Revert "[Tizen] Add screen and client rotation itself function"
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-impl.cpp
index 4678b93..9483164 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 
 // EXTERNAL HEADERS
 #include <dali/integration-api/core.h>
-#include <dali/integration-api/render-task-list-integ.h>
+#include <dali/public-api/actors/actor.h>
+#include <dali/public-api/actors/layer.h>
 #include <dali/public-api/actors/camera-actor.h>
 #include <dali/public-api/render-tasks/render-task.h>
 #include <dali/public-api/render-tasks/render-task-list.h>
+#include <dali/public-api/rendering/frame-buffer.h>
 #include <dali/devel-api/adaptor-framework/orientation.h>
+#include <dali/integration-api/events/touch-event-integ.h>
+
+#ifdef DALI_ADAPTOR_COMPILATION
+#include <dali/integration-api/render-surface-interface.h>
+#else
+#include <dali/integration-api/adaptors/render-surface-interface.h>
+#endif
 
 // INTERNAL HEADERS
-#include <dali/internal/input/common/drag-and-drop-detector-impl.h>
-#include <dali/internal/window-system/common/window-visibility-observer.h>
+#include <dali/internal/window-system/common/event-handler.h>
 #include <dali/internal/window-system/common/orientation-impl.h>
 #include <dali/internal/window-system/common/render-surface-factory.h>
 #include <dali/internal/window-system/common/window-factory.h>
 #include <dali/internal/window-system/common/window-base.h>
 #include <dali/internal/window-system/common/window-render-surface.h>
+#include <dali/internal/window-system/common/window-visibility-observer.h>
 
 namespace Dali
 {
@@ -60,18 +69,18 @@ Window* Window::New( const PositionSize& positionSize, const std::string& name,
 }
 
 Window::Window()
-: mSurface( NULL ),
+: mWindowSurface( nullptr ),
   mWindowBase(),
-  mStarted( false ),
   mIsTransparent( false ),
   mIsFocusAcceptable( true ),
-  mVisible( true ),
   mIconified( false ),
   mOpaqueState( false ),
   mResizeEnabled( false ),
-  mAdaptor( NULL ),
   mType( Dali::Window::NORMAL ),
   mPreferredOrientation( Dali::Window::PORTRAIT ),
+  mRotationAngle( 0 ),
+  mWindowWidth( 0 ),
+  mWindowHeight( 0 ),
   mFocusChangedSignal(),
   mResizedSignal(),
   mDeleteRequestSignal()
@@ -80,14 +89,10 @@ Window::Window()
 
 Window::~Window()
 {
-  if ( mAdaptor )
+  if ( mEventHandler )
   {
-    mAdaptor->RemoveObserver( *this );
-    mAdaptor->SetDragAndDropDetector( NULL );
-    mAdaptor = NULL;
+    mEventHandler->RemoveObserver( *this );
   }
-
-  delete mSurface;
 }
 
 void Window::Initialize(const PositionSize& positionSize, const std::string& name, const std::string& className)
@@ -95,18 +100,18 @@ void Window::Initialize(const PositionSize& positionSize, const std::string& nam
   // Create a window render surface
   Any surface;
   auto renderSurfaceFactory = Dali::Internal::Adaptor::GetRenderSurfaceFactory();
-  auto windowRenderSurface = renderSurfaceFactory->CreateWindowRenderSurface( positionSize, surface, mIsTransparent );
-  mSurface = windowRenderSurface.release();
+  mSurface = renderSurfaceFactory->CreateWindowRenderSurface( positionSize, surface, mIsTransparent );
+  mWindowSurface = static_cast<WindowRenderSurface*>( mSurface.get() );
 
   // Get a window base
-  mWindowBase = mSurface->GetWindowBase();
+  mWindowBase = mWindowSurface->GetWindowBase();
 
