[Tizen] Added layout direction change by system language
[platform/core/uifw/dali-adaptor.git] / adaptors / common / adaptor-impl.cpp
index b6af617..4042991 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -20,6 +20,9 @@
 
 // EXTERNAL INCLUDES
 #include <dali/public-api/common/dali-common.h>
+#include <dali/public-api/common/stage.h>
+#include <dali/public-api/actors/layer.h>
+#include <dali/devel-api/actors/actor-devel.h>
 #include <dali/integration-api/debug.h>
 #include <dali/integration-api/core.h>
 #include <dali/integration-api/context-notifier.h>
 #include <dali/integration-api/events/touch-event-integ.h>
 
 // INTERNAL INCLUDES
-#include <base/update-render-controller.h>
+#include <base/thread-controller.h>
 #include <base/performance-logging/performance-interface-factory.h>
 #include <base/lifecycle-observer.h>
 
 #include <dali/devel-api/text-abstraction/font-client.h>
 
 #include <callback-manager.h>
-#include <trigger-event.h>
 #include <render-surface.h>
 #include <tts-player-impl.h>
-#include <accessibility-manager-impl.h>
+#include <accessibility-adaptor-impl.h>
 #include <events/gesture-manager.h>
 #include <events/event-handler.h>
-#include <feedback/feedback-controller.h>
-#include <feedback/feedback-plugin-proxy.h>
 #include <gl/gl-proxy-implementation.h>
 #include <gl/gl-implementation.h>
 #include <gl/egl-sync-implementation.h>
@@ -56,6 +56,9 @@
 #include <window-impl.h>
 
 #include <tizen-logging.h>
+#include <image-loading.h>
+
+#include <locale-utils.h>
 
 using Dali::TextAbstraction::FontClient;
 
@@ -70,7 +73,7 @@ namespace Adaptor
 
 namespace
 {
-__thread Adaptor* gThreadLocalAdaptor = NULL; // raw thread specific pointer to allow Adaptor::Get
+thread_local Adaptor* gThreadLocalAdaptor = NULL; // raw thread specific pointer to allow Adaptor::Get
 } // unnamed namespace
 
 Dali::Adaptor* Adaptor::New( Any nativeWindow, RenderSurface *surface, Dali::Configuration::ContextLoss configuration, EnvironmentOptions* environmentOptions )
@@ -87,7 +90,6 @@ Dali::Adaptor* Adaptor::New( Any nativeWindow, RenderSurface *surface, Dali::Con
 Dali::Adaptor* Adaptor::New( Dali::Window window, Dali::Configuration::ContextLoss configuration, EnvironmentOptions* environmentOptions )
 {
   Any winId = window.GetNativeHandle();
-
   Window& windowImpl = Dali::GetImplementation(window);
   Dali::Adaptor* adaptor = New( winId, windowImpl.GetSurface(), configuration, environmentOptions );
   windowImpl.SetAdaptor(*adaptor);
@@ -110,7 +112,7 @@ void Adaptor::Initialize( Dali::Configuration::ContextLoss configuration )
   ResourcePolicy::DataRetention dataRetentionPolicy = ResourcePolicy::DALI_DISCARDS_ALL_DATA;
   if( configuration == Dali::Configuration::APPLICATION_DOES_NOT_HANDLE_CONTEXT_LOSS )
   {
-    dataRetentionPolicy = ResourcePolicy::DALI_RETAINS_MESH_DATA;
+    dataRetentionPolicy = ResourcePolicy::DALI_DISCARDS_ALL_DATA;
   }
   // Note, Tizen does not use DALI_RETAINS_ALL_DATA, as it can reload images from
   // files automatically.
@@ -135,21 +137,23 @@ void Adaptor::Initialize( Dali::Configuration::ContextLoss configuration )
     mGLES = new GlImplementation();
   }
 
-  mEglFactory = new EglFactory();
+  mEglFactory = new EglFactory( mEnvironmentOptions->GetMultiSamplingLevel() );
 
   EglSyncImplementation* eglSyncImpl = mEglFactory->GetSyncImplementation();
 
   mCore = Integration::Core::New( *this, *mPlatformAbstraction, *mGLES, *eglSyncImpl, *mGestureManager, dataRetentionPolicy );
 
