Add Overlay Layer in window
[platform/core/uifw/dali-adaptor.git] / dali / public-api / adaptor-framework / window.cpp
index 14e8c04..cbeddac 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 #include <dali/integration-api/debug.h>
 
 // INTERNAL INCLUDES
-#include <dali/public-api/actors/actor.h>
-#include <dali/internal/window-system/common/window-impl.h>
 #include <dali/internal/window-system/common/orientation-impl.h>
+#include <dali/internal/window-system/common/window-impl.h>
+#include <dali/public-api/actors/actor.h>
 
 namespace Dali
 {
-
-class DALI_INTERNAL DragAndDropDetector : public BaseHandle {}; // Empty class only required to compile Deprecated API GetDragAndDropDetector
-
 Window Window::New(PositionSize posSize, const std::string& name, bool isTransparent)
 {
-  Internal::Adaptor::Window* window = Internal::Adaptor::Window::New(posSize, name, "", isTransparent);
-
-  Dali::Adaptor& adaptor = Internal::Adaptor::Adaptor::Get();
-  Integration::SceneHolder sceneHolder = Integration::SceneHolder( window );
-  Internal::Adaptor::Adaptor::GetImplementation( adaptor ).AddWindow( sceneHolder, name, "", isTransparent );
-
-  return Window(window);
+  return Dali::Window::New(posSize, name, "", isTransparent);
 }
 
 Window Window::New(PositionSize posSize, const std::string& name, const std::string& className, bool isTransparent)
 {
-  Internal::Adaptor::Window* window = Internal::Adaptor::Window::New(posSize, name, className, isTransparent);
+  Window newWindow;
+
+  const bool isAdaptorAvailable = Dali::Adaptor::IsAvailable();
+  bool       isNewWindowAllowed = true;
+
+  if(isAdaptorAvailable)
+  {
+    Dali::Adaptor& adaptor = Internal::Adaptor::Adaptor::Get();
+    isNewWindowAllowed     = Internal::Adaptor::Adaptor::GetImplementation(adaptor).IsMultipleWindowSupported();
+  }
+
+  if(isNewWindowAllowed)
+  {
+    Internal::Adaptor::Window* window = Internal::Adaptor::Window::New(posSize, name, className, WindowType::NORMAL, isTransparent);
+
+    Integration::SceneHolder sceneHolder = Integration::SceneHolder(window);
 
-  Dali::Adaptor& adaptor = Internal::Adaptor::Adaptor::Get();
-  Integration::SceneHolder sceneHolder = Integration::SceneHolder( window );
-  Internal::Adaptor::Adaptor::GetImplementation( adaptor ).AddWindow( sceneHolder, name, className, isTransparent );
+    if(isAdaptorAvailable)
+    {
+      Dali::Adaptor& adaptor = Internal::Adaptor::Adaptor::Get();
+      Internal::Adaptor::Adaptor::GetImplementation(adaptor).AddWindow(sceneHolder);
+    }
+    newWindow = Window(window);
+  }
+  else
+  {
+    DALI_LOG_ERROR("This device can't support multiple windows.\n");
+  }
 
-  return Window(window);
+  return newWindow;
 }
 
 Window::Window()
@@ -61,83 +75,67 @@ Window::~Window()
 {
 }
 
-Window::Window(const Window& handle)
-: BaseHandle(handle)
-{
-}
+Window::Window(const Window& copy) = default;
+
+Window& Window::operator=(const Window& rhs) = default;
 
-Window& Window::operator=(const Window& rhs)
+Window::Window(Window&& rhs) = default;
+
+Window& Window::operator=(Window&& rhs) = default;
+
+Window Window::DownCast(BaseHandle handle)
 {
-  BaseHandle::operator=(rhs);
-  return *this;
+  return Window(dynamic_cast<Dali::Internal::Adaptor::Window*>(handle.GetObjectPtr()));
 }
 
-void Window::Add( Dali::Actor actor )
+void Window::Add(Dali::Actor actor)
 {
-  GetImplementation( *this ).Add( actor );
+  GetImplementation(*this).Add(actor);
 }
 
