*/
Dali::DevelWindow::KeyEventSignalType& KeyEventSignal() { return mScene.KeyEventSignal(); };
- /**
- * @copydoc Dali::Window::KeyEventGeneratedSignal()
- */
- Dali::DevelWindow::KeyEventGeneratedSignalType& KeyEventGeneratedSignal() { return mScene.KeyEventGeneratedSignal(); };
-
/**
* @copydoc Dali::Window::TouchSignal()
*/