return true;
}
-void DisplayConnectionX11::SetSurfaceType( RenderSurface::Type type )
+void DisplayConnectionX11::SetSurfaceType( Integration::RenderSurface::Type type )
{
- if( type == RenderSurface::WINDOW_RENDER_SURFACE )
+ if( type == Integration::RenderSurface::WINDOW_RENDER_SURFACE )
{
// Because of DDK issue, we need to use separated x display instead of ecore default display
mDisplay = XOpenDisplay(0);