-  mObjectProfiler = new ObjectProfiler();
+  const unsigned int timeInterval = mEnvironmentOptions->GetObjectProfilerInterval();
+  if( 0u < timeInterval )
+  {
+    mObjectProfiler = new ObjectProfiler( timeInterval );
+  }
 
-  mNotificationTrigger = new TriggerEvent( MakeCallback( this, &Adaptor::ProcessCoreEvents ) );
+  mNotificationTrigger = mTriggerEventFactory.CreateTriggerEvent( MakeCallback( this, &Adaptor::ProcessCoreEvents ), TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER);
 
   mVSyncMonitor = new VSyncMonitor;
 
-  mUpdateRenderController = new UpdateRenderController( *this, *mEnvironmentOptions );
-
-  mDaliFeedbackPlugin = new FeedbackPluginProxy( FeedbackPluginProxy::DEFAULT_OBJECT_NAME );
+  mThreadController = new ThreadController( *this, *mEnvironmentOptions );
 
   // Should be called after Core creation
   if( mEnvironmentOptions->GetPanGestureLoggingLevel() )
@@ -184,6 +188,14 @@ void Adaptor::Initialize( Dali::Configuration::ContextLoss configuration )
   {
     Integration::SetPanGestureSmoothingAmount(mEnvironmentOptions->GetPanGestureSmoothingAmount());
   }
+
+  // Set max texture size
+  if( mEnvironmentOptions->GetMaxTextureSize() > 0 )
+  {
+    Dali::SetMaxTextureSize( mEnvironmentOptions->GetMaxTextureSize() );
+  }
+
+  SetupSystemInformation();
 }
 
 Adaptor::~Adaptor()
@@ -199,16 +211,13 @@ Adaptor::~Adaptor()
     (*iter)->OnDestroy();
   }
 
-  delete mUpdateRenderController; // this will shutdown render thread, which will call Core::ContextDestroyed before exit
+  delete mThreadController; // this will shutdown render thread, which will call Core::ContextDestroyed before exit
   delete mVSyncMonitor;
   delete mEventHandler;
   delete mObjectProfiler;
 
   delete mCore;
   delete mEglFactory;
-  // Delete feedback controller before feedback plugin & style monitor dependencies
-  delete mFeedbackController;
-  delete mDaliFeedbackPlugin;
   delete mGLES;
   delete mGestureManager;
   delete mPlatformAbstraction;
@@ -261,19 +270,13 @@ void Adaptor::Start()
   PositionSize size = mSurface->GetPositionSize();
   mCore->SurfaceResized( size.width, size.height );
 
-  // Start the update & render threads
-  mUpdateRenderController->Start();
+  // Initialize the thread controller
+  mThreadController->Initialize();
 
   mState = RUNNING;
 
   ProcessCoreEvents(); // Ensure any startup messages are processed.
 
-  if ( !mFeedbackController )
-  {
-    // Start sound & haptic feedback
-    mFeedbackController = new FeedbackController( *mDaliFeedbackPlugin );
-  }
-
   for ( ObserverContainer::iterator iter = mObservers.begin(), endIter = mObservers.end(); iter != endIter; ++iter )
   {
     (*iter)->OnStart();
@@ -295,10 +298,10 @@ void Adaptor::Pause()
     // Reset the event handler when adaptor paused
     if( mEventHandler )
     {
-      mEventHandler->Reset();
+      mEventHandler->Pause();
     }
 
-    mUpdateRenderController->Pause();
+    mThreadController->Pause();
     mCore->Suspend();
     mState = PAUSED;
   }
@@ -310,24 +313,12 @@ void Adaptor::Resume()
   // Only resume the adaptor if we are in the suspended state.
   if( PAUSED == mState )
   {
-    // We put ResumeFrameTime first, as this was originally called at the start of mCore->Resume()
-    // If there were events pending, mCore->Resume() will call
-    //   RenderController->RequestUpdate()
-    //     UpdateRenderController->RequestUpdate()
-    //       UpdateRenderSynchronization->RequestUpdate()
-    // and we should have reset the frame timers before allowing Core->Update() to be called.
-    //@todo Should we call UpdateRenderController->Resume before mCore->Resume()?
-
-    mUpdateRenderController->ResumeFrameTime();
-    mCore->Resume();
-    mUpdateRenderController->Resume();
-
     mState = RUNNING;
 
