[EflSharp] Update Circle and efl cs files (#945)
[platform/core/csapi/tizenfx.git] / internals / src / EflSharp / EflSharp / efl / efl_canvas_animation_player.eo.cs
index 4eb6f43..c1294ba 100644 (file)
@@ -10,12 +10,14 @@ namespace Efl {
 namespace Canvas {
 
 ///<summary>Event argument wrapper for event <see cref="Efl.Canvas.AnimationPlayer.RunningEvt"/>.</summary>
+[Efl.Eo.BindingEntity]
 public class AnimationPlayerRunningEvt_Args : EventArgs {
     ///<summary>Actual event payload.</summary>
     public Efl.Canvas.ObjectAnimationEvent arg { get; set; }
 }
 /// <summary>Efl animation object class</summary>
 [Efl.Canvas.AnimationPlayer.NativeMethods]
+[Efl.Eo.BindingEntity]
 public class AnimationPlayer : Efl.Object, Efl.IPlayer
 {
     ///<summary>Pointer to the native class description.</summary>
@@ -39,24 +41,29 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
     /// <summary>Initializes a new instance of the <see cref="AnimationPlayer"/> class.</summary>
     /// <param name="parent">Parent instance.</param>
     public AnimationPlayer(Efl.Object parent= null
-            ) : base(efl_canvas_animation_player_class_get(), typeof(AnimationPlayer), parent)
+            ) : base(efl_canvas_animation_player_class_get(), parent)
     {
         FinishInstantiation();
     }
 
+    /// <summary>Constructor to be used when objects are expected to be constructed from native code.</summary>
+    /// <param name="ch">Tag struct storing the native handle of the object being constructed.</param>
+    protected AnimationPlayer(ConstructingHandle ch) : base(ch)
+    {
+    }
+
     /// <summary>Initializes a new instance of the <see cref="AnimationPlayer"/> class.
     /// Internal usage: Constructs an instance from a native pointer. This is used when interacting with C code and should not be used directly.</summary>
-    /// <param name="raw">The native pointer to be wrapped.</param>
-    protected AnimationPlayer(System.IntPtr raw) : base(raw)
+    /// <param name="wh">The native pointer to be wrapped.</param>
+    protected AnimationPlayer(Efl.Eo.Globals.WrappingHandle wh) : base(wh)
     {
     }
 
     /// <summary>Initializes a new instance of the <see cref="AnimationPlayer"/> class.
     /// Internal usage: Constructor to forward the wrapper initialization to the root class that interfaces with native code. Should not be used directly.</summary>
     /// <param name="baseKlass">The pointer to the base native Eo class.</param>
-    /// <param name="managedType">The managed type of the public constructor that originated this call.</param>
     /// <param name="parent">The Efl.Object parent of this instance.</param>
-    protected AnimationPlayer(IntPtr baseKlass, System.Type managedType, Efl.Object parent) : base(baseKlass, managedType, parent)
+    protected AnimationPlayer(IntPtr baseKlass, Efl.Object parent) : base(baseKlass, parent)
     {
     }
 
@@ -65,7 +72,7 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
     {
         add
         {
-            lock (eventLock)
+            lock (eflBindingEventLock)
             {
                 Efl.EventCb callerCb = (IntPtr data, ref Efl.Event.NativeStruct evt) =>
                 {
@@ -92,7 +99,7 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
 
         remove
         {
-            lock (eventLock)
+            lock (eflBindingEventLock)
             {
                 string key = "_EFL_ANIMATION_PLAYER_EVENT_STARTED";
                 RemoveNativeEventHandler(efl.Libs.Evas, key, value);
@@ -117,7 +124,7 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
     {
         add
         {
-            lock (eventLock)
+            lock (eflBindingEventLock)
             {
                 Efl.EventCb callerCb = (IntPtr data, ref Efl.Event.NativeStruct evt) =>
                 {
@@ -125,7 +132,7 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
                     if (obj != null)
                     {
                         Efl.Canvas.AnimationPlayerRunningEvt_Args args = new Efl.Canvas.AnimationPlayerRunningEvt_Args();
-                        args.arg = default(Efl.Canvas.ObjectAnimationEvent);
+                        args.arg =  (Efl.Canvas.ObjectAnimationEvent)evt.Info;
                         try
                         {
                             value?.Invoke(obj, args);
@@ -145,7 +152,7 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
 
