Moved some signals such as KeyEventGenerated to SceneHolder from Window
[platform/core/uifw/dali-adaptor.git] / dali / devel-api / adaptor-framework / window-devel.h
index 07756ad..ca90c51 100644 (file)
@@ -35,8 +35,6 @@ typedef Signal< void () > EventProcessingFinishedSignalType;       ///< Event Pr
 
 typedef Signal< void (const KeyEvent&) > KeyEventSignalType;       ///< Key event signal type
 
-typedef Signal< bool (const KeyEvent&) > KeyEventGeneratedSignalType;       ///< Key event generated signal type
-
 typedef Signal< void (const TouchData&) > TouchSignalType;         ///< Touch signal type
 
 typedef Signal< void (const WheelEvent&) > WheelEventSignalType;   ///< Touched signal type
@@ -86,18 +84,6 @@ DALI_ADAPTOR_API EventProcessingFinishedSignalType& EventProcessingFinishedSigna
 DALI_ADAPTOR_API KeyEventSignalType& KeyEventSignal( Window window );
 
 /**
- * @brief This signal is emitted when key event is received.
- *
- * A callback of the following type may be connected:
- * @code
- *   bool YourCallbackName(const KeyEvent& event);
- * @endcode
- * @param[in] window The window instance
- * @return The signal to connect to
- */
-DALI_ADAPTOR_API KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Window window );
-
-/**
  * @brief This signal is emitted when the screen is touched and when the touch ends
  * (i.e. the down & up touch events only).
  *