// Create the scene
PositionSize surfacePositionSize = mSurface->GetPositionSize();
- mScene = Dali::Integration::Scene::New(Size(static_cast<float>(surfacePositionSize.width), static_cast<float>(surfacePositionSize.height)));
+ int orientation = mSurface->GetOrientation();
+ mScene = Dali::Integration::Scene::New( Size(static_cast<float>( surfacePositionSize.width ), static_cast<float>( surfacePositionSize.height )), orientation );
Internal::Adaptor::Adaptor& adaptorImpl = Internal::Adaptor::Adaptor::GetImplementation(adaptor);
mAdaptor = &adaptorImpl;