Revert "[Tizen](ATSPI) Fix Native TC fails"
[platform/core/uifw/dali-adaptor.git] / dali / internal / adaptor / common / adaptor-impl.cpp
index 28417ee..addc893 100755 (executable)
@@ -34,6 +34,8 @@
 #include <dali/integration-api/events/wheel-event-integ.h>
 #include <dali/integration-api/processor-interface.h>
 
+#include <fstream>
+
 // INTERNAL INCLUDES
 #include <dali/public-api/dali-adaptor-common.h>
 #include <dali/internal/system/common/thread-controller.h>
 
 #include <dali/internal/system/common/callback-manager.h>
 #include <dali/internal/accessibility/common/tts-player-impl.h>
-#include <dali/internal/accessibility/common/accessibility-adaptor-impl.h>
 #include <dali/internal/window-system/common/event-handler.h>
 #include <dali/internal/graphics/gles/gl-proxy-implementation.h>
 #include <dali/internal/graphics/gles/gl-implementation.h>
 #include <dali/internal/graphics/gles/egl-sync-implementation.h>
 #include <dali/internal/graphics/common/egl-image-extensions.h>
 #include <dali/internal/clipboard/common/clipboard-impl.h>
-#include <dali/internal/graphics/common/vsync-monitor.h>
 #include <dali/internal/system/common/object-profiler.h>
 #include <dali/internal/window-system/common/display-connection.h>
 #include <dali/internal/window-system/common/window-impl.h>
 #include <dali/internal/window-system/common/window-render-surface.h>
 
+#include <dali/devel-api/adaptor-framework/accessibility.h>
 #include <dali/internal/system/common/logging.h>
 
 #include <dali/internal/system/common/locale-utils.h>
 #include <dali/internal/imaging/common/image-loader-plugin-proxy.h>
 #include <dali/internal/imaging/common/image-loader.h>
 
+#include <dali/devel-api/adaptor-framework/file-stream.h>
 
 using Dali::TextAbstraction::FontClient;
 
+extern std::string GetSystemCachePath();
+
 namespace Dali
 {
 
@@ -156,7 +160,7 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
 
   mCallbackManager = CallbackManager::New();
 
-  SceneHolderPtr defaultWindow = mWindows.front();
+  Dali::Internal::Adaptor::SceneHolder* defaultWindow = mWindows.front();
 
   DALI_ASSERT_DEBUG( defaultWindow->GetSurface() && "Surface not initialized" );
 
@@ -170,19 +174,22 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
 
   GlImplementation& mGLES = eglGraphics->GetGlesInterface();
   EglSyncImplementation& eglSyncImpl = eglGraphics->GetSyncImplementation();
+  EglContextHelperImplementation& eglContextHelperImpl = eglGraphics->GetContextHelperImplementation();
 
   mCore = Integration::Core::New( *this,
                                   *mPlatformAbstraction,
                                   mGLES,
                                   eglSyncImpl,
+                                  eglContextHelperImpl,
                                   dataRetentionPolicy ,
                                   ( 0u != mEnvironmentOptions->GetRenderToFboInterval() ) ? Integration::RenderToFrameBuffer::TRUE : Integration::RenderToFrameBuffer::FALSE,
                                   mGraphics->GetDepthBufferRequired(),
-                                  mGraphics->GetStencilBufferRequired() );
+                                  mGraphics->GetStencilBufferRequired(),
+                                  mGraphics->PartialUpdateAvailable() );
 
   defaultWindow->SetAdaptor( Get() );
 
-  Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( ( &defaultWindow )->Get() ) );
+  Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( defaultWindow ) );
   if ( window )
   {
     mWindowCreatedSignal.Emit( window );
@@ -196,8 +203,6 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
 
   mNotificationTrigger = mTriggerEventFactory.CreateTriggerEvent( MakeCallback( this, &Adaptor::ProcessCoreEvents ), TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER);
 
