#define DALI_INTEGRATION_ADAPTOR_H
/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/math/rect.h>
#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/common/view-mode.h>
+#include <dali/public-api/object/any.h>
#include <dali/integration-api/processor-interface.h>
// INTERNAL INCLUDES
class RenderSurfaceInterface;
+namespace Integration
+{
+class SceneHolder;
+}
+
+
namespace Internal
{
namespace Adaptor
static Adaptor& New( Window window, const Dali::RenderSurfaceInterface& surface, Configuration::ContextLoss configuration = Configuration::APPLICATION_DOES_NOT_HANDLE_CONTEXT_LOSS);
/**
+ * @brief Create a new adaptor using the SceneHolder.
+ *
+ * @param[in] sceneHolder The SceneHolder to draw onto
+ * @return a reference to the adaptor handle
+ */
+ static Adaptor& New( Dali::Integration::SceneHolder sceneHolder );
+
+ /**
+ * @brief Create a new adaptor using the SceneHolder.
+ *
+ * @param[in] sceneHolder The SceneHolder to draw onto
+ * @param[in] configuration The context loss configuration.
+ * @return a reference to the adaptor handle
+ */
+ static Adaptor& New( Dali::Integration::SceneHolder sceneHolder, Configuration::ContextLoss configuration );
+
+ /**
+ * @brief Create a new adaptor using render surface.
+ *
+ * @param[in] sceneHolder The SceneHolder to draw onto
+ * @param[in] surface The surface to draw onto
+ * @return a reference to the adaptor handle
+ */
+ static Adaptor& New( Dali::Integration::SceneHolder sceneHolder, const Dali::RenderSurfaceInterface& surface );
+
+ /**
+ * @brief Create a new adaptor using render surface.
+ *
+ * @param[in] sceneHolder The SceneHolder to draw onto
+ * @param[in] surface The surface to draw onto
+ * @param[in] configuration The context loss configuration.
+ * @return a reference to the adaptor handle
+ */
+ static Adaptor& New( Dali::Integration::SceneHolder sceneHolder, const Dali::RenderSurfaceInterface& surface, Configuration::ContextLoss configuration = Configuration::APPLICATION_DOES_NOT_HANDLE_CONTEXT_LOSS);
+
+ /**
* @brief Virtual Destructor.
*/
virtual ~Adaptor();
void ReplaceSurface( Window window, Dali::RenderSurfaceInterface& surface );
/**
+ * @brief Replaces the rendering surface
+ *
+ * @param[in] sceneHolder The SceneHolder to replace the surface for
+ * @param[in] surface to use
+ */
+ void ReplaceSurface( Dali::Integration::SceneHolder sceneHolder, Dali::RenderSurfaceInterface& surface );
+
+ /**
* @brief Get the render surface the adaptor is using to render to.
*
* @return reference to current render surface