+#define EFL_BETA
#pragma warning disable CS1591
using System;
using System.Runtime.InteropServices;
/// Mirroring as defined in <see cref="Efl.Ui.II18n"/> can invert the <c>horizontal</c> direction: it is <c>ltr</c> by default, but becomes <c>rtl</c> if the object is mirrored.</summary>
/// <value>Direction of the widget.</value>
Efl.Ui.LayoutOrientation Orientation {
- get ;
- set ;
+ get;
+ set;
}
}
/// <summary>Interface for UI objects which can have more than one orientation.
/// For example, sliders, which can be horizontal or vertical, or container boxes, which can arrange their elements in a horizontal or vertical fashion.</summary>
-sealed public class ILayoutOrientableConcrete :
+sealed public class ILayoutOrientableConcrete :
Efl.Eo.EoWrapper
, ILayoutOrientable
{
- ///<summary>Pointer to the native class description.</summary>
+ /// <summary>Pointer to the native class description.</summary>
public override System.IntPtr NativeClass
{
get
}
}
- /// <summary>Constructor to be used when objects are expected to be constructed from native code.</summary>
+ /// <summary>Subclasses should override this constructor if they are expected to be instantiated from native code.
+ /// Do not call this constructor directly.</summary>
/// <param name="ch">Tag struct storing the native handle of the object being constructed.</param>
private ILayoutOrientableConcrete(ConstructingHandle ch) : base(ch)
{
}
+#if EFL_BETA
+#pragma warning disable CS1591
+public static class Efl_UiILayoutOrientableConcrete_ExtensionMethods {
+ public static Efl.BindableProperty<Efl.Ui.LayoutOrientation> Orientation<T>(this Efl.Ui.ItemFactory<T> fac, Efl.Csharp.ExtensionTag<Efl.Ui.ILayoutOrientable, T>magic = null) where T : Efl.Ui.ILayoutOrientable {
+ return new Efl.BindableProperty<Efl.Ui.LayoutOrientation>("orientation", fac);
+ }
+
+}
+#pragma warning restore CS1591
+#endif
namespace Efl {
namespace Ui {