void OnResume() override;
/**
- * @copydoc Dali::Internal::Adaptor::SceneHolder::RecalculateTouchPosition
+ * @copydoc Dali::Internal::Adaptor::SceneHolder::RecalculatePosition
*/
- void RecalculateTouchPosition(Integration::Point& point) override;
+ Vector2 RecalculatePosition(const Vector2& position) override;
private: // Dali::Internal::Adaptor::EventHandler::Observer
/**