using Dali::Integration::PixelBuffer;
-NativeImageSourceTizen* NativeImageSourceTizen::New(unsigned int width, unsigned int height, Dali::NativeImageSource::ColorDepth depth, Any nativeImageSource )
+NativeImageSourceTizen* NativeImageSourceTizen::New( uint32_t width, uint32_t height, Dali::NativeImageSource::ColorDepth depth, Any nativeImageSource )
{
NativeImageSourceTizen* image = new NativeImageSourceTizen( width, height, depth, nativeImageSource );
DALI_ASSERT_DEBUG( image && "NativeImageSource allocation failed." );
return image;
}
-NativeImageSourceTizen::NativeImageSourceTizen( unsigned int width, unsigned int height, Dali::NativeImageSource::ColorDepth depth, Any nativeImageSource )
+NativeImageSourceTizen::NativeImageSourceTizen( uint32_t width, uint32_t height, Dali::NativeImageSource::ColorDepth depth, Any nativeImageSource )
: mWidth( width ),
mHeight( height ),
mOwnTbmSurface( false ),
}
}
-unsigned int NativeImageSourceTizen::TargetTexture()
+uint32_t NativeImageSourceTizen::TargetTexture()
{
mEglImageExtensions->TargetTextureKHR(mEglImageKHR);