/**
* @copydoc Dali::Window::SetParent()
*/
- virtual void SetParent( WindowBase* parentWinBase ) = 0;
+ virtual void SetParent( Any parent ) = 0;
+
+ /**
+ * @brief Check whether the window is matched or not.
+ * @return The result of matched.
+ */
+ virtual bool IsMatchedWindow( Any window ) = 0;
// Signals