Add MouseInOutEventSignal
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-impl.cpp
index e3f6525..1afa98e 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 
 // EXTERNAL HEADERS
 #include <dali/devel-api/adaptor-framework/orientation.h>
+#include <dali/devel-api/events/key-event-devel.h>
 #include <dali/integration-api/core.h>
 #include <dali/integration-api/events/touch-event-integ.h>
+#include <dali/integration-api/events/touch-integ.h>
 #include <dali/public-api/actors/actor.h>
 #include <dali/public-api/actors/camera-actor.h>
 #include <dali/public-api/actors/layer.h>
@@ -32,7 +34,8 @@
 #include <thread>
 
 // INTERNAL HEADERS
-#include <dali/devel-api/adaptor-framework/accessibility-impl.h>
+#include <dali/devel-api/adaptor-framework/accessibility-bridge.h>
+#include <dali/devel-api/atspi-interfaces/accessible.h>
 #include <dali/integration-api/adaptor-framework/render-surface-interface.h>
 #include <dali/internal/graphics/gles/egl-graphics.h>
 #include <dali/internal/window-system/common/event-handler.h>
@@ -55,7 +58,6 @@ namespace
 #if defined(DEBUG_ENABLED)
 Debug::Filter* gWindowLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_WINDOW");
 #endif
-
 } // unnamed namespace
 
 Window* Window::New(const PositionSize& positionSize, const std::string& name, const std::string& className, Dali::WindowType type, bool isTransparent)
@@ -75,34 +77,47 @@ Window* Window::New(Any surface, const PositionSize& positionSize, const std::st
 Window::Window()
 : mWindowSurface(nullptr),
   mWindowBase(),
-  mIsTransparent(false),
-  mIsFocusAcceptable(true),
-  mIconified(false),
-  mOpaqueState(false),
-  mWindowRotationAcknowledgement(false),
   mParentWindow(NULL),
   mPreferredAngle(static_cast<int>(WindowOrientation::NO_ORIENTATION_PREFERENCE)),
   mRotationAngle(0),
   mWindowWidth(0),
   mWindowHeight(0),
-  mOrientationMode(Internal::Adaptor::Window::OrientationMode::PORTRAIT),
   mNativeWindowId(-1),
+  mOrientationMode(Internal::Adaptor::Window::OrientationMode::PORTRAIT),
   mDeleteRequestSignal(),
   mFocusChangeSignal(),
   mResizeSignal(),
   mVisibilityChangedSignal(),
   mTransitionEffectEventSignal(),
   mKeyboardRepeatSettingsChangedSignal(),
-  mAuxiliaryMessageSignal()
+  mAuxiliaryMessageSignal(),
+  mMovedSignal(),
+  mOrientationChangedSignal(),
+  mMouseInOutEventSignal(),
+  mLastKeyEvent(),
+  mLastTouchEvent(),
+  mIsTransparent(false),
+  mIsFocusAcceptable(true),
+  mIconified(false),
+  mMaximized(false),
+  mOpaqueState(false),
+  mWindowRotationAcknowledgement(false),
+  mFocused(false),
+  mIsWindowRotating(false)
 {
 }
 
 Window::~Window()
 {
-  auto bridge     = Accessibility::Bridge::GetCurrentBridge();
-  auto rootLayer  = mScene.GetRootLayer();
-  auto accessible = Accessibility::Accessible::Get(rootLayer, true);
-  bridge->RemoveTopLevelWindow(accessible);
+  if(mScene)
+  {
+    auto bridge     = Accessibility::Bridge::GetCurrentBridge();
+    auto rootLayer  = mScene.GetRootLayer();
+    auto accessible = Accessibility::Accessible::Get(rootLayer);
+    bridge->RemoveTopLevelWindow(accessible);
+    // Related to multi-window case. This is called for default window and non-default window, but it is effective for non-default window.
+    bridge->Emit(accessible, Accessibility::WindowEvent::DESTROY);
+  }
 
   if(mAdaptor)
   {
@@ -137,6 +152,7 @@ void Window::Initialize(Any surface, const PositionSize& positionSize, const std
 
