Revert "Remove EGL surface in the update thread"
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-render-surface.cpp
index c29c861..e1a344f 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 #include <dali/integration-api/debug.h>
 
 // INTERNAL INCLUDES
-#include <dali/integration-api/trigger-event-factory-interface.h>
-#include <dali/integration-api/thread-synchronization-interface.h>
-#include <dali/internal/graphics/gles/egl-implementation.h>
+#include <dali/integration-api/adaptor-framework/thread-synchronization-interface.h>
+#include <dali/integration-api/adaptor-framework/trigger-event-factory.h>
 #include <dali/internal/adaptor/common/adaptor-impl.h>
+#include <dali/internal/adaptor/common/adaptor-internal-services.h>
+#include <dali/internal/graphics/gles/egl-graphics.h>
+#include <dali/internal/graphics/gles/egl-implementation.h>
 #include <dali/internal/window-system/common/window-base.h>
 #include <dali/internal/window-system/common/window-factory.h>
 #include <dali/internal/window-system/common/window-system.h>
-#include <dali/internal/graphics/gles/egl-graphics.h>
-
+#include <dali/internal/system/common/environment-variables.h>
 
 namespace Dali
 {
@@ -52,11 +53,16 @@ Debug::Filter* gWindowRenderSurfaceLogFilter = Debug::Filter::New(Debug::Verbose
 } // unnamed namespace
 
 WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any surface, bool isTransparent )
-: mPositionSize( positionSize ),
+: mEGL( nullptr ),
+  mDisplayConnection( nullptr ),
+  mPositionSize( positionSize ),
   mWindowBase(),
   mThreadSynchronization( NULL ),
   mRenderNotification( NULL ),
   mRotationTrigger( NULL ),
+  mGraphics( nullptr ),
+  mEGLSurface( nullptr ),
+  mEGLContext( nullptr ),
   mColorDepth( isTransparent ? COLOR_DEPTH_32 : COLOR_DEPTH_24 ),
   mOutputTransformedSignal(),
   mRotationAngle( 0 ),
@@ -65,7 +71,9 @@ WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any s
   mRotationSupported( false ),
   mRotationFinished( true ),
   mScreenRotationFinished( true ),
-  mResizeFinished( true )
+  mResizeFinished( true ),
+  mDpiHorizontal( 0 ),
+  mDpiVertical( 0 )
 {
   DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "Creating Window\n" );
   Initialize( surface );
@@ -77,6 +85,11 @@ WindowRenderSurface::~WindowRenderSurface()
   {
     delete mRotationTrigger;
   }
+
+  if ( mEGLSurface )
+  {
+    DestroySurface();
+  }
 }
 
 void WindowRenderSurface::Initialize( Any surface )
@@ -87,7 +100,6 @@ void WindowRenderSurface::Initialize( Any surface )
     // Default window size == screen size
     mPositionSize.x = 0;
     mPositionSize.y = 0;
-
     WindowSystem::GetScreenSize( mPositionSize.width, mPositionSize.height );
   }
 
@@ -141,8 +153,7 @@ void WindowRenderSurface::RequestRotation( int angle, int width, int height )
 
   if( !mRotationTrigger )
   {
-    TriggerEventFactoryInterface& triggerFactory = Internal::Adaptor::Adaptor::GetImplementation( Adaptor::Get() ).GetTriggerEventFactoryInterface();
-    mRotationTrigger = triggerFactory.CreateTriggerEvent( MakeCallback( this, &WindowRenderSurface::ProcessRotationRequest ), TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER );
+    mRotationTrigger = TriggerEventFactory::CreateTriggerEvent( MakeCallback( this, &WindowRenderSurface::ProcessRotationRequest ), TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER );
   }
 
   mPositionSize.width = width;
@@ -173,31 +184,43 @@ PositionSize WindowRenderSurface::GetPositionSize() const
 
 void WindowRenderSurface::GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical )
 {
-  mWindowBase->GetDpi( dpiHorizontal, dpiVertical );
-}
+  if( mDpiHorizontal == 0 || mDpiVertical == 0 )
+  {
+    const char* environmentDpiHorizontal = std::getenv( DALI_ENV_DPI_HORIZONTAL );
+    mDpiHorizontal = environmentDpiHorizontal ? std::atoi( environmentDpiHorizontal ) : 0;
 
