PositionSize size = defaultWindow->GetSurface()->GetPositionSize();
- mGestureManager = new GestureManager(*this, Vector2(size.width, size.height), mCallbackManager, *mEnvironmentOptions);
+ mGestureManager = new GestureManager(*this, Vector2(static_cast<float>(size.width), static_cast<float>(size.height)), mCallbackManager, *mEnvironmentOptions);
mGraphics = &( graphicsFactory.Create() );
mGraphics->Initialize( mEnvironmentOptions );