Add Window::SetLayout method
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-impl.cpp
index 519aeef..a309df3 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -58,7 +58,6 @@ namespace
 #if defined(DEBUG_ENABLED)
 Debug::Filter* gWindowLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_WINDOW");
 #endif
-
 } // unnamed namespace
 
 Window* Window::New(const PositionSize& positionSize, const std::string& name, const std::string& className, Dali::WindowType type, bool isTransparent)
@@ -99,6 +98,7 @@ Window::Window()
   mIsTransparent(false),
   mIsFocusAcceptable(true),
   mIconified(false),
+  mMaximized(false),
   mOpaqueState(false),
   mWindowRotationAcknowledgement(false),
   mFocused(false),
@@ -151,6 +151,7 @@ void Window::Initialize(Any surface, const PositionSize& positionSize, const std
 
   // Connect signals
   mWindowBase->IconifyChangedSignal().Connect(this, &Window::OnIconifyChanged);
+  mWindowBase->MaximizeChangedSignal().Connect(this, &Window::OnMaximizeChanged);
   mWindowBase->FocusChangedSignal().Connect(this, &Window::OnFocusChanged);
   mWindowBase->DeleteRequestSignal().Connect(this, &Window::OnDeleteRequest);
   mWindowBase->TransitionEffectEventSignal().Connect(this, &Window::OnTransitionEffectEvent);
@@ -195,6 +196,16 @@ void Window::Initialize(Any surface, const PositionSize& positionSize, const std
   mNativeWindowId = mWindowBase->GetNativeWindowId();
 }
 
+void Window::SetRenderNotification(TriggerEventInterface *renderNotification)
+{
+  if(!mWindowSurface)
+  {
+    return;
+  }
+
+  mWindowSurface->SetRenderNotification(renderNotification);
+}
+
 void Window::OnAdaptorSet(Dali::Adaptor& adaptor)
 {
   mEventHandler = EventHandlerPtr(new EventHandler(mWindowSurface->GetWindowBase(), *mAdaptor));
@@ -207,6 +218,10 @@ void Window::OnAdaptorSet(Dali::Adaptor& adaptor)
     auto rootLayer  = mScene.GetRootLayer();
     auto accessible = Accessibility::Accessible::Get(rootLayer);
     bridge->AddTopLevelWindow(accessible);
+
+    // Emit Window create event
+    // Create and Destory signal only emit in multi-window environment, so it does not emit on default layer.
+    bridge->Emit(accessible, Accessibility::WindowEvent::CREATE);
   }
 
   bridge->EnabledSignal().Connect(this, &Window::OnAccessibilityEnabled);
@@ -716,7 +731,7 @@ void Window::SetPosition(Dali::Window::WindowPosition position)
   int32_t      newX    = position.GetX();
   int32_t      newY    = position.GetY();
 
-  mWindowSurface->MoveResize(PositionSize(newX, newY, oldRect.width, oldRect.height));
+  mWindowSurface->Move(PositionSize(newX, newY, oldRect.width, oldRect.height));
 
   if((oldRect.x != newX) || (oldRect.y != newY))
   {
@@ -800,6 +815,11 @@ void Window::SetPositionSize(PositionSize positionSize)
   Dali::Accessibility::Accessible::Get(mScene.GetRootLayer())->EmitBoundsChanged(Dali::Rect<>(positionSize.x, positionSize.y, positionSize.width, positionSize.height));
 }
 
+void Window::SetLayout(unsigned int numCols, unsigned int numRows, unsigned int column, unsigned int row, unsigned int colSpan, unsigned int rowSpan)
+{
+    mWindowBase->SetLayout(numCols, numRows, column, row, colSpan, rowSpan);
+}
+
 Dali::Layer Window::GetRootLayer() const
 {
   return mScene.GetRootLayer();
@@ -832,20 +852,28 @@ bool Window::UngrabKeyList(const Dali::Vector<Dali::KEY>& key, Dali::Vector<bool
 
 void Window::OnIconifyChanged(bool iconified)
 {
+  const bool   isActuallyChanged = (iconified != mIconified);
+  auto         bridge            = Dali::Accessibility::Bridge::GetCurrentBridge();
+  Dali::Window handle(this);
+
   if(iconified)
   {
     mIconified = true;
 
     if(mVisible)
     {
-      Dali::Window handle(this);
       mVisibilityChangedSignal.Emit(handle, false);
-      Dali::Accessibility::Bridge::GetCurrentBridge()->WindowHidden(handle);
+      bridge->WindowHidden(handle);
 
