- EventHandler( RenderSurface* surface, CoreEventInterface& coreEventInterface, GestureManager& gestureManager, DamageObserver& damageObserver, DragAndDropDetectorPtr dndDetector );
+ EventHandler( Integration::RenderSurface* surface, CoreEventInterface& coreEventInterface, GestureManager& gestureManager, DamageObserver& damageObserver, DragAndDropDetectorPtr dndDetector );