         remove
         {
-            lock (eventLock)
+            lock (eflBindingEventLock)
             {
                 string key = "_EFL_ANIMATION_PLAYER_EVENT_RUNNING";
                 RemoveNativeEventHandler(efl.Libs.Evas, key, value);
@@ -178,7 +185,7 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
     {
         add
         {
-            lock (eventLock)
+            lock (eflBindingEventLock)
             {
                 Efl.EventCb callerCb = (IntPtr data, ref Efl.Event.NativeStruct evt) =>
                 {
@@ -205,7 +212,7 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
 
         remove
         {
-            lock (eventLock)
+            lock (eflBindingEventLock)
             {
                 string key = "_EFL_ANIMATION_PLAYER_EVENT_ENDED";
                 RemoveNativeEventHandler(efl.Libs.Evas, key, value);
@@ -226,51 +233,51 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
         Efl.Eo.Globals.efl_event_callback_call(this.NativeHandle, desc, IntPtr.Zero);
     }
     virtual public Efl.Canvas.Animation GetAnimation() {
-         var _ret_var = Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_animation_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_animation_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
     virtual public void SetAnimation(Efl.Canvas.Animation animation) {
-                                 Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_animation_set_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle),animation);
+                                 Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_animation_set_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)),animation);
         Eina.Error.RaiseIfUnhandledException();
                          }
     /// <summary>Auto delete property</summary>
     /// <returns><c>true</c> to delete animation object automatically when animation is finished or animation is cancelled, <c>false</c> otherwise.</returns>
     virtual public bool GetAutoDel() {
-         var _ret_var = Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_auto_del_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_auto_del_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
     /// <summary>Auto delete property</summary>
     /// <param name="auto_del"><c>true</c> to delete animation object automatically when animation is finished or animation is cancelled, <c>false</c> otherwise.</param>
     virtual public void SetAutoDel(bool auto_del) {
-                                 Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_auto_del_set_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle),auto_del);
+                                 Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_auto_del_set_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)),auto_del);
         Eina.Error.RaiseIfUnhandledException();
                          }
     /// <summary>Target object property</summary>
     /// <returns>Target object which is applied animation.</returns>
     virtual public Efl.Canvas.Object GetTarget() {
-         var _ret_var = Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_target_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_target_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
     /// <summary>Target object property</summary>
     /// <param name="target">Target object which is applied animation.</param>
     virtual public void SetTarget(Efl.Canvas.Object target) {
-                                 Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_target_set_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle),target);
+                                 Efl.Canvas.AnimationPlayer.NativeMethods.efl_animation_player_target_set_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)),target);
         Eina.Error.RaiseIfUnhandledException();
                          }
     /// <summary>Whether or not the playable can be played.</summary>
     /// <returns><c>true</c> if the object have playable data, <c>false</c> otherwise</returns>
     virtual public bool GetPlayable() {
-         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_playable_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_playable_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
     /// <summary>Get play/pause state of the media file.</summary>
     /// <returns><c>true</c> if playing, <c>false</c> otherwise.</returns>
     virtual public bool GetPlay() {
-         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_play_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_play_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
@@ -278,14 +285,14 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
     /// This functions sets the currently playing status of the video. Using this function to play or pause the video doesn&apos;t alter it&apos;s current position.</summary>
     /// <param name="play"><c>true</c> if playing, <c>false</c> otherwise.</param>
     virtual public void SetPlay(bool play) {
-                                 Efl.IPlayerConcrete.NativeMethods.efl_player_play_set_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle),play);
+                                 Efl.IPlayerConcrete.NativeMethods.efl_player_play_set_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)),play);
         Eina.Error.RaiseIfUnhandledException();
                          }
     /// <summary>Get the position in the media file.
     /// The position is returned as the number of seconds since the beginning of the media file.</summary>
     /// <returns>The position (in seconds).</returns>
     virtual public double GetPos() {
-         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_pos_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_pos_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
@@ -293,14 +300,14 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
     /// This functions sets the current position of the media file to &quot;sec&quot;, this only works on seekable streams. Setting the position doesn&apos;t change the playing state of the media file.</summary>
     /// <param name="sec">The position (in seconds).</param>
     virtual public void SetPos(double sec) {
-                                 Efl.IPlayerConcrete.NativeMethods.efl_player_pos_set_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle),sec);
+                                 Efl.IPlayerConcrete.NativeMethods.efl_player_pos_set_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)),sec);
         Eina.Error.RaiseIfUnhandledException();
                          }
     /// <summary>Get how much of the file has been played.
     /// This function gets the progress in playing the file, the return value is in the [0, 1] range.</summary>
     /// <returns>The progress within the [0, 1] range.</returns>
     virtual public double GetProgress() {
-         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_progress_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_progress_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
@@ -308,7 +315,7 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
     /// This function control the speed with which the media file will be played. 1.0 represents the normal speed, 2 double speed, 0.5 half speed and so on.</summary>
     /// <returns>The play speed in the [0, infinity) range.</returns>
     virtual public double GetPlaySpeed() {
-         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_play_speed_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_play_speed_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
@@ -316,14 +323,14 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
     /// This function control the speed with which the media file will be played. 1.0 represents the normal speed, 2 double speed, 0.5 half speed and so on.</summary>
     /// <param name="speed">The play speed in the [0, infinity) range.</param>
     virtual public void SetPlaySpeed(double speed) {
-                                 Efl.IPlayerConcrete.NativeMethods.efl_player_play_speed_set_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle),speed);
+                                 Efl.IPlayerConcrete.NativeMethods.efl_player_play_speed_set_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)),speed);
         Eina.Error.RaiseIfUnhandledException();
                          }
     /// <summary>Control the audio volume.
     /// Controls the audio volume of the stream being played. This has nothing to do with the system volume. This volume will be multiplied by the system volume. e.g.: if the current volume level is 0.5, and the system volume is 50%, it will be 0.5 * 0.5 = 0.25.</summary>
     /// <returns>The volume level</returns>
     virtual public double GetVolume() {
-         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_volume_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_volume_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
@@ -331,44 +338,44 @@ public class AnimationPlayer : Efl.Object, Efl.IPlayer
     /// Controls the audio volume of the stream being played. This has nothing to do with the system volume. This volume will be multiplied by the system volume. e.g.: if the current volume level is 0.5, and the system volume is 50%, it will be 0.5 * 0.5 = 0.25.</summary>
     /// <param name="volume">The volume level</param>
     virtual public void SetVolume(double volume) {
-                                 Efl.IPlayerConcrete.NativeMethods.efl_player_volume_set_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle),volume);
+                                 Efl.IPlayerConcrete.NativeMethods.efl_player_volume_set_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)),volume);
         Eina.Error.RaiseIfUnhandledException();
                          }
     /// <summary>This property controls the audio mute state.</summary>
     /// <returns>The mute state. <c>true</c> or <c>false</c>.</returns>
     virtual public bool GetMute() {
-         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_mute_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_mute_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
     /// <summary>This property controls the audio mute state.</summary>
     /// <param name="mute">The mute state. <c>true</c> or <c>false</c>.</param>
     virtual public void SetMute(bool mute) {
-                                 Efl.IPlayerConcrete.NativeMethods.efl_player_mute_set_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle),mute);
+                                 Efl.IPlayerConcrete.NativeMethods.efl_player_mute_set_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)),mute);
         Eina.Error.RaiseIfUnhandledException();
                          }
     /// <summary>Get the length of play for the media file.</summary>
     /// <returns>The length of the stream in seconds.</returns>
     virtual public double GetLength() {
-         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_length_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_length_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
     /// <summary>Get whether the media file is seekable.</summary>
     /// <returns><c>true</c> if seekable.</returns>
     virtual public bool GetSeekable() {
-         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_seekable_get_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         var _ret_var = Efl.IPlayerConcrete.NativeMethods.efl_player_seekable_get_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
         return _ret_var;
  }
     /// <summary>Start a playing playable object.</summary>
     virtual public void Start() {
-         Efl.IPlayerConcrete.NativeMethods.efl_player_start_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         Efl.IPlayerConcrete.NativeMethods.efl_player_start_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
          }
     /// <summary>Stop playable object.</summary>
     virtual public void Stop() {
-         Efl.IPlayerConcrete.NativeMethods.efl_player_stop_ptr.Value.Delegate((inherited ? Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass) : this.NativeHandle));
+         Efl.IPlayerConcrete.NativeMethods.efl_player_stop_ptr.Value.Delegate((IsGeneratedBindingClass ? this.NativeHandle : Efl.Eo.Globals.efl_super(this.NativeHandle, this.NativeClass)));
         Eina.Error.RaiseIfUnhandledException();
          }
     public Efl.Canvas.Animation Animation {