   // Connect signals
   mWindowBase->IconifyChangedSignal().Connect(this, &Window::OnIconifyChanged);
+  mWindowBase->MaximizeChangedSignal().Connect(this, &Window::OnMaximizeChanged);
   mWindowBase->FocusChangedSignal().Connect(this, &Window::OnFocusChanged);
   mWindowBase->DeleteRequestSignal().Connect(this, &Window::OnDeleteRequest);
   mWindowBase->TransitionEffectEventSignal().Connect(this, &Window::OnTransitionEffectEvent);
@@ -144,8 +160,10 @@ void Window::Initialize(Any surface, const PositionSize& positionSize, const std
   mWindowBase->WindowRedrawRequestSignal().Connect(this, &Window::OnWindowRedrawRequest);
   mWindowBase->UpdatePositionSizeSignal().Connect(this, &Window::OnUpdatePositionSize);
   mWindowBase->AuxiliaryMessageSignal().Connect(this, &Window::OnAuxiliaryMessage);
+  mWindowBase->MouseInOutEventSignal().Connect(this, &Window::OnMouseInOutEvent);
 
   mWindowSurface->OutputTransformedSignal().Connect(this, &Window::OnOutputTransformed);
+  mWindowSurface->RotationFinishedSignal().Connect(this, &Window::OnRotationFinished);
 
   AddAuxiliaryHint("wm.policy.win.user.geometry", "1");
 
@@ -164,20 +182,49 @@ void Window::Initialize(Any surface, const PositionSize& positionSize, const std
   {
     mOrientationMode = Internal::Adaptor::Window::OrientationMode::PORTRAIT;
   }
+
+  if(positionSize.width <= 0 || positionSize.height <= 0)
+  {
+    mWindowWidth  = screenWidth;
+    mWindowHeight = screenHeight;
+  }
+  else
+  {
+    mWindowWidth  = positionSize.width;
+    mWindowHeight = positionSize.height;
+  }
+
   // For Debugging
   mNativeWindowId = mWindowBase->GetNativeWindowId();
 }
 
+void Window::SetRenderNotification(TriggerEventInterface *renderNotification)
+{
+  if(!mWindowSurface)
+  {
+    return;
+  }
+
+  mWindowSurface->SetRenderNotification(renderNotification);
+}
+
 void Window::OnAdaptorSet(Dali::Adaptor& adaptor)
 {
   mEventHandler = EventHandlerPtr(new EventHandler(mWindowSurface->GetWindowBase(), *mAdaptor));
   mEventHandler->AddObserver(*this);
 
   // Add Window to bridge for ATSPI
-  auto bridge     = Accessibility::Bridge::GetCurrentBridge();
-  auto rootLayer  = mScene.GetRootLayer();
-  auto accessible = Accessibility::Accessible::Get(rootLayer, true);
-  bridge->AddTopLevelWindow(accessible);
+  auto bridge = Accessibility::Bridge::GetCurrentBridge();
+  if(bridge->IsUp())
+  {
+    auto rootLayer  = mScene.GetRootLayer();
+    auto accessible = Accessibility::Accessible::Get(rootLayer);
+    bridge->AddTopLevelWindow(accessible);
+
+    // Emit Window create event
+    // Create and Destory signal only emit in multi-window environment, so it does not emit on default layer.
+    bridge->Emit(accessible, Accessibility::WindowEvent::CREATE);
+  }
 
   bridge->EnabledSignal().Connect(this, &Window::OnAccessibilityEnabled);
   bridge->DisabledSignal().Connect(this, &Window::OnAccessibilityDisabled);
@@ -231,6 +278,40 @@ void Window::Activate()
   DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Activate() \n", this, mNativeWindowId);
 }
 
+void Window::Maximize(bool maximize)
+{
+  mWindowBase->Maximize(maximize);
+
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Maximize: %d\n", this, mNativeWindowId, maximize);
+}
+
+bool Window::IsMaximized() const
+{
+  return mWindowBase->IsMaximized();
+}
+
+void Window::SetMaximumSize(Dali::Window::WindowSize size)
+{
+  mWindowBase->SetMaximumSize(size);
+}
+
+void Window::Minimize(bool minimize)
+{
+  mWindowBase->Minimize(minimize);
+
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Minimize: %d\n", this, mNativeWindowId, minimize);
+}
+
+bool Window::IsMinimized() const
+{
+  return mWindowBase->IsMinimized();
+}
+
+void Window::SetMimimumSize(Dali::Window::WindowSize size)
+{
+  mWindowBase->SetMimimumSize(size);
+}
+
 uint32_t Window::GetLayerCount() const
 {
   return mScene.GetLayerCount();
@@ -246,6 +327,11 @@ Dali::RenderTaskList Window::GetRenderTaskList() const
   return mScene.GetRenderTaskList();
 }
 
