return mImpl->AddIdle( callback, hasReturnValue, false );
}
+bool Adaptor::AddWindow( Dali::Integration::SceneHolder childWindow, const std::string& childWindowName, const std::string& childWindowClassName, bool childWindowMode )
+{
+ return mImpl->AddWindow( childWindow, childWindowName, childWindowClassName, childWindowMode );
+}
+
void Adaptor::RemoveIdle( CallbackBase* callback )
{
mImpl->RemoveIdle( callback );
return mImpl->GetNativeWindowHandle();
}
+Any Adaptor::GetNativeWindowHandle( Actor actor )
+{
+ return mImpl->GetNativeWindowHandle( actor );
+}
+
Any Adaptor::GetGraphicsDisplay()
{
return mImpl->GetGraphicsDisplay();
mImpl->SetPreRenderCallback( callback );
}
-void Adaptor::SetUseHardwareVSync(bool useHardware)
-{
- mImpl->SetUseHardwareVSync( useHardware );
-}
-
Adaptor& Adaptor::Get()
{
return Internal::Adaptor::Adaptor::Get();
mImpl->SceneCreated();
}
+void Adaptor::SurfaceResizePrepare( Dali::RenderSurfaceInterface* surface, SurfaceSize surfaceSize )
+{
+ mImpl->SurfaceResizePrepare( surface, surfaceSize );
+}
+
+void Adaptor::SurfaceResizeComplete( Dali::RenderSurfaceInterface* surface, SurfaceSize surfaceSize )
+{
+ mImpl->SurfaceResizeComplete( surface, surfaceSize );
+}
+
void Adaptor::RenderOnce()
{
mImpl->RenderOnce();
return mImpl->GetWindows();
}
+void Adaptor::OnWindowShown()
+{
+ mImpl->OnWindowShown();
+}
+
+void Adaptor::OnWindowHidden()
+{
+ mImpl->OnWindowHidden();
+}
+
Adaptor::Adaptor()
: mImpl( NULL )
{