namespace Dali
{
-VectorAnimationRenderer VectorAnimationRenderer::New( const std::string& url, Renderer renderer, uint32_t width, uint32_t height )
+VectorAnimationRenderer VectorAnimationRenderer::New( const std::string& url )
{
Internal::Adaptor::VectorAnimationRendererPtr animationRenderer = Internal::Adaptor::VectorAnimationRenderer::New();
if( animationRenderer )
{
- animationRenderer->Initialize( url, renderer, width, height );
+ animationRenderer->Initialize( url );
}
return VectorAnimationRenderer( animationRenderer.Get() );
return *this;
}
+void VectorAnimationRenderer::SetRenderer( Renderer renderer )
+{
+ GetImplementation( *this ).SetRenderer( renderer );
+}
+
+void VectorAnimationRenderer::SetSize( uint32_t width, uint32_t height )
+{
+ GetImplementation( *this ).SetSize( width, height );
+}
+
bool VectorAnimationRenderer::StartRender()
{
return GetImplementation( *this ).StartRender();