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Invalidate depth and stencil buffers after finishing the rendering
[platform/core/uifw/dali-adaptor.git]
/
automated-tests
/
src
/
dali-adaptor
/
dali-test-suite-utils
/
test-graphics-application.h
diff --git
a/automated-tests/src/dali-adaptor/dali-test-suite-utils/test-graphics-application.h
b/automated-tests/src/dali-adaptor/dali-test-suite-utils/test-graphics-application.h
index
b51bbda
..
3705eee
100644
(file)
--- a/
automated-tests/src/dali-adaptor/dali-test-suite-utils/test-graphics-application.h
+++ b/
automated-tests/src/dali-adaptor/dali-test-suite-utils/test-graphics-application.h
@@
-111,6
+111,11
@@
public:
mCallstack.PushCall("ActivateResourceContext()", namedParams.str(), namedParams);
}
+ void PostRender() override
+ {
+ mCallstack.PushCall("PostRender()", "");
+ }
+
/**
* Inform graphics interface that this is the first frame after a resume.
*/