#include <dali/internal/graphics/gles/egl-graphics.h>
#include <dali/internal/adaptor/common/adaptor-impl.h>
#include <dali/internal/window-system/windows/platform-implement-win.h>
-#include <dali/devel-api/adaptor-framework/bitmap-saver.h>
#include <dali/integration-api/adaptor-framework/render-surface-interface.h>
namespace Dali
return success;
}
-bool NativeImageSourceWin::EncodeToFile(const std::string& filename) const
-{
- std::vector< uint8_t > pixbuf;
- uint32_t width(0), height(0);
- Pixel::Format pixelFormat;
-
- if(GetPixels(pixbuf, width, height, pixelFormat))
- {
- return Dali::EncodeToFile(&pixbuf[0], filename, pixelFormat, width, height);
- }
- return false;
-}
-
void NativeImageSourceWin::SetSource( Any source )
{
mPixmap = GetPixmapFromAny( source );