-void Window::Remove( Dali::Actor actor )
+void Window::Remove(Dali::Actor actor)
 {
-  GetImplementation( *this ).Remove( actor );
+  GetImplementation(*this).Remove(actor);
 }
 
-void Window::SetBackgroundColor( const Vector4& color )
+void Window::SetBackgroundColor(const Vector4& color)
 {
-  GetImplementation( *this ).SetBackgroundColor( color );
+  GetImplementation(*this).SetBackgroundColor(color);
 }
 
 Vector4 Window::GetBackgroundColor() const
 {
-  return GetImplementation( *this ).GetBackgroundColor();
+  return GetImplementation(*this).GetBackgroundColor();
 }
 
 Layer Window::GetRootLayer() const
 {
-  return GetImplementation( *this ).GetRootLayer();
-}
-
-uint32_t Window::GetLayerCount() const
-{
-  return GetImplementation( *this ).GetLayerCount();
+  return GetImplementation(*this).GetRootLayer();
 }
 
-Layer Window::GetLayer( uint32_t depth ) const
+Layer Window::GetOverlayLayer()
 {
-  return GetImplementation( *this ).GetLayer( depth );
+  return GetImplementation(*this).GetOverlayLayer();
 }
 
-void Window::ShowIndicator( IndicatorVisibleMode visibleMode )
-{
-  DALI_LOG_WARNING_NOFN("DEPRECATION WARNING: ShowIndicator is deprecated and will be removed from next release.\n" );
-
-  GetImplementation(*this).ShowIndicator( visibleMode );
-}
-
-Window::IndicatorSignalType& Window::IndicatorVisibilityChangedSignal()
+uint32_t Window::GetLayerCount() const
 {
-  DALI_LOG_WARNING_NOFN("DEPRECATION WARNING: IndicatorVisibilityChangedSignal is deprecated and will be removed from next release.\n" );
-
-  return GetImplementation(*this).IndicatorVisibilityChangedSignal();
+  return GetImplementation(*this).GetLayerCount();
 }
 
-void Window::SetIndicatorBgOpacity( IndicatorBgOpacity opacity )
+Layer Window::GetLayer(uint32_t depth) const
 {
-  DALI_LOG_WARNING_NOFN("DEPRECATION WARNING: SetIndicatorBgOpacity is deprecated and will be removed from next release.\n" );
-
-  GetImplementation(*this).SetIndicatorBgOpacity( opacity );
+  return GetImplementation(*this).GetLayer(depth);
 }
 
-void Window::RotateIndicator( WindowOrientation orientation )
+Uint16Pair Window::GetDpi() const
 {
-  DALI_LOG_WARNING_NOFN("DEPRECATION WARNING: RotateIndicator is deprecated and will be removed from next release.\n" );
-
-  GetImplementation(*this).RotateIndicator( orientation );
+  return GetImplementation(*this).GetDpi();
 }
 
-void Window::SetClass( std::string name, std::string klass )
+void Window::SetClass(std::string name, std::string klass)
 {
-  GetImplementation(*this).SetClass( name, klass );
+  GetImplementation(*this).SetClass(name, klass);
 }
 
 void Window::Raise()
@@ -155,52 +153,39 @@ void Window::Activate()
   GetImplementation(*this).Activate();
 }
 
-void Window::AddAvailableOrientation( WindowOrientation orientation )
+void Window::AddAvailableOrientation(WindowOrientation orientation)
 {
-  GetImplementation(*this).AddAvailableOrientation( orientation );
+  GetImplementation(*this).AddAvailableOrientation(orientation);
 }
 
-void Window::RemoveAvailableOrientation( WindowOrientation orientation )
+void Window::RemoveAvailableOrientation(WindowOrientation orientation)
 {
-  GetImplementation(*this).RemoveAvailableOrientation( orientation );
+  GetImplementation(*this).RemoveAvailableOrientation(orientation);
 }
 
-void Window::SetPreferredOrientation( Dali::Window::WindowOrientation orientation )
+void Window::SetPreferredOrientation(WindowOrientation orientation)
 {
-  GetImplementation(*this).SetPreferredOrientation( orientation );
+  GetImplementation(*this).SetPreferredOrientation(orientation);
 }
 