   // Connect signals
   mWindowBase->IconifyChangedSignal().Connect( this, &Window::OnIconifyChanged );
   mWindowBase->FocusChangedSignal().Connect( this, &Window::OnFocusChanged );
   mWindowBase->DeleteRequestSignal().Connect( this, &Window::OnDeleteRequest );
 
-  mSurface->OutputTransformedSignal().Connect( this, &Window::OnOutputTransformed );
+  mWindowSurface->OutputTransformedSignal().Connect( this, &Window::OnOutputTransformed );
 
   if( !positionSize.IsEmpty() )
   {
@@ -116,34 +121,20 @@ void Window::Initialize(const PositionSize& positionSize, const std::string& nam
 
   SetClass( name, className );
 
-  mSurface->Map();
+  mWindowSurface->Map();
 
   mOrientation = Orientation::New( this );
 }
 
-void Window::SetAdaptor(Dali::Adaptor& adaptor)
+void Window::OnAdaptorSet(Dali::Adaptor& adaptor)
 {
-  DALI_ASSERT_ALWAYS( !mStarted && "Adaptor already started" );
-  mStarted = true;
-
-  // Create one overlay for the main window only
-  Internal::Adaptor::Adaptor& adaptorImpl = Internal::Adaptor::Adaptor::GetImplementation(adaptor);
-  mAdaptor = &adaptorImpl;
-  mAdaptor->AddObserver( *this );
-
-  // Can only create the detector when we know the Core has been instantiated.
-  mDragAndDropDetector = DragAndDropDetector::New();
-  mAdaptor->SetDragAndDropDetector( &GetImplementation( mDragAndDropDetector ) );
-
-  if( mOrientation )
-  {
-    mOrientation->SetAdaptor(adaptor);
-  }
+  mEventHandler = EventHandlerPtr(new EventHandler( mWindowSurface, *mAdaptor ) );
+  mEventHandler->AddObserver( *this );
 }
 
-WindowRenderSurface* Window::GetSurface()
+void Window::OnSurfaceSet( Dali::RenderSurfaceInterface* surface )
 {
-  return mSurface;
+  mWindowSurface = static_cast<WindowRenderSurface*>( surface );
 }
 
 void Window::ShowIndicator( Dali::Window::IndicatorVisibleMode visibleMode )
@@ -160,22 +151,47 @@ void Window::RotateIndicator( Dali::Window::WindowOrientation orientation )
 
 void Window::SetClass( std::string name, std::string className )
 {
+  mName = name;
+  mClassName = className;
   mWindowBase->SetClass( name, className );
 }
 
+std::string Window::GetClassName() const
+{
+  return mClassName;
+}
+
 void Window::Raise()
 {
   mWindowBase->Raise();
+  DALI_LOG_RELEASE_INFO( "Window (%p) Raise() \n", this );
 }
 
 void Window::Lower()
 {
   mWindowBase->Lower();
+  DALI_LOG_RELEASE_INFO( "Window (%p) Lower() \n", this );
 }
 
 void Window::Activate()
 {
   mWindowBase->Activate();
+  DALI_LOG_RELEASE_INFO( "Window (%p) Activate() \n", this );
+}
+
+uint32_t Window::GetLayerCount() const
+{
+  return mScene.GetLayerCount();
+}
+
+Dali::Layer Window::GetLayer( uint32_t depth ) const
+{
+  return mScene.GetLayer( depth );
+}
+
+Dali::RenderTaskList Window::GetRenderTaskList() const
+{
+  return mScene.GetRenderTaskList();
 }
 
 void Window::AddAvailableOrientation( Dali::Window::WindowOrientation orientation )
@@ -245,14 +261,9 @@ Dali::Window::WindowOrientation Window::GetPreferredOrientation()
   return mPreferredOrientation;
 }
 
-Dali::DragAndDropDetector Window::GetDragAndDropDetector() const
-{
-  return mDragAndDropDetector;
-}
-
 Dali::Any Window::GetNativeHandle() const
 {
-  return mSurface->GetNativeWindow();
+  return mWindowSurface->GetNativeWindow();
 }
 
 void Window::SetAcceptFocus( bool accept )
@@ -299,7 +310,7 @@ void Window::Hide()
 
 bool Window::IsVisible() const
 {
-  return mVisible;
+  return mVisible && !mIconified;
 }
 
 unsigned int Window::GetSupportedAuxiliaryHintCount() const
@@ -431,7 +442,7 @@ void Window::SetSize( Dali::Window::WindowSize size )
 
   PositionSize oldRect = mSurface->GetPositionSize();
 
-  mSurface->MoveResize( PositionSize( oldRect.x, oldRect.y, size.GetWidth(), size.GetHeight() ) );
+  mWindowSurface->MoveResize( PositionSize( oldRect.x, oldRect.y, size.GetWidth(), size.GetHeight() ) );
 
   PositionSize newRect = mSurface->GetPositionSize();
 
@@ -440,11 +451,13 @@ void Window::SetSize( Dali::Window::WindowSize size )
   {
     Uint16Pair newSize( newRect.width, newRect.height );
 
-    mAdaptor->SurfaceResizePrepare( newSize );
+    SurfaceResized();
+
+    mAdaptor->SurfaceResizePrepare( mSurface.get(), newSize );
 
     mResizedSignal.Emit( newSize );
 
-    mAdaptor->SurfaceResizeComplete( newSize );
+    mAdaptor->SurfaceResizeComplete( mSurface.get(), newSize );
   }
 }
 
@@ -465,7 +478,7 @@ void Window::SetPosition( Dali::Window::WindowPosition position )
 
   PositionSize oldRect = mSurface->GetPositionSize();
 
-  mSurface->MoveResize( PositionSize( position.GetX(), position.GetY(), oldRect.width, oldRect.height ) );
+  mWindowSurface->MoveResize( PositionSize( position.GetX(), position.GetY(), oldRect.width, oldRect.height ) );
 }
 
 Dali::Window::WindowPosition Window::GetPosition() const
@@ -485,7 +498,7 @@ void Window::SetPositionSize( PositionSize positionSize )
 
   PositionSize oldRect = mSurface->GetPositionSize();
 
-  mSurface->MoveResize( positionSize );
+  mWindowSurface->MoveResize( positionSize );
 
   PositionSize newRect = mSurface->GetPositionSize();
 
@@ -494,17 +507,24 @@ void Window::SetPositionSize( PositionSize positionSize )
   {
     Uint16Pair newSize( newRect.width, newRect.height );
 
-    mAdaptor->SurfaceResizePrepare( newSize );
+    SurfaceResized();
+
+    mAdaptor->SurfaceResizePrepare( mSurface.get(), newSize );
 
     mResizedSignal.Emit( newSize );
 
-    mAdaptor->SurfaceResizeComplete( newSize );
+    mAdaptor->SurfaceResizeComplete( mSurface.get(), newSize );
   }
 }
 
+Dali::Layer Window::GetRootLayer() const
+{
+  return mScene.GetRootLayer();
+}
+
 void Window::SetTransparency( bool transparent )
 {
-  mSurface->SetTransparency( transparent );
+  mWindowSurface->SetTransparency( transparent );
 }
 
 bool Window::GrabKey( Dali::KEY key, KeyGrab::KeyGrabMode grabMode )
@@ -527,18 +547,6 @@ bool Window::UngrabKeyList( const Dali::Vector< Dali::KEY >& key, Dali::Vector<
   return mWindowBase->UngrabKeyList( key, result );
 }
 
-void Window::RotationDone( int orientation, int width, int height )
-{
-  mSurface->RequestRotation( orientation, width, height );
-
-  mAdaptor->SurfaceResizePrepare( Adaptor::SurfaceSize( width, height ) );
-
-  // Emit signal
-  mResizedSignal.Emit( Dali::Window::WindowSize( width, height ) );
-
-  mAdaptor->SurfaceResizeComplete( Adaptor::SurfaceSize( width, height ) );
-}
-
 void Window::OnIconifyChanged( bool iconified )
 {
   if( iconified )
@@ -575,8 +583,9 @@ void Window::OnFocusChanged( bool focusIn )
 void Window::OnOutputTransformed()
 {
   PositionSize positionSize = mSurface->GetPositionSize();
-  mAdaptor->SurfaceResizePrepare( Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
-  mAdaptor->SurfaceResizeComplete( Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
+  SurfaceResized();
+  mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
+  mAdaptor->SurfaceResizeComplete( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
 }
 
 void Window::OnDeleteRequest()
@@ -584,25 +593,104 @@ void Window::OnDeleteRequest()
   mDeleteRequestSignal.Emit();
 }
 
-void Window::OnStart()
+void Window::OnTouchPoint( Dali::Integration::Point& point, int timeStamp )
 {
+  FeedTouchPoint( point, timeStamp );
+}
+
+void Window::OnWheelEvent( Dali::Integration::WheelEvent& wheelEvent )
+{
+  FeedWheelEvent( wheelEvent );
+}
+
+void Window::OnKeyEvent( Dali::Integration::KeyEvent& keyEvent )
+{
+  FeedKeyEvent( keyEvent );
+}
+
+void Window::OnRotation( const RotationEvent& rotation )
+{
+  mRotationAngle = rotation.angle;
+  mWindowWidth = rotation.width;
+  mWindowHeight = rotation.height;
+
+  // Notify that the orientation is changed
+  mOrientation->OnOrientationChange( rotation );
+
+  mWindowSurface->RequestRotation( mRotationAngle, mWindowWidth, mWindowHeight );
+
+  SurfaceResized();
+
+  mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( mRotationAngle, mWindowHeight ) );
+
+  // Emit signal
+  mResizedSignal.Emit( Dali::Window::WindowSize( mRotationAngle, mWindowHeight ) );
+
+  mAdaptor->SurfaceResizeComplete( mSurface.get(), Adaptor::SurfaceSize( mRotationAngle, mWindowHeight ) );
 }
 
 void Window::OnPause()
 {
+  if( mEventHandler )
+  {
+    mEventHandler->Pause();
+  }
 }
 
 void Window::OnResume()
 {
+  if( mEventHandler )
+  {
+    mEventHandler->Resume();
+  }
 }
 
-void Window::OnStop()
+void Window::RecalculateTouchPosition( Integration::Point& point )
 {
+  Vector2 position = point.GetScreenPosition();
+  Vector2 convertedPosition;
+
+  switch( mRotationAngle )
+  {
+    case 90:
+    {
+      convertedPosition.x = static_cast<float>( mWindowWidth ) - position.y;
+      convertedPosition.y = position.x;
+      break;
+    }
+    case 180:
+    {
+      convertedPosition.x = static_cast<float>( mWindowWidth ) - position.x;
+      convertedPosition.y = static_cast<float>( mWindowHeight ) - position.y;
+      break;
+    }
+    case 270:
+    {
+      convertedPosition.x = position.y;
+      convertedPosition.y = static_cast<float>( mWindowHeight ) - position.x;
+      break;
+    }
+    default:
+    {
+      convertedPosition = position;
+      break;
+    }
+  }
+
+  point.SetScreenPosition( convertedPosition );
 }
 
-void Window::OnDestroy()
+Dali::Window Window::Get( Dali::Actor actor )
 {
-  mAdaptor = NULL;
+  Internal::Adaptor::Window* windowImpl = nullptr;
+
+  if ( Internal::Adaptor::Adaptor::IsAvailable() )
+  {
+    Dali::Internal::Adaptor::Adaptor& adaptor = Internal::Adaptor::Adaptor::GetImplementation( Internal::Adaptor::Adaptor::Get() );
+    windowImpl = static_cast<Internal::Adaptor::Window*>( adaptor.GetWindow( actor ) );
+  }
+
+  return Dali::Window( windowImpl );
 }
 
 } // Adaptor