typedef Signal< void (const KeyEvent&) > KeyEventSignalType; ///< Key event signal type
+typedef Signal< bool (const KeyEvent&) > KeyEventGeneratedSignalType; ///< Key event generated signal type
+
typedef Signal< void (const TouchData&) > TouchSignalType; ///< Touch signal type
typedef Signal< void (const WheelEvent&) > WheelEventSignalType; ///< Touched signal type
* @param[in] window The window instance
* @return A valid handle to a RenderTaskList
*/
-Dali::RenderTaskList GetRenderTaskList( Window window );
+DALI_ADAPTOR_API Dali::RenderTaskList GetRenderTaskList( Window window );
/**
* @brief Retrieve the window that the given actor is added to.
DALI_ADAPTOR_API KeyEventSignalType& KeyEventSignal( Window window );
/**
+ * @brief This signal is emitted when key event is received.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * bool YourCallbackName(const KeyEvent& event);
+ * @endcode
+ * @param[in] window The window instance
+ * @return The signal to connect to
+ */
+DALI_ADAPTOR_API KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Window window );
+
+/**
* @brief This signal is emitted when the screen is touched and when the touch ends
* (i.e. the down & up touch events only).
*
*/
DALI_ADAPTOR_API WheelEventSignalType& WheelEventSignal( Window window );
+/**
+ * @brief Sets parent window of the window.
+ *
+ * After setting that, these windows do together when raise-up, lower and iconified/deiconified.
+ * Initially, the window is located on top of the parent. The window can go below parent by calling Lower().
+ * If parent's window stack is changed by calling Raise() or Lower(), child windows are located on top of the parent again.
+ *
+ * @param[in] window The window instance
+ * @param[in] parent The parent window instance
+ */
+DALI_ADAPTOR_API void SetParent( Window window, Window parent );
+
+/**
+ * @brief Unsets parent window of the window.
+ *
+ * After unsetting, the window is disconnected his parent window.
+ *
+ * @param[in] window The window instance
+ */
+DALI_ADAPTOR_API void Unparent( Window window );
+
+/**
+ * @brief Gets parent window of the window.
+ *
+ * @param[in] window The window instance
+ * @return The parent window of the window
+ */
+DALI_ADAPTOR_API Window GetParent( Window window );
+
+/**
+ * @brief Downcast sceneHolder to window
+ *
+ * @param[in] handle The handle need to downcast
+ * @return The window cast from SceneHolder
+ */
+DALI_ADAPTOR_API Window DownCast( BaseHandle handle );
+
} // namespace DevelWindow
} // namespace Dali