-  mVSyncMonitor = new VSyncMonitor;
-
   mDisplayConnection = Dali::DisplayConnection::New( *mGraphics, defaultWindow->GetSurface()->GetSurfaceType() );
 
   mThreadController = new ThreadController( *this, *mEnvironmentOptions );
@@ -285,10 +290,70 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
   {
     Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( mEnvironmentOptions->GetMaxTextureSize() );
   }
+
+  std::string systemCachePath = GetSystemCachePath();
+  if ( ! systemCachePath.empty() )
+  {
+    Dali::FileStream fileStream( systemCachePath + "gpu-environment.conf", Dali::FileStream::READ | Dali::FileStream::TEXT );
+    std::fstream& stream = dynamic_cast<std::fstream&>( fileStream.GetStream() );
+    if( stream.is_open() )
+    {
+      std::string line;
+      while( std::getline( stream, line ) )
+      {
+        line.erase( line.find_last_not_of( " \t\r\n" ) + 1 );
+        line.erase( 0, line.find_first_not_of( " \t\r\n" ) );
+        if( '#' == *( line.cbegin() ) || line == "" )
+        {
+          continue;
+        }
+
+        std::istringstream stream( line );
+        std::string environmentVariableName, environmentVariableValue;
+        std::getline(stream, environmentVariableName, ' ');
+        if( environmentVariableName == "DALI_ENV_MAX_TEXTURE_SIZE" && mEnvironmentOptions->GetMaxTextureSize() == 0 )
+        {
+          std::getline(stream, environmentVariableValue);
+          setenv( environmentVariableName.c_str() , environmentVariableValue.c_str(), 1 );
+          Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( std::atoi( environmentVariableValue.c_str() ) );
+        }
+      }
+    }
+    else
+    {
+      DALI_LOG_ERROR( "Fail to open file : %s\n", ( systemCachePath + "gpu-environment.conf" ).c_str() );
+    }
+  }
+  auto appName = GetApplicationPackageName();
+  auto bridge = Accessibility::Bridge::GetCurrentBridge();
+  bridge->SetApplicationName( appName );
+  bridge->Initialize();
+  Dali::Stage stage = Dali::Stage::GetCurrent();
+  Dali::Stage::GetCurrent().KeyEventSignal().Connect( &accessibilityObserver, &AccessibilityObserver::OnAccessibleKeyEvent );
+}
+
+void Adaptor::AccessibilityObserver::OnAccessibleKeyEvent( const KeyEvent& event )
+{
+  Accessibility::KeyEventType type;
+  if( event.state == KeyEvent::Down )
+  {
+    type = Accessibility::KeyEventType::KEY_PRESSED;
+  }
+  else if( event.state == KeyEvent::Up )
+  {
+    type = Accessibility::KeyEventType::KEY_RELEASED;
+  }
+  else
+  {
+    return;
+  }
+  Dali::Accessibility::Bridge::GetCurrentBridge()->Emit( type, event.keyCode, event.keyPressedName, event.time, !event.keyPressed.empty() );
 }
 
 Adaptor::~Adaptor()
 {
+  Accessibility::Bridge::GetCurrentBridge()->Terminate();
+
   // Ensure stop status
   Stop();
 
@@ -304,7 +369,6 @@ Adaptor::~Adaptor()
   mWindows.clear();
 
   delete mThreadController; // this will shutdown render thread, which will call Core::ContextDestroyed before exit
-  delete mVSyncMonitor;
   delete mObjectProfiler;
 
   delete mCore;
@@ -341,7 +405,7 @@ void Adaptor::Start()
   // Start the callback manager
   mCallbackManager->Start();
 
-  SceneHolderPtr defaultWindow = mWindows.front();
+  Dali::Internal::Adaptor::SceneHolder* defaultWindow = mWindows.front();
 
   unsigned int dpiHor, dpiVer;
   dpiHor = dpiVer = 0;
@@ -352,12 +416,34 @@ void Adaptor::Start()
   FontClient fontClient = FontClient::Get();
   fontClient.SetDpi( dpiHor, dpiVer );
 
-  // Tell the core the size of the surface just before we start the render-thread
-  mCore->SurfaceResized( defaultWindow->GetSurface() );
-
   // Initialize the thread controller
   mThreadController->Initialize();
 
