Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_LOADER_WBMP");
#endif
+// TODO : We need to determine it in dali-common.h or something else. Currently, we set this value in code level.
+#define DALI_BYTE_ORDER_BIG_ENDIAN 0
+
#define IMG_MAX_SIZE 65536
#define IMG_TOO_BIG(w, h) \
return 0;
}
+// Calculate 4bit integer into 4byte integer
+constexpr std::uint32_t Calculate4BitTo4Byte(const std::uint8_t& input)
+{
+ std::uint32_t output = 0;
+#if DALI_BYTE_ORDER_BIG_ENDIAN
+ output |= static_cast<std::uint32_t>(input & 0x08) << 21;
+ output |= static_cast<std::uint32_t>(input & 0x04) << 14;
+ output |= static_cast<std::uint32_t>(input & 0x02) << 7;
+ output |= static_cast<std::uint32_t>(input & 0x01);
+#else
+ output |= static_cast<std::uint32_t>(input & 0x08) >> 3;
+ output |= static_cast<std::uint32_t>(input & 0x04) << 6;
+ output |= static_cast<std::uint32_t>(input & 0x02) << 15;
+ output |= static_cast<std::uint32_t>(input & 0x01) << 24;
+#endif
+ return output * 0xff;
+}
+
+/**
+ * @brief Calculation result bit-->byte table in compile.
+ * Required memory = 16 * 4byte = 64byte
+ */
+// clang-format off
+constexpr std::uint32_t cachedCalculation4BitTo4ByteTable[16] = {
+ Calculate4BitTo4Byte(0x00), Calculate4BitTo4Byte(0x01), Calculate4BitTo4Byte(0x02), Calculate4BitTo4Byte(0x03),
+ Calculate4BitTo4Byte(0x04), Calculate4BitTo4Byte(0x05), Calculate4BitTo4Byte(0x06), Calculate4BitTo4Byte(0x07),
+ Calculate4BitTo4Byte(0x08), Calculate4BitTo4Byte(0x09), Calculate4BitTo4Byte(0x0a), Calculate4BitTo4Byte(0x0b),
+ Calculate4BitTo4Byte(0x0c), Calculate4BitTo4Byte(0x0d), Calculate4BitTo4Byte(0x0e), Calculate4BitTo4Byte(0x0f)};
+// clang-format on
} // end unnamed namespace
bool LoadBitmapFromWbmp(const Dali::ImageLoader::Input& input, Dali::Devel::PixelBuffer& bitmap)
return false;
}
Dali::Vector<unsigned char> map;
- Dali::Vector<unsigned char> surface; //unsigned int
size_t position = 0;
- unsigned int w, h;
- unsigned int type;
- unsigned int line_length;
- unsigned char* line = NULL;
- unsigned int cur = 0, x, y;
+ std::uint32_t w, h;
+ std::uint32_t type;
+ std::uint32_t lineByteLength;
if(fseek(fp, 0, SEEK_END))
{
return false;
}
- surface.ResizeUninitialized(w * h); //(w * h * 4);
- memset(&surface[0], 0, w * h); // w * h * 4
+ lineByteLength = (w + 7) >> 3;
+ // fsize was wrong! Load failed.
+ if(DALI_UNLIKELY(position + h * lineByteLength > fsize))
+ {
+ DALI_LOG_ERROR("Pixel infomation is bigger than file size! (%u + %u * %u > %u)\n", static_cast<std::uint32_t>(position), h, lineByteLength, fsize);
+ return false;
+ }
- line_length = (w + 7) >> 3;
- for(y = 0; y < h; y++)
+ // w >= 1 and h >= 1. So we can assume that outputPixels is not null.
+ auto outputPixels = (bitmap = Dali::Devel::PixelBuffer::New(w, h, Pixel::L8)).GetBuffer();
+ /**
+ * @code
+ * std::uint8_t* line = NULL;
+ * std::uint32_t cur = 0, x, y;
+ * for(y = 0; y < h; y++)
+ * {
+ * line = &map[0] + position;
+ * position += lineByteLength;
+ * for(x = 0; x < w; x++)
+ * {
+ * int idx = x >> 3;
+ * int offset = 1 << (0x07 - (x & 0x07));
+ * if(line[idx] & offset)
+ * {
+ * outputPixels[cur] = 0xff; //0xffffffff;
+ * }
+ * else
+ * {
+ * outputPixels[cur] = 0x00; //0xff000000;
+ * }
+ * cur++;
+ * }
+ * }
+ * @endcode
+ */
+
+ const std::uint8_t* inputPixels = &map[0] + position;
+ const std::uint32_t lineByteLengthWithoutPadding = w >> 3;
+ const std::uint8_t linePadding = w & 0x07;
+
+ for(std::uint32_t y = 0; y < h; y++)
{
- if(position + line_length > fsize)
+ for(std::uint32_t x = 0; x < lineByteLengthWithoutPadding; x++)
{
- return false;
+ // memset whole 8 bits
+ // outputPixels filled 4 bytes in one operation.
+ // cachedCalculation4BitTo4ByteTable calculated in compile-time.
+ *(reinterpret_cast<std::uint32_t*>(outputPixels + 0)) = cachedCalculation4BitTo4ByteTable[((*inputPixels) >> 4) & 0x0f];
+ *(reinterpret_cast<std::uint32_t*>(outputPixels + 4)) = cachedCalculation4BitTo4ByteTable[(*inputPixels) & 0x0f];
+ outputPixels += 8;
+ ++inputPixels;
}
- line = &map[0] + position;
- position += line_length;
- for(x = 0; x < w; x++)
+ if(linePadding > 0)
{
- int idx = x >> 3;
- int offset = 1 << (0x07 - (x & 0x07));
- if(line[idx] & offset)
+ // memset linePadding bits naive.
+ for(std::uint8_t x = 0; x < linePadding; ++x)
{
- surface[cur] = 0xff; //0xffffffff;
+ const std::uint8_t offset = (0x07 - (x & 0x07));
+ *outputPixels = ((*inputPixels) >> offset) & 1 ? 0xff : 0x00;
+ ++outputPixels;
}
- else
- {
- surface[cur] = 0x00; //0xff000000;
- }
- cur++;
+ ++inputPixels;
}
}
- auto pixels = (bitmap = Dali::Devel::PixelBuffer::New(w, h, Pixel::L8)).GetBuffer();
-
- memcpy(pixels, &surface[0], w * h); //w * h * 4
return true;
}