AccessibleComponent Interface An interface implemented by objects which occupy area on screen. The Component interface is implemented by objects which are visible, or are potentially visible, onscreen. The interface exposes onscreen bounds, the approximate "layer" in which the object resides, sometimes including z-order information, and allows objects to explicitly be told to request focus. @SPI_COORD_TYPE_SCREEN: @SPI_COORD_TYPE_WINDOW: @SPI_LAYER_INVALID: @SPI_LAYER_BACKGROUND: @SPI_LAYER_CANVAS: @SPI_LAYER_WIDGET: @SPI_LAYER_MDI: @SPI_LAYER_POPUP: @SPI_LAYER_OVERLAY: @SPI_LAYER_WINDOW: @SPI_LAYER_LAST_DEFINED: @obj: @obj: @obj: @x: @y: @ctype: @Returns: @obj: @x: @y: @ctype: @Returns: @obj: @x: @y: @width: @height: @ctype: @obj: @x: @y: @ctype: @obj: @width: @height: @obj: @Returns: @obj: @Returns: @obj: @Returns: @obj: @Returns: