[0.6.272] fix crash when player destroy during prepare_async 25/283525/3 accepted/tizen/unified/20221104.082251
authorGilbok Lee <gilbok.lee@samsung.com>
Fri, 28 Oct 2022 04:45:54 +0000 (13:45 +0900)
committerGilbok Lee <gilbok.lee@samsung.com>
Fri, 28 Oct 2022 07:44:32 +0000 (16:44 +0900)
commitfd6c5d52629a4edd19d4a0aa0ec697873ede148d
tree846f8f1db7dfbd933382d430a92dd7c95076d210
parentb20e821f40435db7a9491d58e963931b38b24b0b
[0.6.272] fix crash when player destroy during prepare_async

- The removed element is accessed in the
  __mmplayer_release_signal_connection() function

Change-Id: Ie2137a08a5d00b56ee039a7e2638aa626a81218c
packaging/libmm-player.spec
src/mm_player_gst.c