-#ifndef __DALI_INTERNAL_WINDOW_H__
-#define __DALI_INTERNAL_WINDOW_H__
+#ifndef DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
+#define DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <dali/public-api/object/ref-object.h>
#include <dali/public-api/object/base-object.h>
+#include <dali/public-api/actors/layer.h>
+#include <dali/public-api/render-tasks/render-task-list.h>
+#include <dali/integration-api/scene.h>
// INTERNAL INCLUDES
#include <dali/internal/adaptor/common/lifecycle-observer.h>
-#include <dali/internal/window-system/common/indicator-interface.h>
#include <dali/internal/adaptor/common/adaptor-impl.h>
#include <dali/public-api/adaptor-framework/window.h>
#include <dali/public-api/adaptor-framework/key-grab.h>
namespace Dali
{
class Adaptor;
-
-namespace Integration
-{
-class SystemOverlay;
-}
+class Actor;
namespace Internal
{
namespace Adaptor
{
class Orientation;
-class WindowBase;
class WindowRenderSurface;
+class WindowBase;
class Window;
typedef IntrusivePtr<Window> WindowPtr;
/**
* Window provides a surface to render onto with orientation & indicator properties.
*/
-class Window : public Dali::BaseObject, public IndicatorInterface::Observer, public LifeCycleObserver
+class Window : public Dali::BaseObject, public LifeCycleObserver, public ConnectionTracker
{
public:
typedef Dali::Window::IndicatorSignalType IndicatorSignalType;
void SetIndicatorBgOpacity( Dali::Window::IndicatorBgOpacity opacity );
/**
- * Set the indicator visible mode
- */
- void SetIndicatorVisibleMode( Dali::Window::IndicatorVisibleMode mode );
-
- /**
* @copydoc Dali::Window::RotateIndicator()
*/
void RotateIndicator( Dali::Window::WindowOrientation orientation );
void Activate();
/**
+ * @copydoc Dali::Window::Add()
+ */
+ void Add( Dali::Actor actor );
+
+ /**
+ * @copydoc Dali::Window::Remove()
+ */
+ void Remove( Dali::Actor remove );
+
+ /**
+ * @copydoc Dali::Window::SetBackgroundColor()
+ */
+ void SetBackgroundColor(Vector4 color);
+
+ /**
+ * @copydoc Dali::Window::GetBackgroundColor()
+ */
+ Vector4 GetBackgroundColor() const;
+
+ /**
+ * @copydoc Dali::Window::GetRootLayer()
+ */
+ Dali::Layer GetRootLayer() const;
+
+ /**
+ * @copydoc Dali::Window::GetLayerCount()
+ */
+ uint32_t GetLayerCount() const;
+
+ /**
+ * @copydoc Dali::Window::GetLayer()
+ */
+ Dali::Layer GetLayer( uint32_t depth ) const;
+
+ /**
* @copydoc Dali::Window::AddAvailableOrientation()
*/
void AddAvailableOrientation(Dali::Window::WindowOrientation orientation);
Dali::Window::WindowPosition GetPosition() const;
/**
+ * @copydoc Dali::DevelWindow::SetPositionSize()
+ */
+ void SetPositionSize( PositionSize positionSize );
+
+ /**
* @copydoc Dali::Window::SetTransparency()
*/
void SetTransparency( bool transparent );
void RotationDone( int orientation, int width, int height );
/**
- * Called when the window becomes iconified or deiconified.
+ * @brief Retrieves the unique ID of the window.
+ * @return The ID
*/
- void OnIconifyChanged( bool iconified );
-
- /**
- * Called when the window focus is changed.
- */
- void OnFocusChanged( bool focusIn );
-
- /**
- * Called when the output is transformed.
- */
- void OnOutputTransformed();
-
- /**
- * Called when the window receives a delete request
- */
- void OnDeleteRequest();
+ uint32_t GetId() const;
private:
+
/**
* Private constructor.
