// need to cast to X handle as in 64bit system ECore handle is 32 bit whereas EGLnative and XWindow are 64 bit
XPixmap pixmap = static_cast<XPixmap>( mX11Pixmaps[i] );
eglImpl.MakeCurrent( EGLNativePixmapType( pixmap ), mEglSurfaces[i] );
// need to cast to X handle as in 64bit system ECore handle is 32 bit whereas EGLnative and XWindow are 64 bit
XPixmap pixmap = static_cast<XPixmap>( mX11Pixmaps[i] );
eglImpl.MakeCurrent( EGLNativePixmapType( pixmap ), mEglSurfaces[i] );