+std::string Window::GetNativeResourceId() const
+{
+  return mWindowBase->GetNativeWindowResourceId();
+}
+
 void Window::AddAvailableOrientation(WindowOrientation orientation)
 {
   if(IsOrientationAvailable(orientation) == false)
@@ -309,7 +395,6 @@ void Window::SetPreferredOrientation(WindowOrientation orientation)
 
 WindowOrientation Window::GetPreferredOrientation()
 {
-  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), GetPreferredOrientation: %d\n", this, mNativeWindowId, mPreferredAngle);
   WindowOrientation preferredOrientation = ConvertToOrientation(mPreferredAngle);
   return preferredOrientation;
 }
@@ -320,6 +405,12 @@ void Window::SetPositionSizeWithOrientation(PositionSize positionSize, WindowOri
   mWindowBase->SetPositionSizeWithAngle(positionSize, angle);
 }
 
+void Window::EmitAccessibilityHighlightSignal(bool highlight)
+{
+  Dali::Window handle(this);
+  mAccessibilityHighlightSignal.Emit(handle, highlight);
+}
+
 void Window::SetAvailableAnlges(const std::vector<int>& angles)
 {
   if(angles.size() > 4)
@@ -442,6 +533,7 @@ void Window::Show()
   {
     Dali::Window handle(this);
     mVisibilityChangedSignal.Emit(handle, true);
+    Dali::Accessibility::Bridge::GetCurrentBridge()->WindowShown(handle);
 
     WindowVisibilityObserver* observer(mAdaptor);
     observer->OnWindowShown();
@@ -462,6 +554,7 @@ void Window::Hide()
   {
     Dali::Window handle(this);
     mVisibilityChangedSignal.Emit(handle, false);
+    Dali::Accessibility::Bridge::GetCurrentBridge()->WindowHidden(handle);
 
     WindowVisibilityObserver* observer(mAdaptor);
     observer->OnWindowHidden();
@@ -513,11 +606,8 @@ unsigned int Window::GetAuxiliaryHintId(const std::string& hint) const
 
 void Window::SetInputRegion(const Rect<int>& inputRegion)
 {
-  Rect<int> convertRegion = RecalculateRect(inputRegion);
-
-  DALI_LOG_INFO(gWindowLogFilter, Debug::Verbose, "Window (%p), WinId (%d), SetInputRegion, RecalculateRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, convertRegion.x, convertRegion.y, convertRegion.width, convertRegion.height);
-
-  mWindowBase->SetInputRegion(convertRegion);
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), SetInputRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, inputRegion.x, inputRegion.y, inputRegion.width, inputRegion.height);
+  mWindowBase->SetInputRegion(inputRegion);
 }
 
 void Window::SetType(WindowType type)
@@ -596,22 +686,27 @@ int Window::GetBrightness() const
 
 void Window::SetSize(Dali::Window::WindowSize size)
 {
-  PositionSize oldRect = mSurface->GetPositionSize();
+  PositionSize oldRect = GetPositionSize();
 
-  mWindowSurface->MoveResize(PositionSize(oldRect.x, oldRect.y, size.GetWidth(), size.GetHeight()));
-
-  PositionSize newRect = mSurface->GetPositionSize();
+  PositionSize newRect;
+  newRect.width  = size.GetWidth();
+  newRect.height = size.GetHeight();
 
   // When surface size is updated, inform adaptor of resizing and emit ResizeSignal
   if((oldRect.width != newRect.width) || (oldRect.height != newRect.height))
   {
+    mWindowSurface->MoveResize(PositionSize(oldRect.x, oldRect.y, newRect.width, newRect.height));
+
     Uint16Pair newSize(newRect.width, newRect.height);
 
-    SurfaceResized();
+    mWindowWidth  = newRect.width;
+    mWindowHeight = newRect.height;
 
-    mAdaptor->SurfaceResizePrepare(mSurface.get(), newSize);
+    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), current angle (%d), SetSize(): (%d, %d), [%d x %d]\n", this, mNativeWindowId, mRotationAngle, oldRect.x, oldRect.y, newRect.width, newRect.height);
 
-    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), SetSize(): resize signal [%d x %d]\n", this, mNativeWindowId, newRect.width, newRect.height);
+    SurfaceResized(static_cast<float>(mWindowWidth), static_cast<float>(mWindowHeight));
+
+    mAdaptor->SurfaceResizePrepare(mSurface.get(), newSize);
 
     Dali::Window handle(this);
     mResizeSignal.Emit(handle, newSize);
@@ -621,65 +716,107 @@ void Window::SetSize(Dali::Window::WindowSize size)
 
   mSurface->SetFullSwapNextFrame();
 
-  Dali::Accessibility::Accessible::Get(mScene.GetRootLayer(), true)->EmitBoundsChanged(Dali::Rect<>(oldRect.x, oldRect.y, size.GetWidth(), size.GetHeight()));
+  Dali::Accessibility::Accessible::Get(mScene.GetRootLayer())->EmitBoundsChanged(Dali::Rect<>(oldRect.x, oldRect.y, size.GetWidth(), size.GetHeight()));
 }
 
 Dali::Window::WindowSize Window::GetSize() const
 {
-  PositionSize positionSize = mSurface->GetPositionSize();
-
-  return Dali::Window::WindowSize(positionSize.width, positionSize.height);
+  return Dali::Window::WindowSize(mWindowWidth, mWindowHeight);
 }
 
 void Window::SetPosition(Dali::Window::WindowPosition position)
 {
   PositionSize oldRect = mSurface->GetPositionSize();
+  int32_t      newX    = position.GetX();
+  int32_t      newY    = position.GetY();
 
-  mWindowSurface->MoveResize(PositionSize(position.GetX(), position.GetY(), oldRect.width, oldRect.height));
+  mWindowSurface->Move(PositionSize(newX, newY, oldRect.width, oldRect.height));
+
+  if((oldRect.x != newX) || (oldRect.y != newY))
+  {
+    Dali::Window                 handle(this);
+    Dali::Window::WindowPosition newPosition(newX, newY);
+
+    DALI_LOG_RELEASE_INFO("send moved signal with new position: %d, %d\n", newPosition.GetX(), newPosition.GetY());
+    mMovedSignal.Emit(handle, newPosition);
+  }
 
   mSurface->SetFullSwapNextFrame();
 
-  Dali::Accessibility::Accessible::Get(mScene.GetRootLayer(), true)->EmitBoundsChanged(Dali::Rect<>(position.GetX(), position.GetY(), oldRect.width, oldRect.height));
+  Dali::Accessibility::Accessible::Get(mScene.GetRootLayer())->EmitBoundsChanged(Dali::Rect<>(position.GetX(), position.GetY(), oldRect.width, oldRect.height));
 }
 
 Dali::Window::WindowPosition Window::GetPosition() const
 {
-  PositionSize positionSize = mSurface->GetPositionSize();
-
+  PositionSize positionSize = GetPositionSize();
   return Dali::Window::WindowPosition(positionSize.x, positionSize.y);
 }
 
 PositionSize Window::GetPositionSize() const
 {
-  return mSurface->GetPositionSize();
+  PositionSize positionSize = mSurface->GetPositionSize();
+  positionSize.width        = mWindowWidth;
+  positionSize.height       = mWindowHeight;
+  return positionSize;
 }
 
 void Window::SetPositionSize(PositionSize positionSize)
 {
-  PositionSize oldRect = mSurface->GetPositionSize();
+  bool moved  = false;
+  bool resize = false;
 
-  mWindowSurface->MoveResize(positionSize);
+  PositionSize oldRect = GetPositionSize();
+  Dali::Window handle(this);
 
-  PositionSize newRect = mSurface->GetPositionSize();
+  if((oldRect.x != positionSize.x) || (oldRect.y != positionSize.y))
+  {
+    moved = true;
+  }
+
+  if((oldRect.width != positionSize.width) || (oldRect.height != positionSize.height))
+  {
+    resize = true;
+  }
+
+  if(moved || resize)
+  {
+    mWindowSurface->MoveResize(positionSize);
+  }
+
+  // When window is moved, emit Moved Signal
+  if(moved)
+  {
+    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Moved signal emit (%d, %d)\n", this, mNativeWindowId, positionSize.x, positionSize.y);
+    Dali::Window::WindowPosition position(positionSize.x, positionSize.y);
+    mMovedSignal.Emit(handle, position);
+  }
 
   // When surface size is updated, inform adaptor of resizing and emit ResizeSignal
-  if((oldRect.width != newRect.width) || (oldRect.height != newRect.height))
+  if(resize)
   {
-    Uint16Pair newSize(newRect.width, newRect.height);
+    Uint16Pair newSize(positionSize.width, positionSize.height);
+
+    mWindowWidth  = positionSize.width;
+    mWindowHeight = positionSize.height;
 
-    SurfaceResized();
+    SurfaceResized(static_cast<float>(mWindowWidth), static_cast<float>(mWindowHeight));
 
     mAdaptor->SurfaceResizePrepare(mSurface.get(), newSize);
 
-    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), SetPositionSize():resize signal [%d x %d]\n", this, mNativeWindowId, newRect.width, newRect.height);
-    Dali::Window handle(this);
+    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Resize signal emit [%d x %d]\n", this, mNativeWindowId, positionSize.width, positionSize.height);
+
     mResizeSignal.Emit(handle, newSize);
     mAdaptor->SurfaceResizeComplete(mSurface.get(), newSize);
   }
 
   mSurface->SetFullSwapNextFrame();
 
-  Dali::Accessibility::Accessible::Get(mScene.GetRootLayer(), true)->EmitBoundsChanged(Dali::Rect<>(positionSize.x, positionSize.y, positionSize.width, positionSize.height));
+  Dali::Accessibility::Accessible::Get(mScene.GetRootLayer())->EmitBoundsChanged(Dali::Rect<>(positionSize.x, positionSize.y, positionSize.width, positionSize.height));
+}
+
+void Window::SetLayout(unsigned int numCols, unsigned int numRows, unsigned int column, unsigned int row, unsigned int colSpan, unsigned int rowSpan)
+{
+    mWindowBase->SetLayout(numCols, numRows, column, row, colSpan, rowSpan);
 }
 
 Dali::Layer Window::GetRootLayer() const
@@ -714,19 +851,28 @@ bool Window::UngrabKeyList(const Dali::Vector<Dali::KEY>& key, Dali::Vector<bool
 
 void Window::OnIconifyChanged(bool iconified)
 {
+  const bool   isActuallyChanged = (iconified != mIconified);
+  auto         bridge            = Dali::Accessibility::Bridge::GetCurrentBridge();
+  Dali::Window handle(this);
+
   if(iconified)
   {
     mIconified = true;
 
     if(mVisible)
     {
-      Dali::Window handle(this);
       mVisibilityChangedSignal.Emit(handle, false);
+      bridge->WindowHidden(handle);
 
       WindowVisibilityObserver* observer(mAdaptor);
       observer->OnWindowHidden();
     }
 
+    if(isActuallyChanged)
+    {
+      bridge->WindowMinimized(handle);
+    }
+
     DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Iconified: visible = %d\n", this, mNativeWindowId, mVisible);
   }
   else
@@ -735,45 +881,71 @@ void Window::OnIconifyChanged(bool iconified)
 
     if(mVisible)
     {
-      Dali::Window handle(this);
       mVisibilityChangedSignal.Emit(handle, true);
+      bridge->WindowShown(handle);
 
       WindowVisibilityObserver* observer(mAdaptor);
       observer->OnWindowShown();
     }
 
+    if(isActuallyChanged)
+    {
+      bridge->WindowRestored(handle, Dali::Accessibility::WindowRestoreType::RESTORE_FROM_ICONIFY);
+    }
+
     DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Deiconified: visible = %d\n", this, mNativeWindowId, mVisible);
   }
 
   mSurface->SetFullSwapNextFrame();
 }
 
-void Window::OnFocusChanged(bool focusIn)
+void Window::OnMaximizeChanged(bool maximized)
 {
-  Dali::Window handle(this);
-  mFocusChangeSignal.Emit(handle, focusIn);
+  const bool isActuallyChanged = (maximized != mMaximized);
 