       WindowVisibilityObserver* observer(mAdaptor);
       observer->OnWindowHidden();
     }
 
+    if(isActuallyChanged)
+    {
+      bridge->WindowMinimized(handle);
+    }
+
     DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Iconified: visible = %d\n", this, mNativeWindowId, mVisible);
   }
   else
@@ -854,38 +882,63 @@ void Window::OnIconifyChanged(bool iconified)
 
     if(mVisible)
     {
-      Dali::Window handle(this);
       mVisibilityChangedSignal.Emit(handle, true);
-      Dali::Accessibility::Bridge::GetCurrentBridge()->WindowShown(handle);
+      bridge->WindowShown(handle);
 
       WindowVisibilityObserver* observer(mAdaptor);
       observer->OnWindowShown();
     }
 
+    if(isActuallyChanged)
+    {
+      bridge->WindowRestored(handle, Dali::Accessibility::WindowRestoreType::RESTORE_FROM_ICONIFY);
+    }
+
     DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Deiconified: visible = %d\n", this, mNativeWindowId, mVisible);
   }
 
   mSurface->SetFullSwapNextFrame();
 }
 
-void Window::OnFocusChanged(bool focusIn)
+void Window::OnMaximizeChanged(bool maximized)
 {
-  Dali::Window handle(this);
-  mFocusChangeSignal.Emit(handle, focusIn);
-
-  mSurface->SetFullSwapNextFrame();
+  const bool isActuallyChanged = (maximized != mMaximized);
 
-  if(auto bridge = Dali::Accessibility::Bridge::GetCurrentBridge())
+  if(isActuallyChanged)
   {
-    if(focusIn)
+    auto         bridge = Dali::Accessibility::Bridge::GetCurrentBridge();
+    Dali::Window handle(this);
+
+    if(maximized)
     {
-      bridge->WindowFocused(handle);
+      mMaximized = true;
+      bridge->WindowMaximized(handle);
     }
     else
     {
-      bridge->WindowUnfocused(handle);
+      mMaximized = false;
+      bridge->WindowRestored(handle, Dali::Accessibility::WindowRestoreType::RESTORE_FROM_MAXIMIZE);
     }
   }
+}
+
+void Window::OnFocusChanged(bool focusIn)
+{
+  Dali::Window handle(this);
+  mFocusChangeSignal.Emit(handle, focusIn);
+
+  mSurface->SetFullSwapNextFrame();
+  auto bridge = Dali::Accessibility::Bridge::GetCurrentBridge();
+
+  if(focusIn)
+  {
+    bridge->WindowFocused(handle);
+  }
+  else
+  {
+    bridge->WindowUnfocused(handle);
+  }
+
   mFocused = focusIn;
 }
 
@@ -1078,9 +1131,8 @@ void Window::OnAccessibilityDisabled()
   bridge->RemoveTopLevelWindow(accessible);
 }
 
-void Window::RecalculateTouchPosition(Integration::Point& point)
+Vector2 Window::RecalculatePosition(const Vector2& position)
 {
-  Vector2 position = point.GetScreenPosition();
   Vector2 convertedPosition;
 
   switch(mRotationAngle)
@@ -1109,8 +1161,7 @@ void Window::RecalculateTouchPosition(Integration::Point& point)
       break;
     }
   }
-
-  point.SetScreenPosition(convertedPosition);
+  return convertedPosition;
 }
 
 Dali::Window Window::Get(Dali::Actor actor)