return;
}
+ // When gesture is ONE_FINGER_SINGLE_TAP, the gesture value is 15.
+ // When the state is aborted, the state of accessibility info is 3.
+ if( info.gestureValue == 15 && info.state == 3 )
+ {
+ Vector2 localPosition = accessibilityAdaptor->GetFocusedActorPosition();
+
+ eldbus_proxy_call( info.proxy, "HighlightedObjectInfo", NULL, NULL, -1, "ii", static_cast<int>( localPosition.x ), static_cast<int>( localPosition.y ) );
+ }
+
// Create a touch point object.
PointState::Type touchPointState( PointState::DOWN );
if( info.state == 0 )