Invalidate depth and stencil buffers after finishing the rendering
[platform/core/uifw/dali-adaptor.git] / dali / internal / adaptor / common / combined-update-render-controller.cpp
index 6e95b09..356cec0 100644 (file)
@@ -720,7 +720,7 @@ void CombinedUpdateRenderController::UpdateRenderThread()
 
     if(!mUploadWithoutRendering)
     {
-      graphics.ActivateResourceContext();
+      graphics.PostRender();
     }
 
     mCore.PostRender(mUploadWithoutRendering);