+  if( !Dali::TizenPlatform::ImageLoader::MaxTextureSizeUpdated() )
+  {
+    auto eglGraphics = static_cast<EglGraphics *>( mGraphics );
+    GlImplementation& mGLES = eglGraphics->GetGlesInterface();
+    Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( mGLES.GetMaxTextureSize() );
+
+    std::string systemCachePath = GetSystemCachePath();
+    if( ! systemCachePath.empty() )
+    {
+      const int dir_err = system( std::string( "mkdir " + systemCachePath ).c_str() );
+      if (-1 == dir_err)
+      {
+          printf("Error creating directory!n");
+          exit(1);
+      }
+
+      Dali::FileStream fileStream( systemCachePath + "gpu-environment.conf", Dali::FileStream::WRITE | Dali::FileStream::TEXT );
+      std::fstream& configFile = dynamic_cast<std::fstream&>( fileStream.GetStream() );
+      if( configFile.is_open() )
+      {
+        configFile << "DALI_ENV_MAX_TEXTURE_SIZE " << mGLES.GetMaxTextureSize() << std::endl;
+      }
+    }
+  }
+
   ProcessCoreEvents(); // Ensure any startup messages are processed.
 
   // Initialize the image loader plugin
@@ -382,7 +468,7 @@ void Adaptor::Pause()
     }
 
     // Pause all windows event handlers when adaptor paused
-    for( SceneHolderPtr window : mWindows )
+    for( auto window : mWindows )
     {
       window->Pause();
     }
@@ -410,7 +496,7 @@ void Adaptor::Resume()
     mState = RUNNING;
 
     // Reset the event handlers when adaptor resumed
-    for( SceneHolderPtr window : mWindows )
+    for( auto window : mWindows )
     {
       window->Resume();
     }
@@ -505,13 +591,10 @@ void Adaptor::FeedKeyEvent( KeyEvent& keyEvent )
 void Adaptor::ReplaceSurface( Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface& newSurface )
 {
   Internal::Adaptor::SceneHolder* windowImpl = &Dali::GetImplementation( window );
-  for( SceneHolderPtr windowPtr : mWindows )
+  for( auto windowPtr : mWindows )
   {
-    if( windowPtr.Get() == windowImpl ) // the window is not deleted
+    if( windowPtr == windowImpl ) // the window is not deleted
     {
-      // Let the core know the surface size has changed
-      mCore->SurfaceResized( &newSurface );
-
       mResizedSignal.Emit( mAdaptor );
 
       windowImpl->SetSurface( &newSurface );
@@ -527,6 +610,16 @@ void Adaptor::ReplaceSurface( Dali::Integration::SceneHolder window, Dali::Rende
   }
 }
 
+void Adaptor::DeleteSurface( Dali::RenderSurfaceInterface& surface )
+{
+  // Flush the event queue to give the update-render thread chance
+  // to start processing messages for new camera setup etc as soon as possible
+  ProcessCoreEvents();
+
+  // This method blocks until the render thread has finished rendering the current surface.
+  mThreadController->DeleteSurface( &surface );
+}
+
 Dali::RenderSurfaceInterface& Adaptor::GetSurface() const
 {
   return *mWindows.front()->GetSurface();
@@ -571,13 +664,13 @@ void Adaptor::SetPreRenderCallback( CallbackBase* callback )
   mThreadController->SetPreRenderCallback( callback );
 }
 
-bool Adaptor::AddWindow( Dali::Integration::SceneHolder* childWindow, const std::string& childWindowName, const std::string& childWindowClassName, const bool& childWindowMode )
+bool Adaptor::AddWindow( Dali::Integration::SceneHolder childWindow, const std::string& childWindowName, const std::string& childWindowClassName, bool childWindowMode )
 {
-  Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( *childWindow );
+  Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( childWindow );
   windowImpl.SetAdaptor( Get() );
 
   // Add the new Window to the container - the order is not important
-  mWindows.push_back( SceneHolderPtr( &windowImpl ) );
+  mWindows.push_back( &windowImpl );
 
   Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( &windowImpl ) );
   if ( window )
@@ -657,11 +750,6 @@ void Adaptor::SetRenderRefreshRate( unsigned int numberOfVSyncsPerRender )
   mThreadController->SetRenderRefreshRate( numberOfVSyncsPerRender );
 }
 
-void Adaptor::SetUseHardwareVSync( bool useHardware )
-{
-  mVSyncMonitor->SetUseHardwareVSync( useHardware );
-}
-
 Dali::DisplayConnection& Adaptor::GetDisplayConnectionInterface()
 {
   DALI_ASSERT_DEBUG( mDisplayConnection && "Display connection not created" );
@@ -704,11 +792,6 @@ Dali::RenderSurfaceInterface* Adaptor::GetRenderSurfaceInterface()
   return nullptr;
 }
 
-VSyncMonitorInterface* Adaptor::GetVSyncMonitorInterface()
-{
-  return mVSyncMonitor;
-}
-
 TraceInterface& Adaptor::GetKernelTraceInterface()
 {
   return mKernelTracer;
@@ -743,6 +826,24 @@ Any Adaptor::GetNativeWindowHandle()
   return mWindows.front()->GetNativeHandle();
 }
 
+Any Adaptor::GetNativeWindowHandle( Dali::Actor actor )
+{
+  Any nativeWindowHandle;
+
+  Dali::Integration::Scene scene = Dali::Integration::Scene::Get( actor );
+
+  for( auto sceneHolder : mWindows )
+  {
+    if ( scene == sceneHolder->GetScene() )
+    {
+      nativeWindowHandle = sceneHolder->GetNativeHandle();
+      break;
+    }
+  }
+
+  return nativeWindowHandle;
+}
+
 Any Adaptor::GetGraphicsDisplay()
 {
   Any display;
@@ -849,6 +950,8 @@ void Adaptor::RequestProcessEventsOnIdle( bool forceProcess )
 
 void Adaptor::OnWindowShown()
 {
+  Dali::Accessibility::Bridge::GetCurrentBridge()->ApplicationShown();
+
   if( PAUSED_WHILE_HIDDEN == mState )
   {
     // Adaptor can now be resumed
@@ -859,6 +962,13 @@ void Adaptor::OnWindowShown()
     // Force a render task
     RequestUpdateOnce();
   }
+  else if( RUNNING == mState )
+  {
+    // Force a render task
+    RequestUpdateOnce();
+
+    DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowShown: Update requested.\n" );
+  }
   else
   {
     DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowShown: Adaptor is not paused state.[%d]\n", mState );
@@ -867,11 +977,13 @@ void Adaptor::OnWindowShown()
 
 void Adaptor::OnWindowHidden()
 {
+  Dali::Accessibility::Bridge::GetCurrentBridge()->ApplicationHidden();
+
   if( RUNNING == mState || READY == mState )
   {
     bool allWindowsHidden = true;
 
-    for( SceneHolderPtr window : mWindows )
+    for( auto window : mWindows )
     {
       if ( window->IsVisible() )
       {
@@ -916,9 +1028,6 @@ void Adaptor::OnDamaged( const DamageArea& area )
 
 void Adaptor::SurfaceResizePrepare( Dali::RenderSurfaceInterface* surface, SurfaceSize surfaceSize )
 {
-  // Let the core know the surface size has changed
-  mCore->SurfaceResized( surface );
-
   mResizedSignal.Emit( mAdaptor );
 }
 
@@ -1014,7 +1123,7 @@ Dali::Internal::Adaptor::SceneHolder* Adaptor::GetWindow( Dali::Actor& actor )
   {
     if ( scene == window->GetScene() )
     {
-      return window.Get();
+      return window;
     }
   }
 
@@ -1028,7 +1137,7 @@ Dali::WindowContainer Adaptor::GetWindows() const
   for ( auto iter = mWindows.begin(); iter != mWindows.end(); ++iter )
   {
     // Downcast to Dali::Window
-    Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( iter->Get() ) );
+    Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( *iter ) );
     if ( window )
     {
       windows.push_back( window );
@@ -1046,7 +1155,6 @@ Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor,
   mState( READY ),
   mCore( nullptr ),
   mThreadController( nullptr ),
-  mVSyncMonitor( nullptr ),
   mGraphics( nullptr ),
   mDisplayConnection( nullptr ),
   mWindows(),
@@ -1069,7 +1177,7 @@ Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor,
   mUseRemoteSurface( false )
 {
   DALI_ASSERT_ALWAYS( !IsAvailable() && "Cannot create more than one Adaptor per thread" );
-  mWindows.insert( mWindows.begin(), SceneHolderPtr( &Dali::GetImplementation( window ) ) );
+  mWindows.insert( mWindows.begin(), &Dali::GetImplementation( window ) );
 
   gThreadLocalAdaptor = this;
 }