-Dali::Window::WindowOrientation Window::GetPreferredOrientation()
+WindowOrientation Window::GetPreferredOrientation()
 {
   return GetImplementation(*this).GetPreferredOrientation();
 }
 
-DragAndDropDetector Window::GetDragAndDropDetector() const
-{
-  DALI_LOG_WARNING_NOFN("DEPRECATION WARNING: GetDragAndDropDetector is deprecated and will be removed from the next release.\n" );
-  DALI_ASSERT_ALWAYS( &GetImplementation( *this ) == GetObjectPtr() && "Empty Handle" );
-  return Dali::DragAndDropDetector();
-}
-
 Any Window::GetNativeHandle() const
 {
   return GetImplementation(*this).GetNativeHandle();
 }
 
-Window::FocusSignalType& Window::FocusChangedSignal()
-{
-  DALI_LOG_WARNING_NOFN("DEPRECATION WARNING: FocusChangedSignal is deprecated and will be removed from next release.\n" );
-  return GetImplementation(*this).FocusChangedSignal();
-}
-
 Window::FocusChangeSignalType& Window::FocusChangeSignal()
 {
   return GetImplementation(*this).FocusChangeSignal();
 }
 
-void Window::SetAcceptFocus( bool accept )
+void Window::SetAcceptFocus(bool accept)
 {
-  GetImplementation(*this).SetAcceptFocus( accept );
+  GetImplementation(*this).SetAcceptFocus(accept);
 }
 
 bool Window::IsFocusAcceptable() const
@@ -228,64 +213,64 @@ unsigned int Window::GetSupportedAuxiliaryHintCount() const
   return GetImplementation(*this).GetSupportedAuxiliaryHintCount();
 }
 
-std::string Window::GetSupportedAuxiliaryHint( unsigned int index ) const
+std::string Window::GetSupportedAuxiliaryHint(unsigned int index) const
 {
-  return GetImplementation(*this).GetSupportedAuxiliaryHint( index );
+  return GetImplementation(*this).GetSupportedAuxiliaryHint(index);
 }
 
-unsigned int Window::AddAuxiliaryHint( const std::string& hint, const std::string& value )
+unsigned int Window::AddAuxiliaryHint(const std::string& hint, const std::string& value)
 {
-  return GetImplementation(*this).AddAuxiliaryHint( hint, value );
+  return GetImplementation(*this).AddAuxiliaryHint(hint, value);
 }
 
-bool Window::RemoveAuxiliaryHint( unsigned int id )
+bool Window::RemoveAuxiliaryHint(unsigned int id)
 {
-  return GetImplementation(*this).RemoveAuxiliaryHint( id );
+  return GetImplementation(*this).RemoveAuxiliaryHint(id);
 }
 
-bool Window::SetAuxiliaryHintValue( unsigned int id, const std::string& value )
+bool Window::SetAuxiliaryHintValue(unsigned int id, const std::string& value)
 {
-  return GetImplementation(*this).SetAuxiliaryHintValue( id, value );
+  return GetImplementation(*this).SetAuxiliaryHintValue(id, value);
 }
 
-std::string Window::GetAuxiliaryHintValue( unsigned int id ) const
+std::string Window::GetAuxiliaryHintValue(unsigned int id) const
 {
-  return GetImplementation(*this).GetAuxiliaryHintValue( id );
+  return GetImplementation(*this).GetAuxiliaryHintValue(id);
 }
 
-unsigned int Window::GetAuxiliaryHintId( const std::string& hint ) const
+unsigned int Window::GetAuxiliaryHintId(const std::string& hint) const
 {
-  return GetImplementation(*this).GetAuxiliaryHintId( hint );
+  return GetImplementation(*this).GetAuxiliaryHintId(hint);
 }
 
-void Window::SetInputRegion( const Rect< int >& inputRegion )
+void Window::SetInputRegion(const Rect<int>& inputRegion)
 {
-  return GetImplementation(*this).SetInputRegion( inputRegion );
+  return GetImplementation(*this).SetInputRegion(inputRegion);
 }
 
-void Window::SetType( Window::Type type )
+void Window::SetType(WindowType type)
 {
-  GetImplementation(*this).SetType( type );
+  GetImplementation(*this).SetType(type);
 }
 
