/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
return mWin32Window;
}
+std::string WindowBaseWin::GetNativeWindowResourceId()
+{
+ return std::string();
+}
+
EGLNativeWindowType WindowBaseWin::CreateEglWindow(int width, int height)
{
return reinterpret_cast<EGLNativeWindowType>(mWin32Window);
{
}
+void WindowBaseWin::SetLayout(unsigned int numCols, unsigned int numRows, unsigned int column, unsigned int row, unsigned int colSpan, unsigned int rowSpan)
+{
+}
+
void WindowBaseWin::SetClass(const std::string& name, const std::string& className)
{
}
{
}
+void WindowBaseWin::Maximize(bool maximize)
+{
+}
+
+bool WindowBaseWin::IsMaximized() const
+{
+ return false;
+}
+
+void WindowBaseWin::SetMaximumSize(Dali::Window::WindowSize size)
+{
+}
+
+void WindowBaseWin::Minimize(bool minimize)
+{
+}
+
+bool WindowBaseWin::IsMinimized() const
+{
+ return false;
+}
+
+void WindowBaseWin::SetMimimumSize(Dali::Window::WindowSize size)
+{
+}
+
void WindowBaseWin::SetAvailableAnlges(const std::vector<int>& angles)
{
}
{
}
+Dali::WindowType WindowBaseWin::GetType() const
+{
+ return Dali::WindowType::NORMAL;
+}
+
Dali::WindowOperationResult WindowBaseWin::SetNotificationLevel(Dali::WindowNotificationLevel level)
{
return Dali::WindowOperationResult::NOT_SUPPORTED;
{
}
-int WindowBaseWin::GetOrientation() const
+int WindowBaseWin::GetWindowRotationAngle() const
{
return 0;
}
}
}
-void WindowBaseWin::SetParent(WindowBase* parentWinBase)
+void WindowBaseWin::SetParent(WindowBase* parentWinBase, bool belowParent)
{
}
return -1;
}
+void WindowBaseWin::SetPositionSizeWithAngle(PositionSize positionSize, int angle)
+{
+}
+
+void WindowBaseWin::InitializeIme()
+{
+}
+
+void WindowBaseWin::ImeWindowReadyToRender()
+{
+}
+
+void WindowBaseWin::RequestMoveToServer()
+{
+}
+
+void WindowBaseWin::RequestResizeToServer(WindowResizeDirection direction)
+{
+}
+
+void WindowBaseWin::EnableFloatingMode(bool enable)
+{
+}
+
+bool WindowBaseWin::IsFloatingModeEnabled() const
+{
+ return false;
+}
+
+void WindowBaseWin::IncludeInputRegion(const Rect<int>& inputRegion)
+{
+}
+
+void WindowBaseWin::ExcludeInputRegion(const Rect<int>& inputRegion)
+{
+}
+
} // namespace Adaptor
} // namespace Internal