[NUI] Reduce code duplication - refactor dispose codes (#1010)
[platform/core/csapi/tizenfx.git] / src / Tizen.NUI / src / public / Vector2.cs
index b8e05da..7c7b8c8 100755 (executable)
-/** Copyright (c) 2017 Samsung Electronics Co., Ltd.
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*
-*/
+/*
+ * Copyright(c) 2018 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+using System;
+using Tizen.NUI.Binding;
 
 namespace Tizen.NUI
 {
 
     /// <summary>
-    /// A two dimensional vector.
+    /// A two-dimensional vector.
     /// </summary>
-    public class Vector2 : global::System.IDisposable
+    /// <since_tizen> 3 </since_tizen>
+    [TypeConverter(typeof(Vector2TypeConverter))]
+    public class Vector2 : Disposable
     {
-        private global::System.Runtime.InteropServices.HandleRef swigCPtr;
+        /// <summary>
+        /// swigCMemOwn.
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
         protected bool swigCMemOwn;
 
+        private global::System.Runtime.InteropServices.HandleRef swigCPtr;
+
+        /// <summary>
+        /// The default constructor initializes the vector to 0.
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
+        public Vector2() : this(Interop.Vector2.new_Vector2__SWIG_0(), true)
+        {
+            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+        }
+
+        /// <summary>
+        /// The constructor.
+        /// </summary>
+        /// <param name="x">The x or width component.</param>
+        /// <param name="y">The y or height component.</param>
+        /// <since_tizen> 3 </since_tizen>
+        public Vector2(float x, float y) : this(Interop.Vector2.new_Vector2__SWIG_1(x, y), true)
+        {
+            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+        }
+
+        /// <summary>
+        /// The conversion constructor from an array of two floats.
+        /// </summary>
+        /// <param name="array">The array of xy.</param>
+        /// <since_tizen> 3 </since_tizen>
+        public Vector2(float[] array) : this(Interop.Vector2.new_Vector2__SWIG_2(array), true)
+        {
+            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+        }
+
+        /// <summary>
+        /// The constructor.
+        /// </summary>
+        /// <param name="vec3">Vector3 to create this vector from.</param>
+        /// <since_tizen> 3 </since_tizen>
+        public Vector2(Vector3 vec3) : this(Interop.Vector2.new_Vector2__SWIG_3(Vector3.getCPtr(vec3)), true)
+        {
+            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+        }
+
+        /// <summary>
+        /// The constructor.
+        /// </summary>
+        /// <param name="vec4">Vector4 to create this vector from.</param>
+        /// <since_tizen> 3 </since_tizen>
+        public Vector2(Vector4 vec4) : this(Interop.Vector2.new_Vector2__SWIG_4(Vector4.getCPtr(vec4)), true)
+        {
+            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+        }
+
         internal Vector2(global::System.IntPtr cPtr, bool cMemoryOwn)
         {
             swigCMemOwn = cMemoryOwn;
             swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
         }
 
-        internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Vector2 obj)
+        /// <summary>
+        /// (1.0f,1.0f).
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
+        public static Vector2 One
         {
-            return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
+            get
+            {
+                global::System.IntPtr cPtr = Interop.Vector2.Vector2_ONE_get();
+                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+                return ret;
+            }
         }
 
-        //A Flag to check who called Dispose(). (By User or DisposeQueue)
-        private bool isDisposeQueued = false;
-        //A Flat to check if it is already disposed.
-        protected bool disposed = false;
+        /// <summary>
+        /// The vector representing the x-axis.
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
+        public static Vector2 XAxis
+        {
+            get
+            {
+                global::System.IntPtr cPtr = Interop.Vector2.Vector2_XAXIS_get();
+                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+                return ret;
+            }
+        }
 
-        ~Vector2()
+        /// <summary>
+        /// The vector representing the y-axis.
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
+        public static Vector2 YAxis
         {
-            if(!isDisposeQueued)
+            get
             {
-                isDisposeQueued = true;
-                DisposeQueue.Instance.Add(this);
+                global::System.IntPtr cPtr = Interop.Vector2.Vector2_YAXIS_get();
+                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+                return ret;
             }
         }
 
