PREEDIT, ///< Pre-Edit changed
COMMIT, ///< Commit recieved
DELETESURROUNDING, ///< Event to delete a range of characters from the string
- GETSURROUNDING ///< Event to query string and cursor position
+ GETSURROUNDING, ///< Event to query string and cursor position
+ PRIVATECOMMAND ///< Private command sent from the input panel
+ };
+
+ /**
+ * @brief Enumeration for state of the input panel.
+ */
+ enum State
+ {
+ DEFAULT = 0, ///< Unknown state
+ SHOW, ///< Input panel is shown
+ HIDE, ///< Input panel is hidden
+ WILL_SHOW ///< Input panel in process of being shown
};
/**
*/
void ApplyOptions( const InputMethodOptions& options );
+ /**
+ * @brief Sets up the input-panel specific data.
+ * @param[in] data The specific data to be set to the input panel
+ */
+ void SetInputPanelUserData( const std::string& data );
+
+ /**
+ * @brief Gets the specific data of the current active input panel.
+ * @param[in] data The specific data to be got from the input panel
+ */
+ void GetInputPanelUserData( std::string& data );
+
+ /**
+ * @brief Gets the state of the current active input panel.
+ * @return The state of the input panel.
+ */
+ State GetInputPanelState();
+
+ /**
+ * @brief Sets the return key on the input panel to be visible or invisible.
+ *
+ * The default is true.
+ * @param[in] visible True if the return key is visible(enabled), false otherwise.
+ */
+ void SetReturnKeyState( bool visible );
+
+ /**
+ * @brief Enable to show the input panel automatically when focused.
+ * @param[in] enabled If true, the input panel will be shown when focused
+ */
+ void AutoEnableInputPanel( bool enabled );
+
+ /**
+ * @brief Shows the input panel.
+ */
+ void ShowInputPanel();
+
+ /**
+ * @brief Hides the input panel.
+ */
+ void HideInputPanel();
public: