*/
class EnvironmentOptions
{
-
public:
/**
/**
* @return The number of samples required in multisample buffers
*/
- unsigned int GetMultiSamplingLevel() const;
+ int GetMultiSamplingLevel() const;
/**
* @return The maximum texture size
ThreadingMode::Type mThreadingMode; ///< threading mode
unsigned int mRenderRefreshRate; ///< render refresh rate
bool mGlesCallAccumulate; ///< Whether or not to accumulate gles call statistics
- unsigned int mMultiSamplingLevel; ///< The number of samples required in multisample buffers
+ int mMultiSamplingLevel; ///< The number of samples required in multisample buffers
unsigned int mMaxTextureSize; ///< The maximum texture size that GL can handle
int mIndicatorVisibleMode; ///< Indicator visible mode