Revert "[Tizen] Add GlWindow"
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / event-handler.cpp
index 25fc86f..7a1d02b 100755 (executable)
@@ -95,7 +95,7 @@ static uint32_t GetCurrentMilliSeconds(void)
 } // unnamed namespace
 #endif
 
-EventHandler::EventHandler( WindowBase* windowBase, DamageObserver& damageObserver )
+EventHandler::EventHandler( WindowRenderSurface* surface, DamageObserver& damageObserver )
 : mStyleMonitor( StyleMonitor::Get() ),
   mDamageObserver( damageObserver ),
   mAccessibilityAdaptor( AccessibilityAdaptor::Get() ),
@@ -103,17 +103,22 @@ EventHandler::EventHandler( WindowBase* windowBase, DamageObserver& damageObserv
   mClipboard( Clipboard::Get() ),
   mPaused( false )
 {
-  // Connect signals
-  windowBase->WindowDamagedSignal().Connect( this, &EventHandler::OnWindowDamaged );
-  windowBase->FocusChangedSignal().Connect( this, &EventHandler::OnFocusChanged );
-  windowBase->RotationSignal().Connect( this, &EventHandler::OnRotation );
-  windowBase->TouchEventSignal().Connect( this, &EventHandler::OnTouchEvent );
-  windowBase->WheelEventSignal().Connect( this, &EventHandler::OnWheelEvent );
-  windowBase->KeyEventSignal().Connect( this, &EventHandler::OnKeyEvent );
-  windowBase->SelectionDataSendSignal().Connect( this, &EventHandler::OnSelectionDataSend );
-  windowBase->SelectionDataReceivedSignal().Connect( this, &EventHandler::OnSelectionDataReceived );
-  windowBase->StyleChangedSignal().Connect( this, &EventHandler::OnStyleChanged );
-  windowBase->AccessibilitySignal().Connect( this, &EventHandler::OnAccessibilityNotification );
+  if( surface )
+  {
+    WindowBase* windowBase = surface->GetWindowBase();
+
+    // Connect signals
+    windowBase->WindowDamagedSignal().Connect( this, &EventHandler::OnWindowDamaged );
+    windowBase->FocusChangedSignal().Connect( this, &EventHandler::OnFocusChanged );
+    windowBase->RotationSignal().Connect( this, &EventHandler::OnRotation );
+    windowBase->TouchEventSignal().Connect( this, &EventHandler::OnTouchEvent );
+    windowBase->WheelEventSignal().Connect( this, &EventHandler::OnWheelEvent );
+    windowBase->KeyEventSignal().Connect( this, &EventHandler::OnKeyEvent );
+    windowBase->SelectionDataSendSignal().Connect( this, &EventHandler::OnSelectionDataSend );
+    windowBase->SelectionDataReceivedSignal().Connect( this, &EventHandler::OnSelectionDataReceived );
+    windowBase->StyleChangedSignal().Connect( this, &EventHandler::OnStyleChanged );
+    windowBase->AccessibilitySignal().Connect( this, &EventHandler::OnAccessibilityNotification );
+  }
 }
 
 EventHandler::~EventHandler()