-        public void Dispose()
+        /// <summary>
+        /// The vector representing the negative x-axis.
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
+        public static Vector2 NegativeXAxis
         {
-            //Throw excpetion if Dispose() is called in separate thread.
-            if (!Window.IsInstalled())
+            get
             {
-                throw new System.InvalidOperationException("This API called from separate thread. This API must be called from MainThread.");
+                global::System.IntPtr cPtr = Interop.Vector2.Vector2_NEGATIVE_XAXIS_get();
+                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+                return ret;
             }
+        }
 
-            if (isDisposeQueued)
+        /// <summary>
+        /// The vector representing the negative y-axis.
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
+        public static Vector2 NegativeYAxis
+        {
+            get
             {
-                Dispose(DisposeTypes.Implicit);
+                global::System.IntPtr cPtr = Interop.Vector2.Vector2_NEGATIVE_YAXIS_get();
+                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+                return ret;
             }
-            else
+        }
+
+        /// <summary>
+        /// (0.0f, 0.0f).
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
+        public static Vector2 Zero
+        {
+            get
             {
-                Dispose(DisposeTypes.Explicit);
-                System.GC.SuppressFinalize(this);
+                global::System.IntPtr cPtr = Interop.Vector2.Vector2_ZERO_get();
+                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+                return ret;
             }
         }
 
-        protected virtual void Dispose(DisposeTypes type)
+        /// <summary>
+        /// The x component.
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
+        public float X
         {
-            if (disposed)
+            set
             {
-                return;
+                Interop.Vector2.Vector2_X_set(swigCPtr, value);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+            }
+            get
+            {
+                float ret = Interop.Vector2.Vector2_X_get(swigCPtr);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+                return ret;
             }
+        }
 
-            if(type == DisposeTypes.Explicit)
+        /// <summary>
+        /// The width.
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
+        public float Width
+        {
+            set
+            {
+                Interop.Vector2.Vector2_Width_set(swigCPtr, value);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+            }
+            get
             {
-                //Called by User
-                //Release your own managed resources here.
-                //You should release all of your own disposable objects here.
+                float ret = Interop.Vector2.Vector2_Width_get(swigCPtr);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+                return ret;
             }
+        }
 
-            //Release your own unmanaged resources here.
-            //You should not access any managed member here except static instance.
-            //because the execution order of Finalizes is non-deterministic.
+        /// <summary>
+        /// The y component.
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
+        public float Y
+        {
+            set
+            {
+                Interop.Vector2.Vector2_Y_set(swigCPtr, value);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+            }
+            get
+            {
+                float ret = Interop.Vector2.Vector2_Y_get(swigCPtr);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+                return ret;
+            }
+        }
 
-            if (swigCPtr.Handle != global::System.IntPtr.Zero)
+        /// <summary>
+        /// The height.
+        /// </summary>
+        /// <since_tizen> 3 </since_tizen>
+        public float Height
+        {
+            set
             {
-                if (swigCMemOwn)
-                {
-                    swigCMemOwn = false;
-                    NDalicPINVOKE.delete_Vector2(swigCPtr);
-                }
-                swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
+                Interop.Vector2.Vector2_Height_set(swigCPtr, value);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+            }
+            get
+            {
+                float ret = Interop.Vector2.Vector2_Height_get(swigCPtr);
+                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+                return ret;
+            }
+        }
+
+        /// <summary>
+        /// The array subscript operator overload.
+        /// </summary>
+        /// <param name="index">The subscript index.</param>
+        /// <returns>The float at the given index.</returns>
+        /// <since_tizen> 3 </since_tizen>
+        public float this[uint index]
+        {
+            get
+            {
+                return ValueOfIndex(index);
             }
-            disposed = true;
         }
 
         /// <summary>
-        /// Addition operator.
+        /// The addition operator.
         /// </summary>
-        /// <param name="arg1">First value</param>
-        /// <param name="arg2">Second value</param>
-        /// <returns>A vector containing the result of the addition</returns>
+        /// <param name="arg1">The first value.</param>
+        /// <param name="arg2">The second value.</param>
+        /// <returns>The vector containing the result of the addition.</returns>
+        /// <since_tizen> 3 </since_tizen>
         public static Vector2 operator +(Vector2 arg1, Vector2 arg2)
         {
             return arg1.Add(arg2);
         }
 
         /// <summary>
-        /// Subtraction operator.
+        /// The subtraction operator.
         /// </summary>
-        /// <param name="arg1">First value</param>
-        /// <param name="arg2">Second value</param>
-        /// <returns>A vector containing the result of the subtraction</returns>
+        /// <param name="arg1">The first value.</param>
+        /// <param name="arg2">The second value.</param>
+        /// <returns>The vector containing the result of the subtraction.</returns>
+        /// <since_tizen> 3 </since_tizen>
         public static Vector2 operator -(Vector2 arg1, Vector2 arg2)
         {
             return arg1.Subtract(arg2);
         }
 
         /// <summary>
-        /// Unary negation operator.
+        /// The unary negation operator.
         /// </summary>
-        /// <param name="arg1">Target Value</param>
-        /// <returns>A vector containg the negation</returns>
+        /// <param name="arg1">The target value.</param>
+        /// <returns>The vector containing the negation.</returns>
+        /// <since_tizen> 3 </since_tizen>
         public static Vector2 operator -(Vector2 arg1)
         {
             return arg1.Subtract();
         }
 
         /// <summary>
-        /// Multiplication operator.
+        /// The multiplication operator.
         /// </summary>
-        /// <param name="arg1">First Value</param>
-        /// <param name="arg2">Second Value</param>
-        /// <returns>A vector containing the result of the multiplication</returns>
+        /// <param name="arg1">The first value.</param>
+        /// <param name="arg2">The second value.</param>
+        /// <returns>The vector containing the result of the multiplication.</returns>
+        /// <since_tizen> 3 </since_tizen>
         public static Vector2 operator *(Vector2 arg1, Vector2 arg2)
         {
             return arg1.Multiply(arg2);
         }
 
         /// <summary>
-        /// Multiplication operator.
+        /// Th multiplication operator.
         /// </summary>
-        /// <param name="arg1">First Value</param>
-        /// <param name="arg2">The float value to scale the vector</param>
-        /// <returns>A vector containing the result of the scaling</returns>
+        /// <param name="arg1">The first value.</param>
+        /// <param name="arg2">The float value to scale the vector.</param>
+        /// <returns>The vector containing the result of the scaling.</returns>
+        /// <since_tizen> 3 </since_tizen>
         public static Vector2 operator *(Vector2 arg1, float arg2)
         {
             return arg1.Multiply(arg2);
         }
 
         /// <summary>
-        /// Division operator.
+        /// The division operator.
         /// </summary>
-        /// <param name="arg1">First Value</param>
-        /// <param name="arg2">Second Value</param>
-        /// <returns>A vector containing the result of the division</returns>
+        /// <param name="arg1">The first value.</param>
+        /// <param name="arg2">The second value.</param>
+        /// <returns>The vector containing the result of the division.</returns>
+        /// <since_tizen> 3 </since_tizen>
         public static Vector2 operator /(Vector2 arg1, Vector2 arg2)
         {
             return arg1.Divide(arg2);
         }
 
         /// <summary>
-        /// Division operator.
+        /// Th division operator.
         /// </summary>
-        /// <param name="arg1">First Value</param>
-        /// <param name="arg2">The float value to scale the vector by</param>
-        /// <returns>A vector containing the result of the scaling</returns>
+        /// <param name="arg1">The first value.</param>
+        /// <param name="arg2">The float value to scale the vector by.</param>
+        /// <returns>The vector containing the result of the scaling.</returns>
+        /// <since_tizen> 3 </since_tizen>
         public static Vector2 operator /(Vector2 arg1, float arg2)
         {
             return arg1.Divide(arg2);
         }
 
         /// <summary>
-        /// Array subscript operator overload.
+        /// Determines whether the specified object is equal to the current object.
         /// </summary>
-        /// <param name="index">Subscript index</param>
-        /// <returns>The float at the given index</returns>
-        public float this[uint index]
+        /// <param name="obj">The object to compare with the current object.</param>
+        /// <returns>true if the specified object is equal to the current object; otherwise, false.</returns>
+        public override bool Equals(System.Object obj)
         {
-            get
+            Vector2 vector2 = obj as Vector2;
+            bool equal = false;
+            if (X == vector2?.X && Y == vector2?.Y)
             {
-                return ValueOfIndex(index);
+                equal = true;
             }
-        }
-
-        internal static Vector2 GetVector2FromPtr(global::System.IntPtr cPtr)
-        {
-            Vector2 ret = new Vector2(cPtr, false);
-            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-            return ret;
+            return equal;
         }
 
         /// <summary>
-        /// Default constructor, initializes the vector to 0.
+        /// Gets the the hash code of this Vector2.
         /// </summary>
-        public Vector2() : this(NDalicPINVOKE.new_Vector2__SWIG_0(), true)
+        /// <returns>The Hash Code.</returns>
+        /// <since_tizen> 6 </since_tizen>
+        public override int GetHashCode()
         {
-            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+            return swigCPtr.Handle.GetHashCode();
         }
 
         /// <summary>
-        /// Constructor.
+        /// Returns the length of the vector.
         /// </summary>
-        /// <param name="x">x or width component</param>
-        /// <param name="y">y or height component</param>
-        public Vector2(float x, float y) : this(NDalicPINVOKE.new_Vector2__SWIG_1(x, y), true)
+        /// <returns>The length of the vector.</returns>
+        /// <since_tizen> 3 </since_tizen>
+        public float Length()
         {
+            float ret = Interop.Vector2.Vector2_Length(swigCPtr);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+            return ret;
         }
 
         /// <summary>
-        /// Conversion constructor from an array of two floats.
+        /// Returns the length of the vector squared.<br />
+        /// This is more efficient than Length() for threshold
+        /// testing as it avoids the use of a square root.<br />
         /// </summary>
-        /// <param name="array">Array of xy</param>
-        public Vector2(float[] array) : this(NDalicPINVOKE.new_Vector2__SWIG_2(array), true)
+        /// <returns>The length of the vector squared</returns>
+        /// <since_tizen> 3 </since_tizen>
+        public float LengthSquared()
         {
+            float ret = Interop.Vector2.Vector2_LengthSquared(swigCPtr);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+            return ret;
         }
 
         /// <summary>
-        /// Constructor.
+        /// Sets the vector to be the unit length, whilst maintaining its direction.
         /// </summary>
-        /// <param name="vec3">Vector3 to create this vector from</param>
-        public Vector2(Vector3 vec3) : this(NDalicPINVOKE.new_Vector2__SWIG_3(Vector3.getCPtr(vec3)), true)
+        /// <since_tizen> 3 </since_tizen>
+        public void Normalize()
         {
+            Interop.Vector2.Vector2_Normalize(swigCPtr);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
         }
 
         /// <summary>
-        /// Constructor.
+        /// Clamps the vector between minimum and maximum vectors.
         /// </summary>
-        /// <param name="vec4">Vector4 to create this vector from</param>
-        public Vector2(Vector4 vec4) : this(NDalicPINVOKE.new_Vector2__SWIG_4(Vector4.getCPtr(vec4)), true)
+        /// <param name="min">The minimum vector.</param>
+        /// <param name="max">The maximum vector.</param>
+        /// <since_tizen> 3 </since_tizen>
+        public void Clamp(Vector2 min, Vector2 max)
         {
+            Interop.Vector2.Vector2_Clamp(swigCPtr, Vector2.getCPtr(min), Vector2.getCPtr(max));
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
         }
 
-        /// <summary>
-        /// (1.0f,1.0f)
-        /// </summary>
-        public static Vector2 One
+        internal static Vector2 GetVector2FromPtr(global::System.IntPtr cPtr)
         {
-            get
-            {
-                global::System.IntPtr cPtr = NDalicPINVOKE.Vector2_ONE_get();
-                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-                return ret;
-            }
+            Vector2 ret = new Vector2(cPtr, false);
+            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+            return ret;
         }
 
-        /// <summary>
-        /// Vector representing the X axis
-        /// </summary>
-        public static Vector2 XAxis
+        internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Vector2 obj)
         {
-            get
-            {
-                global::System.IntPtr cPtr = NDalicPINVOKE.Vector2_XAXIS_get();
-                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-                return ret;
-            }
+            return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
         }
 
-        /// <summary>
-        /// Vector representing the Y axis
-        /// </summary>
-        public static Vector2 YAxis
+        internal SWIGTYPE_p_float AsFloat()
         {
-            get
-            {
-                global::System.IntPtr cPtr = NDalicPINVOKE.Vector2_YAXIS_get();
-                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-                return ret;
-            }
+            global::System.IntPtr cPtr = Interop.Vector2.Vector2_AsFloat__SWIG_0(swigCPtr);
+            SWIGTYPE_p_float ret = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_float(cPtr, false);
+            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+            return ret;
         }
 
         /// <summary>
-        /// Vector representing the negative X axis
+        /// Dispose.
         /// </summary>
-        public static Vector2 NegativeXAxis
+        /// <param name="type">The dispose type</param>
+        /// <since_tizen> 3 </since_tizen>
+        protected override void Dispose(DisposeTypes type)
         {
-            get
+            if (disposed)
             {
-                global::System.IntPtr cPtr = NDalicPINVOKE.Vector2_NEGATIVE_XAXIS_get();
-                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-                return ret;
+                return;
             }
-        }
 
-        /// <summary>
-        /// Vector representing the negative Y axis
-        /// </summary>
-        public static Vector2 NegativeYAxis
-        {
-            get
-            {
-                global::System.IntPtr cPtr = NDalicPINVOKE.Vector2_NEGATIVE_YAXIS_get();
-                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-                return ret;
-            }
-        }
+            //Release your own unmanaged resources here.
+            //You should not access any managed member here except static instance.
+            //because the execution order of Finalizes is non-deterministic.
 
-        /// <summary>
-        /// (0.0f, 0.0f)
-        /// </summary>
-        public static Vector2 Zero
-        {
-            get
+            if (swigCPtr.Handle != global::System.IntPtr.Zero)
             {
-                global::System.IntPtr cPtr = NDalicPINVOKE.Vector2_ZERO_get();
-                Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-                return ret;
+                if (swigCMemOwn)
+                {
+                    swigCMemOwn = false;
+                    Interop.Vector2.delete_Vector2(swigCPtr);
+                }
+                swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
             }
+            base.Dispose(type);
         }
 
         private Vector2 Add(Vector2 rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_Add(swigCPtr, Vector2.getCPtr(rhs)), true);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_Add(swigCPtr, Vector2.getCPtr(rhs)), true);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 AddAssign(Vector2 rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_AddAssign(swigCPtr, Vector2.getCPtr(rhs)), false);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_AddAssign(swigCPtr, Vector2.getCPtr(rhs)), false);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 Subtract(Vector2 rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_Subtract__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), true);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_Subtract__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), true);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 SubtractAssign(Vector2 rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_SubtractAssign(swigCPtr, Vector2.getCPtr(rhs)), false);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_SubtractAssign(swigCPtr, Vector2.getCPtr(rhs)), false);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 Multiply(Vector2 rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_Multiply__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), true);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_Multiply__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), true);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 Multiply(float rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_Multiply__SWIG_1(swigCPtr, rhs), true);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_Multiply__SWIG_1(swigCPtr, rhs), true);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 MultiplyAssign(Vector2 rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_MultiplyAssign__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), false);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_MultiplyAssign__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), false);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 MultiplyAssign(float rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_MultiplyAssign__SWIG_1(swigCPtr, rhs), false);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_MultiplyAssign__SWIG_1(swigCPtr, rhs), false);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 Divide(Vector2 rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_Divide__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), true);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_Divide__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), true);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 Divide(float rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_Divide__SWIG_1(swigCPtr, rhs), true);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_Divide__SWIG_1(swigCPtr, rhs), true);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 DivideAssign(Vector2 rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_DivideAssign__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), false);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_DivideAssign__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), false);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 DivideAssign(float rhs)
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_DivideAssign__SWIG_1(swigCPtr, rhs), false);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_DivideAssign__SWIG_1(swigCPtr, rhs), false);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private Vector2 Subtract()
         {
-            Vector2 ret = new Vector2(NDalicPINVOKE.Vector2_Subtract__SWIG_1(swigCPtr), true);
+            Vector2 ret = new Vector2(Interop.Vector2.Vector2_Subtract__SWIG_1(swigCPtr), true);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private bool EqualTo(Vector2 rhs)
         {
-            bool ret = NDalicPINVOKE.Vector2_EqualTo(swigCPtr, Vector2.getCPtr(rhs));
+            bool ret = Interop.Vector2.Vector2_EqualTo(swigCPtr, Vector2.getCPtr(rhs));
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private bool NotEqualTo(Vector2 rhs)
         {
-            bool ret = NDalicPINVOKE.Vector2_NotEqualTo(swigCPtr, Vector2.getCPtr(rhs));
+            bool ret = Interop.Vector2.Vector2_NotEqualTo(swigCPtr, Vector2.getCPtr(rhs));
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
         private float ValueOfIndex(uint index)
         {
-            float ret = NDalicPINVOKE.Vector2_ValueOfIndex__SWIG_0(swigCPtr, index);
-            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-            return ret;
-        }
-
-        /// <summary>
-        /// Returns the length of the vector.
-        /// </summary>
-        /// <returns>The length of the vector</returns>
-        public float Length()
-        {
-            float ret = NDalicPINVOKE.Vector2_Length(swigCPtr);
+            float ret = Interop.Vector2.Vector2_ValueOfIndex__SWIG_0(swigCPtr, index);
             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
             return ret;
         }
 
-        /// <summary>
-        /// Returns the length of the vector squared.<br>
-        /// This is more efficient than Length() for threshold
-        /// testing as it avoids the use of a square root.<br>
-        /// </summary>
-        /// <returns>The length of the vector squared</returns>
-        public float LengthSquared()
-        {
-            float ret = NDalicPINVOKE.Vector2_LengthSquared(swigCPtr);
-            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-            return ret;
-        }
-
-        /// <summary>
-        /// Sets the vector to be unit length, whilst maintaining its direction.
-        /// </summary>
-        public void Normalize()
-        {
-            NDalicPINVOKE.Vector2_Normalize(swigCPtr);
-            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-        }
-
-        /// <summary>
-        /// Clamps the vector between minimum and maximum vectors.
-        /// </summary>
-        /// <param name="min">The minimum vector</param>
-        /// <param name="max">The maximum vector</param>
-        public void Clamp(Vector2 min, Vector2 max)
-        {
-            NDalicPINVOKE.Vector2_Clamp(swigCPtr, Vector2.getCPtr(min), Vector2.getCPtr(max));
-            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-        }
-
-        internal SWIGTYPE_p_float AsFloat()
-        {
-            global::System.IntPtr cPtr = NDalicPINVOKE.Vector2_AsFloat__SWIG_0(swigCPtr);
-            SWIGTYPE_p_float ret = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_float(cPtr, false);
-            if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-            return ret;
-        }
-
-        /// <summary>
-        /// x component
-        /// </summary>
-        public float X
-        {
-            set
-            {
-                NDalicPINVOKE.Vector2_X_set(swigCPtr, value);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-            }
-            get
-            {
-                float ret = NDalicPINVOKE.Vector2_X_get(swigCPtr);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-                return ret;
-            }
-        }
-
-        /// <summary>
-        /// width
-        /// </summary>
-        public float Width
-        {
-            set
-            {
-                NDalicPINVOKE.Vector2_Width_set(swigCPtr, value);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-            }
-            get
-            {
-                float ret = NDalicPINVOKE.Vector2_Width_get(swigCPtr);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-                return ret;
-            }
-        }
-
-        /// <summary>
-        /// y component
-        /// </summary>
-        public float Y
-        {
-            set
-            {
-                NDalicPINVOKE.Vector2_Y_set(swigCPtr, value);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-            }
-            get
-            {
-                float ret = NDalicPINVOKE.Vector2_Y_get(swigCPtr);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-                return ret;
-            }
-        }
-
-        /// <summary>
-        /// height
-        /// </summary>
-        public float Height
-        {
-            set
-            {
-                NDalicPINVOKE.Vector2_Height_set(swigCPtr, value);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-            }
-            get
-            {
-                float ret = NDalicPINVOKE.Vector2_Height_get(swigCPtr);
-                if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-                return ret;
-            }
-        }
-
     }
 
-}
+}
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