-  mSurface->SetFullSwapNextFrame();
-
-  if(auto bridge = Dali::Accessibility::Bridge::GetCurrentBridge())
+  if(isActuallyChanged)
   {
-    if(focusIn)
+    auto         bridge = Dali::Accessibility::Bridge::GetCurrentBridge();
+    Dali::Window handle(this);
+
+    if(maximized)
     {
-      bridge->WindowFocused(handle);
+      mMaximized = true;
+      bridge->WindowMaximized(handle);
     }
     else
     {
-      bridge->WindowUnfocused(handle);
+      mMaximized = false;
+      bridge->WindowRestored(handle, Dali::Accessibility::WindowRestoreType::RESTORE_FROM_MAXIMIZE);
     }
   }
 }
 
+void Window::OnFocusChanged(bool focusIn)
+{
+  Dali::Window handle(this);
+  mFocusChangeSignal.Emit(handle, focusIn);
+
+  mSurface->SetFullSwapNextFrame();
+  auto bridge = Dali::Accessibility::Bridge::GetCurrentBridge();
+
+  if(focusIn)
+  {
+    bridge->WindowFocused(handle);
+  }
+  else
+  {
+    bridge->WindowUnfocused(handle);
+  }
+
+  mFocused = focusIn;
+}
+
 void Window::OnOutputTransformed()
 {
-  PositionSize positionSize = mSurface->GetPositionSize();
+  PositionSize positionSize = GetPositionSize();
 
-  int orientation = (mRotationAngle + mWindowBase->GetScreenRotationAngle()) % 360;
-  SurfaceRotated(static_cast<float>(positionSize.width), static_cast<float>(positionSize.height), orientation);
+  SurfaceRotated(static_cast<float>(positionSize.width), static_cast<float>(positionSize.height), mRotationAngle, mWindowBase->GetScreenRotationAngle());
 
   mAdaptor->SurfaceResizePrepare(mSurface.get(), Adaptor::SurfaceSize(positionSize.width, positionSize.height));
   mAdaptor->SurfaceResizeComplete(mSurface.get(), Adaptor::SurfaceSize(positionSize.width, positionSize.height));
@@ -803,11 +975,62 @@ void Window::OnWindowRedrawRequest()
 
 void Window::OnUpdatePositionSize(Dali::PositionSize& positionSize)
 {
-  SetPositionSize(positionSize);
+  bool moved  = false;
+  bool resize = false;
+
+  Dali::Window handle(this);
+
+  PositionSize oldRect = GetPositionSize();
+  PositionSize newRect = positionSize;
+
+  if((oldRect.x != newRect.x) || (oldRect.y != newRect.y))
+  {
+    moved = true;
+  }
+
+  if((oldRect.width != newRect.width) || (oldRect.height != newRect.height))
+  {
+    resize = true;
+  }
+
+  if(moved || resize)
+  {
+    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), current angle (%d), position or size is updated by server , (%d, %d) [%d x %d]\n", this, mNativeWindowId, mRotationAngle, newRect.x, newRect.y, newRect.width, newRect.height);
+    mWindowSurface->UpdatePositionSize(positionSize);
+  }
+
+  if((oldRect.x != newRect.x) || (oldRect.y != newRect.y))
+  {
+    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Moved signal emit (%d, %d)\n", this, mNativeWindowId, newRect.x, newRect.y);
+    Dali::Window::WindowPosition position(newRect.x, newRect.y);
+    mMovedSignal.Emit(handle, position);
+  }
+
+  // When surface size is updated, inform adaptor of resizing and emit ResizeSignal
+  if((oldRect.width != newRect.width) || (oldRect.height != newRect.height))
+  {
+    Uint16Pair newSize(newRect.width, newRect.height);
+
+    mWindowWidth  = newRect.width;
+    mWindowHeight = newRect.height;
+
+    SurfaceResized(static_cast<float>(mWindowWidth), static_cast<float>(mWindowHeight));
+
+    mAdaptor->SurfaceResizePrepare(mSurface.get(), newSize);
+
+    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Resized signal emit [%d x %d]\n", this, mNativeWindowId, newRect.width, newRect.height);
+    mResizeSignal.Emit(handle, newSize);
+    mAdaptor->SurfaceResizeComplete(mSurface.get(), newSize);
+  }
+
+  mSurface->SetFullSwapNextFrame();
+
+  Dali::Accessibility::Accessible::Get(mScene.GetRootLayer())->EmitBoundsChanged(Dali::Rect<>(positionSize.x, positionSize.y, positionSize.width, positionSize.height));
 }
 
 void Window::OnTouchPoint(Dali::Integration::Point& point, int timeStamp)
 {
+  mLastTouchEvent = Dali::Integration::NewTouchEvent(timeStamp, point);
   FeedTouchPoint(point, timeStamp);
 }
 
