*/
void ApplyMask( const PixelBuffer& mask, float contentScale, bool cropToMask );
+ /**
+ * Apply a Gaussian blur to the current buffer with the given radius.
+ *
+ * @param[in] blurRadius The radius for Gaussian blur
+ */
+ void ApplyGaussianBlur( const float blurRadius );
+
private:
/*
* Undefined copy constructor.