#include <dali/internal/graphics/gles/egl-sync-implementation.h>
#include <dali/internal/graphics/common/egl-image-extensions.h>
#include <dali/internal/clipboard/common/clipboard-impl.h>
-#include <dali/internal/graphics/common/vsync-monitor.h>
#include <dali/internal/system/common/object-profiler.h>
#include <dali/internal/window-system/common/display-connection.h>
#include <dali/internal/window-system/common/window-impl.h>
defaultWindow->SetAdaptor( Get() );
+ Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( ( &defaultWindow )->Get() ) );
+ if ( window )
+ {
+ mWindowCreatedSignal.Emit( window );
+ }
+
const unsigned int timeInterval = mEnvironmentOptions->GetObjectProfilerInterval();
if( 0u < timeInterval )
{
mNotificationTrigger = mTriggerEventFactory.CreateTriggerEvent( MakeCallback( this, &Adaptor::ProcessCoreEvents ), TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER);
- mVSyncMonitor = new VSyncMonitor;
-
mDisplayConnection = Dali::DisplayConnection::New( *mGraphics, defaultWindow->GetSurface()->GetSurfaceType() );
mThreadController = new ThreadController( *this, *mEnvironmentOptions );
mWindows.clear();
delete mThreadController; // this will shutdown render thread, which will call Core::ContextDestroyed before exit
- delete mVSyncMonitor;
delete mObjectProfiler;
delete mCore;
mThreadController->SetPreRenderCallback( callback );
}
-bool Adaptor::AddWindow( Dali::Integration::SceneHolder* childWindow, const std::string& childWindowName, const std::string& childWindowClassName, const bool& childWindowMode )
+bool Adaptor::AddWindow( Dali::Integration::SceneHolder childWindow, const std::string& childWindowName, const std::string& childWindowClassName, bool childWindowMode )
{
- Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( *childWindow );
+ Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( childWindow );
windowImpl.SetAdaptor( Get() );
// Add the new Window to the container - the order is not important
mWindows.push_back( SceneHolderPtr( &windowImpl ) );
+
+ Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( &windowImpl ) );
+ if ( window )
+ {
+ mWindowCreatedSignal.Emit( window );
+ }
+
return true;
}
mThreadController->SetRenderRefreshRate( numberOfVSyncsPerRender );
}
-void Adaptor::SetUseHardwareVSync( bool useHardware )
-{
- mVSyncMonitor->SetUseHardwareVSync( useHardware );
-}
-
Dali::DisplayConnection& Adaptor::GetDisplayConnectionInterface()
{
DALI_ASSERT_DEBUG( mDisplayConnection && "Display connection not created" );
return nullptr;
}
-VSyncMonitorInterface* Adaptor::GetVSyncMonitorInterface()
-{
- return mVSyncMonitor;
-}
-
TraceInterface& Adaptor::GetKernelTraceInterface()
{
return mKernelTracer;
return nullptr;
}
+Dali::WindowContainer Adaptor::GetWindows() const
+{
+ Dali::WindowContainer windows;
+
+ for ( auto iter = mWindows.begin(); iter != mWindows.end(); ++iter )
+ {
+ // Downcast to Dali::Window
+ Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( iter->Get() ) );
+ if ( window )
+ {
+ windows.push_back( window );
+ }
+ }
+
+ return windows;
+}
+
Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions)
: mResizedSignal(),
mLanguageChangedSignal(),
+ mWindowCreatedSignal(),
mAdaptor( adaptor ),
mState( READY ),
mCore( nullptr ),
mThreadController( nullptr ),
- mVSyncMonitor( nullptr ),
mGraphics( nullptr ),
mDisplayConnection( nullptr ),
mWindows(),