Invalidate depth and stencil buffers after finishing the rendering
[platform/core/uifw/dali-adaptor.git] / automated-tests / src / dali-adaptor / dali-test-suite-utils / test-graphics-application.h
index b51bbda..3705eee 100644 (file)
@@ -111,6 +111,11 @@ public:
     mCallstack.PushCall("ActivateResourceContext()", namedParams.str(), namedParams);
   }
 
+  void PostRender() override
+  {
+    mCallstack.PushCall("PostRender()", "");
+  }
+
   /**
    * Inform graphics interface that this is the first frame after a resume.
    */