int32_t action = AKeyEvent_getAction( event );
int64_t timeStamp = AKeyEvent_getEventTime( event );
- Dali::KeyEvent::State state = Dali::KeyEvent::Down;
+ Dali::KeyEvent::State state = Dali::KeyEvent::DOWN;
switch ( action )
{
case AKEY_EVENT_ACTION_DOWN:
break;
case AKEY_EVENT_ACTION_UP:
- state = Dali::KeyEvent::Up;
+ state = Dali::KeyEvent::UP;
break;
}