-Window::Type Window::GetType() const
+WindowType Window::GetType() const
 {
   return GetImplementation(*this).GetType();
 }
 
-bool Window::SetNotificationLevel( Window::NotificationLevel::Type level )
+WindowOperationResult Window::SetNotificationLevel(WindowNotificationLevel level)
 {
-  return GetImplementation(*this).SetNotificationLevel( level );
+  return GetImplementation(*this).SetNotificationLevel(level);
 }
 
-Window::NotificationLevel::Type Window::GetNotificationLevel() const
+WindowNotificationLevel Window::GetNotificationLevel() const
 {
   return GetImplementation(*this).GetNotificationLevel();
 }
 
-void Window::SetOpaqueState( bool opaque )
+void Window::SetOpaqueState(bool opaque)
 {
-  GetImplementation(*this).SetOpaqueState( opaque );
+  GetImplementation(*this).SetOpaqueState(opaque);
 }
 
 bool Window::IsOpaqueState() const
@@ -293,19 +278,19 @@ bool Window::IsOpaqueState() const
   return GetImplementation(*this).IsOpaqueState();
 }
 
-bool Window::SetScreenOffMode(Window::ScreenOffMode::Type screenMode)
+WindowOperationResult Window::SetScreenOffMode(WindowScreenOffMode screenMode)
 {
   return GetImplementation(*this).SetScreenOffMode(screenMode);
 }
 
-Window::ScreenOffMode::Type Window::GetScreenOffMode() const
+WindowScreenOffMode Window::GetScreenOffMode() const
 {
   return GetImplementation(*this).GetScreenOffMode();
 }
 
-bool Window::SetBrightness( int brightness )
+WindowOperationResult Window::SetBrightness(int brightness)
 {
-  return GetImplementation(*this).SetBrightness( brightness );
+  return GetImplementation(*this).SetBrightness(brightness);
 }
 
 int Window::GetBrightness() const
@@ -313,20 +298,14 @@ int Window::GetBrightness() const
   return GetImplementation(*this).GetBrightness();
 }
 
-Window::ResizedSignalType& Window::ResizedSignal()
-{
-  DALI_LOG_WARNING_NOFN("DEPRECATION WARNING: ResizedSignal is deprecated and will be removed from next release.\n" );
-  return GetImplementation(*this).ResizedSignal();
-}
-
 Window::ResizeSignalType& Window::ResizeSignal()
 {
   return GetImplementation(*this).ResizeSignal();
 }
 
-void Window::SetSize( Window::WindowSize size )
+void Window::SetSize(Window::WindowSize size)
 {
-  GetImplementation(*this).SetSize( size );
+  GetImplementation(*this).SetSize(size);
 }
 
 Window::WindowSize Window::GetSize() const
@@ -334,23 +313,38 @@ Window::WindowSize Window::GetSize() const
   return GetImplementation(*this).GetSize();
 }
 
-void Window::SetPosition( Window::WindowPosition position )
+void Window::SetPosition(Dali::Window::WindowPosition position)
 {
-  GetImplementation(*this).SetPosition( position );
+  GetImplementation(*this).SetPosition(position);
 }
 
-Window::WindowPosition Window::GetPosition() const
+Dali::Window::WindowPosition Window::GetPosition() const
 {
   return GetImplementation(*this).GetPosition();
 }
 
-void Window::SetTransparency( bool transparent )
+void Window::SetTransparency(bool transparent)
+{
+  GetImplementation(*this).SetTransparency(transparent);
+}
+
+Dali::RenderTaskList Window::GetRenderTaskList()
+{
+  return GetImplementation(*this).GetRenderTaskList();
+}
+
+Window::KeyEventSignalType& Window::KeyEventSignal()
+{
+  return GetImplementation(*this).KeyEventSignal();
+}
+
+Window::TouchEventSignalType& Window::TouchedSignal()
 {
-  GetImplementation(*this).SetTransparency( transparent );
+  return GetImplementation(*this).TouchedSignal();
 }
 
-Window::Window( Internal::Adaptor::Window* window )
-: BaseHandle( window )
+Window::Window(Internal::Adaptor::Window* window)
+: BaseHandle(window)
 {
 }