pa_threaded_mainloop_unlock(__mpMainloop);
// __mIsInit = true; // Moved to __streamStateChangeCb()
- } catch (CAudioError& e) {
+ } catch (const CAudioError& e) {
finalize();
throw;
}
pa_threaded_mainloop_unlock(__mpMainloop);
__mIsUsedSyncRead = false;
- } catch (CAudioError& e) {
+ } catch (const CAudioError& e) {
pa_threaded_mainloop_unlock(__mpMainloop);
__mIsUsedSyncRead = false;
throw;
ret = attr->fragsize;
AUDIO_IO_LOGD("RECORD buffer size[%zu]", ret);
}
- } catch (CAudioError& e) {
+ } catch (const CAudioError& e) {
if (!isInThread())
pa_threaded_mainloop_unlock(__mpMainloop);
throw;
/* Wait until latency data is available again */
pa_threaded_mainloop_wait(__mpMainloop);
}
- } catch (CAudioError& e) {
+ } catch (const CAudioError& e) {
pa_threaded_mainloop_unlock(__mpMainloop);
throw;
}
if (!isInThread())
pa_threaded_mainloop_unlock(__mpMainloop);
- } catch (CAudioError& e) {
+ } catch (const CAudioError& e) {
if (!isInThread())
pa_threaded_mainloop_unlock(__mpMainloop);
throw;