@@ -818,33 +1041,50 @@ void Window::OnWheelEvent(Dali::Integration::WheelEvent& wheelEvent)
 
 void Window::OnKeyEvent(Dali::Integration::KeyEvent& keyEvent)
 {
+  mLastKeyEvent = Dali::DevelKeyEvent::New(keyEvent.keyName, keyEvent.logicalKey, keyEvent.keyString, keyEvent.keyCode, keyEvent.keyModifier, keyEvent.time, static_cast<Dali::KeyEvent::State>(keyEvent.state), keyEvent.compose, keyEvent.deviceName, keyEvent.deviceClass, keyEvent.deviceSubclass);
   FeedKeyEvent(keyEvent);
 }
 
+void Window::OnMouseInOutEvent(const Dali::DevelWindow::MouseInOutEvent& mouseInOutEvent)
+{
+  Dali::Window handle(this);
+
+  mMouseInOutEventSignal.Emit(handle, mouseInOutEvent);
+}
+
 void Window::OnRotation(const RotationEvent& rotation)
 {
+  PositionSize newPositionSize(rotation.x, rotation.y, rotation.width, rotation.height);
+
   mRotationAngle = rotation.angle;
   mWindowWidth   = rotation.width;
   mWindowHeight  = rotation.height;
 
+  mIsWindowRotating = true;
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), angle(%d), Window Rotation (%d , %d) [%d x %d]\n", this, mNativeWindowId, mRotationAngle, newPositionSize.x, newPositionSize.y, mWindowWidth, mWindowHeight);
+
   // Notify that the orientation is changed
   mOrientation->OnOrientationChange(rotation);
 
-  mWindowSurface->RequestRotation(mRotationAngle, mWindowWidth, mWindowHeight);
+  mWindowSurface->RequestRotation(mRotationAngle, newPositionSize);
 
-  int orientation = (mRotationAngle + mWindowBase->GetScreenRotationAngle()) % 360;
-  SurfaceRotated(mWindowWidth, mWindowHeight, orientation);
+  SurfaceRotated(static_cast<float>(mWindowWidth), static_cast<float>(mWindowHeight), mRotationAngle, mWindowBase->GetScreenRotationAngle());
 
   mAdaptor->SurfaceResizePrepare(mSurface.get(), Adaptor::SurfaceSize(mWindowWidth, mWindowHeight));
 
-  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), OnRotation(): resize signal emit [%d x %d]\n", this, mNativeWindowId, mWindowWidth, mWindowHeight);
-  // Emit signal
   Dali::Window handle(this);
   mResizeSignal.Emit(handle, Dali::Window::WindowSize(mWindowWidth, mWindowHeight));
+  mOrientationChangedSignal.Emit(handle, GetCurrentOrientation());
 
   mAdaptor->SurfaceResizeComplete(mSurface.get(), Adaptor::SurfaceSize(mWindowWidth, mWindowHeight));
 }
 
+void Window::OnRotationFinished()
+{
+  mIsWindowRotating = false;
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), window rotation is finised\n", this, mNativeWindowId);
+}
+
 void Window::OnPause()
 {
   if(mEventHandler)
@@ -872,21 +1112,33 @@ void Window::OnAccessibilityEnabled()
 {
   auto bridge     = Accessibility::Bridge::GetCurrentBridge();
   auto rootLayer  = mScene.GetRootLayer();
-  auto accessible = Accessibility::Accessible::Get(rootLayer, true);
+  auto accessible = Accessibility::Accessible::Get(rootLayer);
   bridge->AddTopLevelWindow(accessible);
+
+  if(!mVisible || mIconified)
+  {
+    return;
+  }
+
+  Dali::Window handle(this);
+  bridge->WindowShown(handle);
+
+  if(mFocused)
+  {
+    bridge->WindowFocused(handle);
+  }
 }
 
 void Window::OnAccessibilityDisabled()
 {
   auto bridge     = Accessibility::Bridge::GetCurrentBridge();
   auto rootLayer  = mScene.GetRootLayer();
-  auto accessible = Accessibility::Accessible::Get(rootLayer, true);
+  auto accessible = Accessibility::Accessible::Get(rootLayer);
   bridge->RemoveTopLevelWindow(accessible);
 }
 
