[Tizen] Implement partial update
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-render-surface.h
old mode 100644 (file)
new mode 100755 (executable)
index a1ba715..41d7ccb
  */
 
 // INTERNAL INCLUDES
-#include <dali/integration-api/render-surface.h>
-#include <dali/integration-api/egl-interface.h>
 #include <dali/internal/graphics/common/graphics-interface.h>
 
+#ifdef DALI_ADAPTOR_COMPILATION
+#include <dali/integration-api/egl-interface.h>
+#include <dali/integration-api/render-surface-interface.h>
+#else
+#include <dali/integration-api/adaptors/egl-interface.h>
+#include <dali/integration-api/adaptors/render-surface-interface.h>
+#endif
+
 // EXTERNAL INCLUDES
 #include <dali/public-api/signals/connection-tracker.h>
 #include <dali/public-api/signals/dali-signal.h>
 
-
 namespace Dali
 {
 
@@ -39,11 +44,12 @@ namespace Adaptor
 {
 
 class WindowBase;
+class AdaptorInternalServices;
 
 /**
  * Window interface of render surface.
  */
-class WindowRenderSurface : public Dali::RenderSurface, public ConnectionTracker
+class WindowRenderSurface : public Dali::RenderSurfaceInterface, public ConnectionTracker
 {
 public:
 
@@ -112,10 +118,10 @@ public: // API
    */
   OutputSignalType& OutputTransformedSignal();
 
-public: // from Dali::RenderSurface
+public: // from Dali::Integration::RenderSurface
 
   /**
-   * @copydoc Dali::RenderSurface::GetPositionSize()
+   * @copydoc Dali::Integration::RenderSurface::GetPositionSize()
    */
   virtual PositionSize GetPositionSize() const override;
 
@@ -124,64 +130,95 @@ public: // from Dali::RenderSurface
   virtual void GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical ) override;
 
   /**
-   * @copydoc Dali::RenderSurface::InitializeGraphics()
+   * @brief Return the orientation of the surface.
+   * @return The orientation
+   */
+  virtual int GetOrientation() const override;
+
+  /**
+   * @copydoc Dali::Integration::RenderSurface::InitializeGraphics()
    */
-  virtual void InitializeGraphics( GraphicsInterface& graphics, Dali::DisplayConnection& displayConnection ) override;
+  virtual void InitializeGraphics() override;
 
   /**
-   * @copydoc Dali::RenderSurface::CreateSurface()
+   * @copydoc Dali::Integration::RenderSurface::CreateSurface()
    */
   virtual void CreateSurface() override;
 
   /**
-   * @copydoc Dali::RenderSurface::DestroySurface()
+   * @copydoc Dali::Integration::RenderSurface::DestroySurface()
    */
   virtual void DestroySurface() override;
 
   /**
-   * @copydoc Dali::RenderSurface::ReplaceGraphicsSurface()
+   * @copydoc Dali::Integration::RenderSurface::ReplaceGraphicsSurface()
    */
   virtual bool ReplaceGraphicsSurface() override;
 
   /**
-   * @copydoc Dali::RenderSurface::MoveResize()
+   * @copydoc Dali::Integration::RenderSurface::MoveResize()
    */
   virtual void MoveResize( Dali::PositionSize positionSize) override;
 
   /**
-   * @copydoc Dali::RenderSurface::StartRender()
+   * @copydoc Dali::Integration::RenderSurface::StartRender()
    */
   virtual void StartRender() override;
 
   /**
-   * @copydoc Dali::RenderSurface::PreRender()
+   * @copydoc Dali::Integration::RenderSurface::PreRender()
    */
   virtual bool PreRender( bool resizingSurface ) override;
 
   /**
-   * @copydoc Dali::RenderSurface::PostRender()
+   * @copydoc Dali::Integration::RenderSurface::PostRender()
    */
   virtual void PostRender( bool renderToFbo, bool replacingSurface, bool resizingSurface );
 
   /**
-   * @copydoc Dali::RenderSurface::StopRender()
+   * @copydoc Dali::Integration::RenderSurface::StopRender()
    */
   virtual void StopRender() override;
 
   /**
-   * @copydoc Dali::RenderSurface::SetThreadSynchronization
+   * @copydoc Dali::Integration::RenderSurface::SetThreadSynchronization
    */
   virtual void SetThreadSynchronization( ThreadSynchronizationInterface& threadSynchronization ) override;
 
   /**
-   * @copydoc Dali::RenderSurface::ReleaseLock()
+   * @copydoc Dali::Integration::RenderSurface::ReleaseLock()
    */
   virtual void ReleaseLock() override;
 
   /**
-   * @copydoc Dali::RenderSurface::GetSurfaceType()
+   * @copydoc Dali::Integration::RenderSurface::GetSurfaceType()
+   */
+  virtual Integration::RenderSurface::Type GetSurfaceType() override;
+
+  /**
+   * @copydoc Dali::Integration::RenderSurface::MakeContextCurrent()
+   */
+  virtual void MakeContextCurrent() override;
+
+  /**
+   * @copydoc Dali::Integration::RenderSurface::GetDepthBufferRequired()
    */
-  virtual RenderSurface::Type GetSurfaceType() override;
+  virtual Integration::DepthBufferAvailable GetDepthBufferRequired() override;
+
+  /**
+   * @copydoc Dali::Integration::RenderSurface::GetStencilBufferRequired()
+   */
+  virtual Integration::StencilBufferAvailable GetStencilBufferRequired() override;
+
+  /**
+   * @copydoc Dali::Integration::RenderSurface::SetDamagedRect()
+   */
+  virtual Rect<int32_t> SetDamagedRect( const Rect<int32_t>& damagedRectArray ) override;
+
+  /**
+   * @copydoc Dali::Integration::RenderSurface::GetBufferAge()
+   */
+  virtual int32_t GetBufferAge() override;
 
 private:
 
@@ -200,6 +237,11 @@ private:
    */
   void ProcessRotationRequest();
 
+  /*
+   *  @brief MergeRect
+   */
+  std::vector<int32_t> MergeRect( const Rect<int32_t>& damagedRectArray, int bufferAge );
+
 protected:
 
   // Undefined
@@ -210,22 +252,32 @@ protected:
 
 private: // Data
 
+  EglInterface*                   mEGL;
+  Dali::DisplayConnection*        mDisplayConnection;
   PositionSize                    mPositionSize;       ///< Position
   std::unique_ptr< WindowBase >   mWindowBase;
   ThreadSynchronizationInterface* mThreadSynchronization;
   TriggerEventInterface*          mRenderNotification; ///< Render notification trigger
   TriggerEventInterface*          mRotationTrigger;
   GraphicsInterface*              mGraphics;           ///< Graphics interface
+  EGLSurface                      mEGLSurface;
+  EGLContext                      mEGLContext;
   ColorDepth                      mColorDepth;         ///< Color depth of surface (32 bit or 24 bit)
   OutputSignalType                mOutputTransformedSignal;
   int                             mRotationAngle;
   int                             mScreenRotationAngle;
+  int                             mBufferAge;
+  int                             mPreBufferAge;
   bool                            mOwnSurface;         ///< Whether we own the surface (responsible for deleting it)
   bool                            mRotationSupported;
   bool                            mRotationFinished;
   bool                            mScreenRotationFinished;
   bool                            mResizeFinished;
 
+  uint32_t                        mDpiHorizontal;
+  uint32_t                        mDpiVertical;
+
+  Rect<int32_t>                   mPreDamagedRect[5];  ///< The GPU driver can has up to four buffers. And one is for area calculation.
 }; // class WindowRenderSurface
 
 } // namespace Adaptor