Integration::Point point;
point.SetDeviceId( touchEvent.multi.device );
point.SetState( state );
- point.SetScreenPosition( Vector2( touchEvent.x, touchEvent.y + mWindowImpl.GetEdgeHeight() ) );
+ point.SetScreenPosition( Vector2( touchEvent.x, touchEvent.y + WindowsPlatform::WindowImpl::EDGE_HEIGHT ) );
point.SetRadius( touchEvent.multi.radius, Vector2( touchEvent.multi.radius_x, touchEvent.multi.radius_y ) );
point.SetPressure( touchEvent.multi.pressure );
point.SetAngle( Degree( touchEvent.multi.angle ) );
Integration::Point point;
point.SetDeviceId( touchEvent.multi.device );
point.SetState( state );
- point.SetScreenPosition( Vector2( touchEvent.x, touchEvent.y + mWindowImpl.GetEdgeHeight() ) );
+ point.SetScreenPosition( Vector2( touchEvent.x, touchEvent.y + WindowsPlatform::WindowImpl::EDGE_HEIGHT ) );
point.SetRadius( touchEvent.multi.radius, Vector2( touchEvent.multi.radius_x, touchEvent.multi.radius_y ) );
point.SetPressure( touchEvent.multi.pressure );
point.SetAngle( Degree( touchEvent.multi.angle ) );
Integration::Point point;
point.SetDeviceId( touchEvent.multi.device );
point.SetState( state );
- point.SetScreenPosition( Vector2( touchEvent.x, touchEvent.y + mWindowImpl.GetEdgeHeight() ) );
+ point.SetScreenPosition( Vector2( touchEvent.x, touchEvent.y + WindowsPlatform::WindowImpl::EDGE_HEIGHT) );
point.SetRadius( touchEvent.multi.radius, Vector2( touchEvent.multi.radius_x, touchEvent.multi.radius_y ) );
point.SetPressure( touchEvent.multi.pressure );
point.SetAngle( Degree( touchEvent.multi.angle ) );
DALI_LOG_INFO( gWindowBaseLogFilter, Debug::General, "WindowBaseWin::OnKeyDown\n" );
int keyCode = event->wParam;
- std::string keyName( WindowsPlatformImplementation::GetKeyName( keyCode ) );
+ std::string keyName( WindowsPlatform::GetKeyName( keyCode ) );
std::string keyString;
std::string emptyString;
DALI_LOG_INFO( gWindowBaseLogFilter, Debug::General, "WindowBaseWin::OnKeyDown\n" );
int keyCode = event->wParam;
- std::string keyName( WindowsPlatformImplementation::GetKeyName( keyCode ) );
+ std::string keyName( WindowsPlatform::GetKeyName( keyCode ) );
std::string keyString;
std::string emptyString;
void WindowBaseWin::CreateWinWindow( PositionSize positionSize, bool isTransparent )
{
- long hWnd = mWindowImpl.CreateHwnd( "Demo", "Demo", positionSize.x, positionSize.y, positionSize.width, positionSize.height, NULL );
+ long hWnd = WindowsPlatform::WindowImpl::CreateHwnd( "Demo", positionSize.x, positionSize.y, positionSize.width, positionSize.height, NULL );
+ mWindowImpl.SetHWND(hWnd);
mWin32Window = static_cast<WinWindowHandle>(hWnd);