void SetGlesVersion( const int32_t glesVersion );
/**
- * Sets Whether the frame is the first after Resume.
- */
- void SetFirstFrameAfterResume();
-
- /**
* returns the display with which this object was initialized
* @return the EGL Display.
*/
bool mStencilBufferRequired;
bool mIsSurfacelessContextSupported;
bool mIsKhrCreateContextSupported;
-
- bool mIsFirstFrameAfterResume;
};
} // namespace Adaptor