* @param surface Any containing a surface id, or can be empty
* @return surface id, or zero if surface is empty
*/
- unsigned int GetSurfaceId( Any surface ) const;
+ uintptr_t GetSurfaceId( Any surface ) const;
/**
* @brief Create window
/**
* @brief Sets up an already created window.
*/
- void SetWinWindow( unsigned int surfaceId );
+ void SetWinWindow( uintptr_t surfaceId );
private: