#include <dali/public-api/actors/actor.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/common/dali-common.h>
+#include <dali/public-api/render-tasks/render-task-list.h>
// INTERNAL INCLUDES
#include <dali/internal/adaptor/common/adaptor-impl.h>
DALI_LOG_RELEASE_INFO("SceneHolder::AddFramePresentedCallback:: Added [%d]\n", frameId);
}
+Dali::RenderTaskList SceneHolder::GetRenderTaskList() const
+{
+ return mScene.GetRenderTaskList();
+}
+
Dali::Integration::SceneHolder SceneHolder::Get(Dali::Actor actor)
{
SceneHolder* sceneHolderImpl = nullptr;