/**
* @copydoc Dali::Capture::Start
*/
- void Start( Dali::Actor source, const Dali::Vector2& size, const std::string &path, const Dali::Vector4& clearColor, const uint32_t quality );
+ void Start( Dali::Actor source, const Dali::Vector2& position, const Dali::Vector2& size, const std::string &path, const Dali::Vector4& clearColor, const uint32_t quality );
/**
* @copydoc Dali::Capture::Start
*/
- void Start( Dali::Actor source, const Dali::Vector2& size, const std::string &path, const Dali::Vector4& clearColor );
+ void Start( Dali::Actor source, const Dali::Vector2& position, const Dali::Vector2& size, const std::string &path, const Dali::Vector4& clearColor );
+
+ /**
+ * @copydoc Dali::Capture::SetImageQuality
+ */
+ void SetImageQuality( uint32_t quality );
/**
* @copydoc Dali::Capture::GetNativeImageSource
/**
* @brief Setup render task.
*
- * @param[in] source is captured.
+ * @param[in] position top-left position of area to be captured
+ * this position is defined in the window.
+ * @param[in] size two dimensional size of area to be captured
+ * @param[in] source sub-scene tree to be captured.
* @param[in] clearColor background color
*/
- void SetupRenderTask( Dali::Actor source, const Dali::Vector4& clearColor );
+ void SetupRenderTask( const Dali::Vector2& position, const Dali::Vector2& size, Dali::Actor source, const Dali::Vector4& clearColor );
/**
* @brief Unset render task.
/**
* @brief Setup resources for capture.
*
- * @param[in] size is surface size.
- * @param[in] clearColor is clear color of surface.
- * @param[in] source is captured.
+ * @param[in] position top-left position of area to be captured
+ * this position is defined in the window.
+ * @param[in] size two dimensional size of area to be captured
+ * @param[in] clearColor color to clear background surface.
+ * @param[in] source sub-scene tree to be captured.
*/
- void SetupResources( const Dali::Vector2& size, const Dali::Vector4& clearColor, Dali::Actor source );
+ void SetupResources( const Dali::Vector2& position, const Dali::Vector2& size, const Dali::Vector4& clearColor, Dali::Actor source );
/**
* @brief Unset resources for capture.
Dali::Texture mNativeTexture;
Dali::FrameBuffer mFrameBuffer;
Dali::RenderTask mRenderTask;
- Dali::Actor mParent;
Dali::Actor mSource;
Dali::CameraActor mCameraActor;
Dali::Timer mTimer; ///< For timeout.