tizen 2.3 release
[apps/home/settings.git] / setting-common / include / setting-common-data-edj-define.h
index a0b41e4..d8c535e 100755 (executable)
 /*
  * setting
- * Copyright (c) 2012 Samsung Electronics Co., Ltd.
  *
- * Licensed under the Flora License, Version 1.1 (the License);
+ * Copyright (c) 2000 - 2011 Samsung Electronics Co., Ltd.
+ *
+ * Contact: MyoungJune Park <mj2004.park@samsung.com>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
  * You may obtain a copy of the License at
  *
- *     http://floralicense.org/license/
+ * http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an AS IS BASIS,
+ * distributed under the License is distributed on an "AS IS" BASIS,
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  * See the License for the specific language governing permissions and
  * limitations under the License.
+ *
  */
+
 #ifndef __SETTING_COMMON_DATA_EDJ_DEFINE_H__
 #define __SETTING_COMMON_DATA_EDJ_DEFINE_H__
 //Cnnot be fixed when select multiple resolution
 #define ITEM_X_DEN (480.0)
-#define ITEM_Y_DEN (90.0)
+#define ITEM_Y_DEN (112.0)
 #define ITEM_Y_DEN2 (60.0)
 #define MAIN_Y_DEN (800.0)
 
-//wallpaper
-#define TITLE_AREA_H           150
-#define BOTTOM_BAR_AREA_H      114
-#define HD_HEIGHT              1280
-#define WALLPAPER_LAYOUT_H     ((HD_HEIGHT)-(TITLE_AREA_H)-(BOTTOM_BAR_AREA_H))
+#define GROUP_ITEM_HEIGHT (61.0)
 
 //"personal_vib_layout"
-#define TOP_AREA_H             158
+#define TOP_AREA_H                     171
+#define BOTTOM_BAR_AREA_H      98
+#define HD_HEIGHT                      1280
 #define PERSONAL_VIBRATION_LAYOUT_H    ((HD_HEIGHT)-(TOP_AREA_H)-(BOTTOM_BAR_AREA_H))
 
+#define SETTING_LAYOUT_FOCUS_PART(bg) \
+       part { name: "focus_bg_left_top_padding";\
+          type: RECT;\
+          scale : 1;\
+          description { state: "default" 0.0;\
+             min: 2 2;\
+             align: 0.0 0.0;\
+             visible: 0;\
+             fixed: 1 1;\
+             rel1.to: bg;\
+             rel2 {\
+                relative: 0.0 0.0;\
+                to: bg;\
+             }\
+          }\
+       }\
+       part { name: "focus_bg_right_bottom_padding";\
+          type: RECT;\
+          scale: 1;\
+          description { state: "default" 0.0;\
+             min: 2 2;\
+             align: 1.0 1.0;\
+             visible: 0;\
+             fixed: 1 1;\
+             rel1 {\
+                relative: 1.0 1.0;\
+                to: bg;\
+             }\
+             rel2.to: bg;\
+          }\
+       }\
+       part { name: "focus_bg";\
+          type: IMAGE;\
+          description { state: "default" 0.0;\
+             visible: 0;\
+             rel1 {\
+                relative: 1.0 1.0;\
+                to: "focus_bg_left_top_padding";\
+             }\
+             rel2 {\
+                relative: 0.0 0.0;\
+                to: "focus_bg_right_bottom_padding";\
+             }\
+             image.normal: "org.tizen.setting.png";\
+             image.border: 13 13 13 13;\
+          }\
+          description { state: "enabled" 0.0;\
+             inherit: "default" 0.0;\
+             visible: 1;\
+          }\
+       }
+
+#define SETTING_LAYOUT_FOCUS_PROGRAME \
+       program { name: "focus_in";\
+          signal: "elm,action,focus_highlight,show";\
+          source: "elm";\
+          action: STATE_SET "enabled" 0.0;\
+          target: "focus_bg";\
+       }\
+       program { name: "focus_out";\
+          signal: "elm,action,focus_highlight,hide";\
+          source: "elm";\
+          action: STATE_SET "default" 0.0;\
+          target: "focus_bg";\
+       }\
+
+
+#define ADD_PART_CLICKED_SOUND_HEADER \
+sounds {\
+   sample {\
+      name: "touch_sound" AS_IS;\
+      source: "button-pressed.wav";\
+   }\
+}
+
+#define ADD_PART_CLICKED_SOUND(part)\
+       program { name: "touch_snd"part;\
+          signal: "mouse,clicked,1";\
+          source: part;\
+          action: PLAY_SAMPLE "touch_sound" 1.0;\
+       }
+
 #endif                         /* __SETTING_COMMON_DATA_EDJ_DEFINE_H__ */