-void Window::RecalculateTouchPosition(Integration::Point& point)
+Vector2 Window::RecalculatePosition(const Vector2& position)
 {
-  Vector2 position = point.GetScreenPosition();
   Vector2 convertedPosition;
 
   switch(mRotationAngle)
@@ -915,8 +1167,7 @@ void Window::RecalculateTouchPosition(Integration::Point& point)
       break;
     }
   }
-
-  point.SetScreenPosition(convertedPosition);
+  return convertedPosition;
 }
 
 Dali::Window Window::Get(Dali::Actor actor)
@@ -979,7 +1230,6 @@ Dali::Window Window::GetParent()
 
 WindowOrientation Window::GetCurrentOrientation() const
 {
-  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), GetCurrentOrientation(): %d\n", this, mNativeWindowId, mRotationAngle);
   return ConvertToOrientation(mRotationAngle);
 }
 
@@ -1040,58 +1290,16 @@ void Window::EnableFloatingMode(bool enable)
   mWindowBase->EnableFloatingMode(enable);
 }
 
-Rect<int> Window::RecalculateRect(const Rect<int>& rect)
-{
-  Rect<int> newRect;
-  int screenWidth, screenHeight;
-
-  WindowSystem::GetScreenSize(screenWidth, screenHeight);
-
-  if(mRotationAngle == 90)
-  {
-    newRect.x      = rect.y;
-    newRect.y      = screenHeight - (rect.x + rect.width);
-    newRect.width  = rect.height;
-    newRect.height = rect.width;
-  }
-  else if(mRotationAngle == 180)
-  {
-    newRect.x      = screenWidth - (rect.x + rect.width);
-    newRect.y      = screenHeight - (rect.y + rect.height);
-    newRect.width  = rect.width;
-    newRect.height = rect.height;
-  }
-  else if(mRotationAngle == 270)
-  {
-    newRect.x      = screenWidth - (rect.y + rect.height);
-    newRect.y      = rect.x;
-    newRect.width  = rect.height;
-    newRect.height = rect.width;
-  }
-  else
-  {
-    newRect.x      = rect.x;
-    newRect.y      = rect.y;
-    newRect.width  = rect.width;
-    newRect.height = rect.height;
-  }
-  return newRect;
-}
-
 void Window::IncludeInputRegion(const Rect<int>& inputRegion)
 {
-  Rect<int> convertRegion = RecalculateRect(inputRegion);
-
-  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), IncludeInputRegion, RecalculateRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, convertRegion.x, convertRegion.y, convertRegion.width, convertRegion.height);
-  mWindowBase->IncludeInputRegion(convertRegion);
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), IncludeInputRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, inputRegion.x, inputRegion.y, inputRegion.width, inputRegion.height);
+  mWindowBase->IncludeInputRegion(inputRegion);
 }
 
 void Window::ExcludeInputRegion(const Rect<int>& inputRegion)
 {
-  Rect<int> convertRegion = RecalculateRect(inputRegion);
-
-  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), ExcludeInputRegion, RecalculateRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, convertRegion.x, convertRegion.y, convertRegion.width, convertRegion.height);
-  mWindowBase->ExcludeInputRegion(convertRegion);
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), ExcludeInputRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, inputRegion.x, inputRegion.y, inputRegion.width, inputRegion.height);
+  mWindowBase->ExcludeInputRegion(inputRegion);
 }
 
 void Window::SetNeedsRotationCompletedAcknowledgement(bool needAcknowledgement)
@@ -1110,6 +1318,21 @@ void Window::SendRotationCompletedAcknowledgement()
   }
 }
 
+bool Window::IsWindowRotating() const
+{
+  return mIsWindowRotating;
+}
+
+const Dali::KeyEvent& Window::GetLastKeyEvent() const
+{
+  return mLastKeyEvent;
+}
+
+const Dali::TouchEvent& Window::GetLastTouchEvent() const
+{
+  return mLastTouchEvent;
+}
+
 } // namespace Adaptor
 
 } // namespace Internal