-void WindowRenderSurface::InitializeGraphics( GraphicsInterface& graphics, Dali::DisplayConnection& displayConnection )
-{
-  mGraphics = &graphics;
+    const char* environmentDpiVertical = std::getenv( DALI_ENV_DPI_VERTICAL );
+    mDpiVertical = environmentDpiVertical ? std::atoi( environmentDpiVertical ) : 0;
 
-  auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
+    if( mDpiHorizontal == 0 || mDpiVertical == 0 )
+    {
+      mWindowBase->GetDpi( mDpiHorizontal, mDpiVertical );
+    }
+  }
 
-  EglInterface* mEGL = eglGraphics->Create();
+  dpiHorizontal = mDpiHorizontal;
+  dpiVertical = mDpiVertical;
+}
 
-  // Initialize EGL & OpenGL
-  displayConnection.Initialize();
+void WindowRenderSurface::InitializeGraphics()
+{
+  mGraphics = &mAdaptor->GetGraphicsInterface();
 
-  Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>(*mEGL);
-  eglImpl.ChooseConfig(true, mColorDepth);
+  DALI_ASSERT_ALWAYS( mGraphics && "Graphics interface is not created" );
 
-  // Create the OpenGL context
-  mEGL->CreateContext();
+  auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
+  mEGL = &eglGraphics->GetEglInterface();
 
-  // Create the OpenGL surface
-  CreateSurface();
+  if ( mEGLContext == NULL )
+  {
+    // Create the OpenGL context for this window
+    Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>(*mEGL);
+    eglImpl.ChooseConfig(true, mColorDepth);
+    eglImpl.CreateWindowContext( mEGLContext );
 
-  // Make it current
-  mEGL->MakeContextCurrent();
+    // Create the OpenGL surface
+    CreateSurface();
+  }
 }
 
 void WindowRenderSurface::CreateSurface()
@@ -222,12 +245,13 @@ void WindowRenderSurface::CreateSurface()
   auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
 
   Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
-  eglImpl.CreateSurfaceWindow( window, mColorDepth );
+  mEGLSurface = eglImpl.CreateSurfaceWindow( window, mColorDepth );
 
   // Check rotation capability
   mRotationSupported = mWindowBase->IsEglWindowRotationSupported();
 
-  DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::CreateSurface: w = %d h = %d angle = %d screen rotation = %d\n", mPositionSize.width, mPositionSize.height, mRotationAngle, mScreenRotationAngle );
+  DALI_LOG_RELEASE_INFO("WindowRenderSurface::CreateSurface: WinId (%d), w = %d h = %d angle = %d screen rotation = %d\n",
+      mWindowBase->GetNativeWindowId(), mPositionSize.width, mPositionSize.height, mRotationAngle, mScreenRotationAngle );
 }
 
 void WindowRenderSurface::DestroySurface()
@@ -235,11 +259,15 @@ void WindowRenderSurface::DestroySurface()
   DALI_LOG_TRACE_METHOD( gWindowRenderSurfaceLogFilter );
 
   auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
+  if( eglGraphics )
+  {
+    DALI_LOG_RELEASE_INFO("WindowRenderSurface::DestroySurface: WinId (%d)\n", mWindowBase->GetNativeWindowId() );
 
-  Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
-  eglImpl.DestroySurface();
+    Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
+    eglImpl.DestroySurface( mEGLSurface );
 
-  mWindowBase->DestroyEglWindow();
+    mWindowBase->DestroyEglWindow();
+  }
 }
 
 bool WindowRenderSurface::ReplaceGraphicsSurface()
@@ -270,7 +298,7 @@ bool WindowRenderSurface::ReplaceGraphicsSurface()
   auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
 
   Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
-  return eglImpl.ReplaceSurfaceWindow( window );
+  return eglImpl.ReplaceSurfaceWindow( window, mEGLSurface, mEGLContext );
 }
 
 void WindowRenderSurface::MoveResize( Dali::PositionSize positionSize )
@@ -325,9 +353,10 @@ void WindowRenderSurface::StartRender()
 
 bool WindowRenderSurface::PreRender( bool resizingSurface )
 {
+  MakeContextCurrent();
+
   if( resizingSurface )
   {
-#ifdef OVER_TIZEN_VERSION_4
     // Window rotate or screen rotate
     if( !mRotationFinished || !mScreenRotationFinished )
     {
@@ -347,7 +376,6 @@ bool WindowRenderSurface::PreRender( bool resizingSurface )
     {
       mWindowBase->SetEglWindowTransform( mRotationAngle );
     }
-#endif
 
     // Resize case
     if( !mResizeFinished )
@@ -360,8 +388,11 @@ bool WindowRenderSurface::PreRender( bool resizingSurface )
   }
 
   auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
-  auto mGLES = eglGraphics->GetGlesInterface();
-  mGLES.PreRender();
+  if ( eglGraphics )
+  {
+    GlImplementation& mGLES = eglGraphics->GetGlesInterface();
+    mGLES.PreRender();
+  }
 
   return true;
 }
@@ -370,39 +401,48 @@ void WindowRenderSurface::PostRender( bool renderToFbo, bool replacingSurface, b
 {
   // Inform the gl implementation that rendering has finished before informing the surface
   auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
-  auto mGLES = eglGraphics->GetGlesInterface();
-  mGLES.PostRender();
-
-  if( renderToFbo )
+  if ( eglGraphics )
   {
-    mGLES.Flush();
-    mGLES.Finish();
-  }
-  else
-  {
-    if( resizingSurface )
+    GlImplementation& mGLES = eglGraphics->GetGlesInterface();
+    mGLES.PostRender();
+
+    if( renderToFbo )
+    {
+      mGLES.Flush();
+      mGLES.Finish();
+    }
+    else
     {
-      if( !mRotationFinished )
+      if( resizingSurface )
       {
-        DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PostRender: Trigger rotation event\n" );
+        if( !mRotationFinished )
+        {
+          if( mThreadSynchronization )
+          {
+            // Enable PostRender flag
+            mThreadSynchronization->PostRenderStarted();
+          }
 
-        mRotationTrigger->Trigger();
+          DALI_LOG_RELEASE_INFO("WindowRenderSurface::PostRender: Trigger rotation event\n" );
 
-        if( mThreadSynchronization )
-        {
-          // Wait until the event-thread complete the rotation event processing
-          mThreadSynchronization->PostRenderWaitForCompletion();
+          mRotationTrigger->Trigger();
+
+          if( mThreadSynchronization )
+          {
+            // Wait until the event-thread complete the rotation event processing
+            mThreadSynchronization->PostRenderWaitForCompletion();
+          }
         }
       }
     }
-  }
 
-  Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
-  eglImpl.SwapBuffers();
+    Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
+    eglImpl.SwapBuffers( mEGLSurface );
 
-  if( mRenderNotification )
-  {
-    mRenderNotification->Trigger();
+    if( mRenderNotification )
+    {
+      mRenderNotification->Trigger();
+    }
   }
 }
 
@@ -422,9 +462,27 @@ void WindowRenderSurface::ReleaseLock()
   // Nothing to do.
 }
 
-RenderSurface::Type WindowRenderSurface::GetSurfaceType()
+Dali::RenderSurfaceInterface::Type WindowRenderSurface::GetSurfaceType()
+{
+  return Dali::RenderSurfaceInterface::WINDOW_RENDER_SURFACE;
+}
+
+void WindowRenderSurface::MakeContextCurrent()
+{
+  if ( mEGL != nullptr )
+  {
+    mEGL->MakeContextCurrent( mEGLSurface, mEGLContext );
+  }
+}
+
+Integration::DepthBufferAvailable WindowRenderSurface::GetDepthBufferRequired()
+{
+  return mGraphics ? mGraphics->GetDepthBufferRequired() : Integration::DepthBufferAvailable::FALSE;
+}
+
+Integration::StencilBufferAvailable WindowRenderSurface::GetStencilBufferRequired()
 {
-  return RenderSurface::WINDOW_RENDER_SURFACE;
+  return mGraphics ? mGraphics->GetStencilBufferRequired() : Integration::StencilBufferAvailable::FALSE;
 }
 
 void WindowRenderSurface::OutputTransformed()