nextScene = IDSCN_SCENE_OUT_EMERGENCYCALL;
}
pSceneManager->GoForward( ForwardSceneTransition( nextScene,
- SCENE_TRANSITION_ANIMATION_TYPE_NONE, SCENE_HISTORY_OPTION_NO_HISTORY,SCENE_DESTROY_OPTION_DESTROY), pLaunchArgs);
+ SCENE_TRANSITION_ANIMATION_TYPE_NONE, SCENE_HISTORY_OPTION_NO_HISTORY,SCENE_DESTROY_OPTION_KEEP), pLaunchArgs);
}
}