} // unnamed namespace
-Dali::Adaptor* Adaptor::New( Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface *surface, Dali::Configuration::ContextLoss configuration, EnvironmentOptions* environmentOptions )
+Dali::Adaptor* Adaptor::New( Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface *surface, EnvironmentOptions* environmentOptions )
{
Dali::Adaptor* adaptor = new Dali::Adaptor;
Adaptor* impl = new Adaptor( window, *adaptor, surface, environmentOptions );
Dali::Internal::Adaptor::AdaptorBuilder* mAdaptorBuilder = new AdaptorBuilder();
auto graphicsFactory = mAdaptorBuilder->GetGraphicsFactory();
- impl->Initialize( graphicsFactory, configuration );
+ impl->Initialize( graphicsFactory );
delete mAdaptorBuilder; // Not needed anymore as the graphics interface has now been created
return adaptor;
}
-Dali::Adaptor* Adaptor::New( Dali::Integration::SceneHolder window, Dali::Configuration::ContextLoss configuration, EnvironmentOptions* environmentOptions )
+Dali::Adaptor* Adaptor::New( Dali::Integration::SceneHolder window, EnvironmentOptions* environmentOptions )
{
Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( window );
- Dali::Adaptor* adaptor = New( window, windowImpl.GetSurface(), configuration, environmentOptions );
+ Dali::Adaptor* adaptor = New( window, windowImpl.GetSurface(), environmentOptions );
windowImpl.SetAdaptor( *adaptor );
return adaptor;
}
-Dali::Adaptor* Adaptor::New( GraphicsFactory& graphicsFactory, Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface *surface, Dali::Configuration::ContextLoss configuration, EnvironmentOptions* environmentOptions )
+Dali::Adaptor* Adaptor::New( GraphicsFactory& graphicsFactory, Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface *surface, EnvironmentOptions* environmentOptions )
{
Dali::Adaptor* adaptor = new Dali::Adaptor; // Public adaptor
Adaptor* impl = new Adaptor( window, *adaptor, surface, environmentOptions ); // Impl adaptor
adaptor->mImpl = impl;
- impl->Initialize( graphicsFactory, configuration );
+ impl->Initialize( graphicsFactory );
return adaptor;
} // Called second
-Dali::Adaptor* Adaptor::New( GraphicsFactory& graphicsFactory, Dali::Integration::SceneHolder window, Dali::Configuration::ContextLoss configuration, EnvironmentOptions* environmentOptions )
+Dali::Adaptor* Adaptor::New( GraphicsFactory& graphicsFactory, Dali::Integration::SceneHolder window, EnvironmentOptions* environmentOptions )
{
Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( window );
- Dali::Adaptor* adaptor = New( graphicsFactory, window, windowImpl.GetSurface(), configuration, environmentOptions );
+ Dali::Adaptor* adaptor = New( graphicsFactory, window, windowImpl.GetSurface(), environmentOptions );
windowImpl.SetAdaptor( *adaptor );
return adaptor;
} // Called first
-void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration::ContextLoss configuration )
+void Adaptor::Initialize( GraphicsFactory& graphicsFactory )
{
// all threads here (event, update, and render) will send their logs to TIZEN Platform's LogMessage handler.
Dali::Integration::Log::LogFunction logFunction( Dali::TizenPlatform::LogMessage );