     // Reset the event handler when adaptor resumed
     if( mEventHandler )
     {
-      mEventHandler->Reset();
+      mEventHandler->Resume();
     }
 
     // Inform observers that we have resumed.
@@ -336,7 +327,11 @@ void Adaptor::Resume()
       (*iter)->OnResume();
     }
 
-    ProcessCoreEvents(); // Ensure any outstanding messages are processed
+    // Resume core so it processes any requests as well
+    mCore->Resume();
+
+    // Do at end to ensure our first update/render after resumption includes the processed messages as well
+    mThreadController->Resume();
   }
 }
 
@@ -351,7 +346,7 @@ void Adaptor::Stop()
       (*iter)->OnStop();
     }
 
-    mUpdateRenderController->Stop();
+    mThreadController->Stop();
     mCore->Suspend();
 
     // Delete the TTS player
@@ -375,6 +370,19 @@ void Adaptor::Stop()
   }
 }
 
+void Adaptor::ContextLost()
+{
+  mCore->GetContextNotifier()->NotifyContextLost(); // Inform stage
+}
+
+void Adaptor::ContextRegained()
+{
+  // Inform core, so that texture resources can be reloaded
+  mCore->RecoverFromContextLoss();
+
+  mCore->GetContextNotifier()->NotifyContextRegained(); // Inform stage
+}
+
 void Adaptor::FeedTouchPoint( TouchPoint& point, int timeStamp )
 {
   mEventHandler->FeedTouchPoint( point, timeStamp );
@@ -390,59 +398,24 @@ void Adaptor::FeedKeyEvent( KeyEvent& keyEvent )
   mEventHandler->FeedKeyEvent( keyEvent );
 }
 
-bool Adaptor::MoveResize( const PositionSize& positionSize )
-{
-  PositionSize old = mSurface->GetPositionSize();
-
-  // just resize the surface. The driver should automatically resize the egl Surface (untested)
-  // EGL Spec says : EGL window surfaces need to be resized when their corresponding native window
-  // is resized. Implementations typically use hooks into the OS and native window
-  // system to perform this resizing on demand, transparently to the client.
-  mSurface->MoveResize( positionSize );
-
-  if(old.width != positionSize.width || old.height != positionSize.height)
-  {
-    SurfaceSizeChanged(positionSize);
-  }
-
-  return true;
-}
-
-void Adaptor::SurfaceResized( const PositionSize& positionSize )
+void Adaptor::ReplaceSurface( Any nativeWindow, RenderSurface& surface )
 {
-  PositionSize old = mSurface->GetPositionSize();
+  PositionSize positionSize = surface.GetPositionSize();
 
-  // Called by an application, when it has resized a window outside of Dali.
-  // The EGL driver automatically detects X Window resize calls, and resizes
-  // the EGL surface for us.
-  mSurface->MoveResize( positionSize );
+  // let the core know the surface size has changed
+  mCore->SurfaceResized( positionSize.width, positionSize.height );
 
-  if(old.width != positionSize.width || old.height != positionSize.height)
-  {
-    SurfaceSizeChanged(positionSize);
-  }
-}
+  mResizedSignal.Emit( mAdaptor );
 
-void Adaptor::ReplaceSurface( Any nativeWindow, RenderSurface& surface )
-{
   mNativeWindow = nativeWindow;
   mSurface = &surface;
 
-  SurfaceSizeChanged(mSurface->GetPositionSize());
-
-  // flush the event queue to give update and render threads chance
+  // flush the event queue to give the update-render thread chance
   // to start processing messages for new camera setup etc as soon as possible
   ProcessCoreEvents();
 
-  mCore->GetContextNotifier()->NotifyContextLost(); // Inform stage
-
   // this method blocks until the render thread has completed the replace.
-  mUpdateRenderController->ReplaceSurface(mSurface);
-
-  // Inform core, so that texture resources can be reloaded
-  mCore->RecoverFromContextLoss();
-
-  mCore->GetContextNotifier()->NotifyContextRegained(); // Inform stage
+  mThreadController->ReplaceSurface(mSurface);
 }
 
 RenderSurface& Adaptor::GetSurface() const
@@ -473,23 +446,15 @@ bool Adaptor::AddIdle( CallbackBase* callback )
   // Only add an idle if the Adaptor is actually running
   if( RUNNING == mState )
   {
-    idleAdded = mCallbackManager->AddCallback( callback, CallbackManager::IDLE_PRIORITY );
+    idleAdded = mCallbackManager->AddIdleCallback( callback );
   }
 
   return idleAdded;
 }
 
-bool Adaptor::CallFromMainLoop( CallbackBase* callback )
+void Adaptor::RemoveIdle( CallbackBase* callback )
 {
-  bool callAdded(false);
-
-  // Only allow the callback if the Adaptor is actually running
-  if ( RUNNING == mState )
-  {
-    callAdded = mCallbackManager->AddCallback( callback, CallbackManager::DEFAULT_PRIORITY );
-  }
-
-  return callAdded;
+  mCallbackManager->RemoveIdleCallback( callback );
 }
 
 Dali::Adaptor& Adaptor::Get()
@@ -503,6 +468,11 @@ bool Adaptor::IsAvailable()
   return gThreadLocalAdaptor != NULL;
 }
 
+void Adaptor::SceneCreated()
+{
+  mCore->SceneCreated();
+}
+
 Dali::Integration::Core& Adaptor::GetCore()
 {
   return *mCore;
@@ -510,7 +480,7 @@ Dali::Integration::Core& Adaptor::GetCore()
 
 void Adaptor::SetRenderRefreshRate( unsigned int numberOfVSyncsPerRender )
 {
-  mUpdateRenderController->SetRenderRefreshRate( numberOfVSyncsPerRender );
+  mThreadController->SetRenderRefreshRate( numberOfVSyncsPerRender );
 }
 
 void Adaptor::SetUseHardwareVSync( bool useHardware )
@@ -545,7 +515,7 @@ Dali::Integration::GlAbstraction& Adaptor::GetGlesInterface()
   return *mGLES;
 }
 
-TriggerEventInterface& Adaptor::GetTriggerEventInterface()
+TriggerEventInterface& Adaptor::GetProcessCoreEventsTrigger()
 {
   return *mNotificationTrigger;
 }
@@ -635,6 +605,11 @@ Any Adaptor::GetNativeWindowHandle()
   return mNativeWindow;
 }
 
+void Adaptor::SetUseRemoteSurface(bool useRemoteSurface)
+{
+  mUseRemoteSurface = useRemoteSurface;
+}
+
 void Adaptor::AddObserver( LifeCycleObserver& observer )
 {
   ObserverContainer::iterator match ( find(mObservers.begin(), mObservers.end(), &observer) );
@@ -688,7 +663,7 @@ void Adaptor::RequestUpdate()
   if ( PAUSED  == mState ||
        RUNNING == mState )
   {
-    mUpdateRenderController->RequestUpdate();
+    mThreadController->RequestUpdate();
   }
 }
 
@@ -734,17 +709,33 @@ void Adaptor::OnDamaged( const DamageArea& area )
   RequestUpdate();
 }
 
-void Adaptor::SurfaceSizeChanged(const PositionSize& positionSize)
+void Adaptor::SurfaceResizePrepare( Dali::Adaptor::SurfaceSize surfaceSize )
 {
   // let the core know the surface size has changed
-  mCore->SurfaceResized(positionSize.width, positionSize.height);
+  mCore->SurfaceResized( surfaceSize.GetWidth(), surfaceSize.GetHeight() );
 
   mResizedSignal.Emit( mAdaptor );
 }
 
+void Adaptor::SurfaceResizeComplete( Dali::Adaptor::SurfaceSize surfaceSize )
+{
+  // flush the event queue to give the update-render thread chance
+  // to start processing messages for new camera setup etc as soon as possible
+  ProcessCoreEvents();
+
+  // this method blocks until the render thread has completed the resizing.
+  mThreadController->ResizeSurface();
+}
+
 void Adaptor::NotifySceneCreated()
 {
   GetCore().SceneCreated();
+
+  // Start thread controller after the scene has been created
+  mThreadController->Start();
+
+  // process after surface is created (registering to remote surface provider if required)
+  SurfaceInitialized();
 }
 
 void Adaptor::NotifyLanguageChanged()
@@ -756,13 +747,19 @@ void Adaptor::RequestUpdateOnce()
 {
   if( PAUSED_WHILE_HIDDEN != mState )
   {
-    if( mUpdateRenderController )
+    if( mThreadController )
     {
-      mUpdateRenderController->RequestUpdateOnce();
+      mThreadController->RequestUpdateOnce();
     }
   }
 }
 
+void Adaptor::IndicatorSizeChanged(int height)
+{
+  // let the core know the indicator height is changed
+  mCore->SetTopMargin(height);
+}
+
 void Adaptor::ProcessCoreEventsFromIdle()
 {
   ProcessCoreEvents();
@@ -774,12 +771,13 @@ void Adaptor::ProcessCoreEventsFromIdle()
 Adaptor::Adaptor(Any nativeWindow, Dali::Adaptor& adaptor, RenderSurface* surface, EnvironmentOptions* environmentOptions)
 : mResizedSignal(),
   mLanguageChangedSignal(),
-  mAdaptor(adaptor),
-  mState(READY),
-  mCore(NULL),
-  mUpdateRenderController(NULL),
-  mVSyncMonitor(NULL),
+  mAdaptor( adaptor ),
+  mState( READY ),
+  mCore( NULL ),
+  mThreadController( NULL ),
+  mVSyncMonitor( NULL ),
   mGLES( NULL ),
+  mGlSync( NULL ),
   mEglFactory( NULL ),
   mNativeWindow( nativeWindow ),
   mSurface( surface ),
@@ -787,17 +785,23 @@ Adaptor::Adaptor(Any nativeWindow, Dali::Adaptor& adaptor, RenderSurface* surfac
   mEventHandler( NULL ),
   mCallbackManager( NULL ),
   mNotificationOnIdleInstalled( false ),
-  mNotificationTrigger(NULL),
-  mGestureManager(NULL),
-  mDaliFeedbackPlugin(NULL),
-  mFeedbackController(NULL),
+  mNotificationTrigger( NULL ),
+  mGestureManager( NULL ),
+  mDaliFeedbackPlugin(),
+  mFeedbackController( NULL ),
+  mTtsPlayers(),
   mObservers(),
   mDragAndDropDetector(),
-  mDeferredRotationObserver(NULL),
+  mDeferredRotationObserver( NULL ),
   mEnvironmentOptions( environmentOptions ? environmentOptions : new EnvironmentOptions /* Create the options if not provided */),
-  mPerformanceInterface(NULL),
-  mObjectProfiler(NULL),
-  mEnvironmentOptionsOwned( environmentOptions ? false : true /* If not provided then we own the object */ )
+  mPerformanceInterface( NULL ),
+  mKernelTracer(),
+  mSystemTracer(),
+  mTriggerEventFactory(),
+  mObjectProfiler( NULL ),
+  mSocketFactory(),
+  mEnvironmentOptionsOwned( environmentOptions ? false : true /* If not provided then we own the object */ ),
+  mUseRemoteSurface( false )
 {
   DALI_ASSERT_ALWAYS( !IsAvailable() && "Cannot create more than one Adaptor per thread" );
   gThreadLocalAdaptor = this;
@@ -826,6 +830,13 @@ float Adaptor::GetStereoBase() const
   return mCore->GetStereoBase();
 }
 
+void Adaptor::SetRootLayoutDirection( std::string locale )
+{
+  Dali::Stage stage = Dali::Stage::GetCurrent();
+
+  stage.GetRootLayer().SetProperty( DevelActor::Property::LAYOUT_DIRECTION, Internal::Adaptor::Locale::GetLayoutDirection( locale ) );
+}
+
 } // namespace Adaptor
 
 } // namespace Internal