AccessibleComponent Interface
An interface implemented by objects which occupy area on screen.
The Component interface is implemented by objects which are visible, or are
potentially visible, onscreen. The interface exposes onscreen bounds, the
approximate "layer" in which the object resides, sometimes including z-order
information, and allows objects to explicitly be told to request focus.
@SPI_COORD_TYPE_SCREEN:
@SPI_COORD_TYPE_WINDOW:
@SPI_LAYER_INVALID:
@SPI_LAYER_BACKGROUND:
@SPI_LAYER_CANVAS:
@SPI_LAYER_WIDGET:
@SPI_LAYER_MDI:
@SPI_LAYER_POPUP:
@SPI_LAYER_OVERLAY:
@SPI_LAYER_WINDOW:
@SPI_LAYER_LAST_DEFINED:
@obj:
@obj:
@obj:
@x:
@y:
@ctype:
@Returns:
@obj:
@x:
@y:
@ctype:
@Returns:
@obj:
@x:
@y:
@width:
@height:
@ctype:
@obj:
@x:
@y:
@ctype:
@obj:
@width:
@height:
@obj:
@Returns:
@obj:
@Returns:
@obj:
@Returns:
@obj:
@Returns: