*/
static Dali::Window Get( Dali::Actor actor );
+ /**
+ * @copydoc Dali::DevelWindow::SetParent()
+ */
+ void SetParent( Dali::Window& parent );
+
+ /**
+ * @copydoc Dali::DevelWindow::Unparent()
+ */
+ void Unparent();
+
+ /**
+ * @copydoc Dali::DevelWindow::GetParent()
+ */
+ Dali::Window GetParent();
+
public: // Dali::Internal::Adaptor::SceneHolder
/**
bool mOpaqueState:1;
bool mResizeEnabled:1;
Dali::Window::Type mType;
+ Dali::Window mParentWindow;
OrientationPtr mOrientation;
std::vector<Dali::Window::WindowOrientation> mAvailableOrientations;