* @sa Window::New()
void Initialize(const PositionSize& positionSize, const std::string& name, const std::string& className);
/**
- * Shows / hides the indicator bar.
- * Handles close/open if rotation changes whilst hidden
- */
- void DoShowIndicator( Dali::Window::WindowOrientation lastOrientation );
-
- /**
- * Close current indicator and open a connection onto the new indicator service.
- * Effect may not be synchronous if waiting for an indicator update on existing connection.
- */
- void DoRotateIndicator( Dali::Window::WindowOrientation orientation );
-
- /**
- * Change the indicator actor's rotation to match the current orientation
- */
- void SetIndicatorActorRotation();
-
- /**
- * Set the indicator properties on the window
+ * Called when the window becomes iconified or deiconified.
*/
- void SetIndicatorProperties( bool isShow, Dali::Window::WindowOrientation lastOrientation );
-
-private: // IndicatorInterface::Observer interface
+ void OnIconifyChanged( bool iconified );
/**
- * @copydoc Dali::Internal::Adaptor::IndicatorInterface::Observer::IndicatorTypeChanged()
+ * Called when the window focus is changed.
*/
- virtual void IndicatorTypeChanged( IndicatorInterface::Type type );
+ void OnFocusChanged( bool focusIn );
/**
- * @copydoc Dali::Internal::Adaptor::IndicatorInterface::Observer::IndicatorClosed()
+ * Called when the output is transformed.
*/
- virtual void IndicatorClosed( IndicatorInterface* indicator);
+ void OnOutputTransformed();
/**
- * @copydoc Dali::Internal::Adaptor::IndicatorInterface::Observer::IndicatorVisibilityChanged()
+ * Called when the window receives a delete request.
*/
- virtual void IndicatorVisibilityChanged( bool isVisible );
+ void OnDeleteRequest();
private: // Adaptor::Observer interface
private:
- WindowRenderSurface* mSurface;
- std::unique_ptr< WindowBase > mWindowBase;
- Dali::Window::IndicatorVisibleMode mIndicatorVisible; ///< public state
- bool mIndicatorIsShown:1; ///< private state
- bool mShowRotatedIndicatorOnClose:1;
- bool mStarted:1;
- bool mIsTransparent:1;
- bool mIsFocusAcceptable:1;
- bool mVisible:1;
- bool mIconified:1;
- bool mOpaqueState:1;
- bool mResizeEnabled:1;
- IndicatorInterface* mIndicator;
- Dali::Window::WindowOrientation mIndicatorOrientation;
- Dali::Window::WindowOrientation mNextIndicatorOrientation;
- Dali::Window::IndicatorBgOpacity mIndicatorOpacityMode;
- Integration::SystemOverlay* mOverlay;
- Adaptor* mAdaptor;
- Dali::DragAndDropDetector mDragAndDropDetector;
- Dali::Window::Type mType;
+ static uint32_t mWindowCounter; ///< A counter to track the window creation
+ uint32_t mId; ///< A unique ID to identify the window starting from 0
+ std::unique_ptr< WindowRenderSurface > mSurface;
+ Dali::Integration::Scene mScene;
+ WindowBase* mWindowBase;
+ bool mStarted:1;
+ bool mIsTransparent:1;
+ bool mIsFocusAcceptable:1;
+ bool mVisible:1;
+ bool mIconified:1;
+ bool mOpaqueState:1;
+ bool mResizeEnabled:1;
+ Adaptor* mAdaptor;
+ Dali::DragAndDropDetector mDragAndDropDetector;
+ Dali::Window::Type mType;
OrientationPtr mOrientation;
std::vector<Dali::Window::WindowOrientation> mAvailableOrientations;
Dali::Window::WindowOrientation mPreferredOrientation;
+ Vector4 mBackgroundColor;
+
// Signals
IndicatorSignalType mIndicatorVisibilityChangedSignal;
FocusSignalType mFocusChangedSignal;
} // namespace Dali
-#endif // __DALI_INTERNAL_WINDOW_H__
+#endif // DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H